#pragma once
#include "gdexample.h"
#define gd_export(Type_) \
extern "C" Type_ GDN_Export
gd_export(void)
godot_gdnative_init(godot_gdnative_init_options* o)
{
godot::Godot::gdnative_init(o);
}
godot_gdnative_terminate(godot_gdnative_terminate_options* o)
godot:Godot::gdnative_terminate(o);
godot_nativescript_init(void* handle)
godot::Godot::nativescript_init(handle);
godot::register_class<godot::GDExample>();