Surgo/Project/Source/SurgoEditor.Target.cs
Ed_ 31c312610f Project compiles and opens in editor
However the project doesn't automatically open in editor from debug...
Seems like its not attaching from the command for some reason...
2024-04-08 04:40:56 -04:00

15 lines
439 B
C#

using BuildSettingsVersion = UnrealBuildTool.BuildSettingsVersion;
using TargetInfo = UnrealBuildTool.TargetInfo;
using TargetRules = UnrealBuildTool.TargetRules;
using TargetType = UnrealBuildTool.TargetType;
public class SurgoEditorTarget : TargetRules
{
public SurgoEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.Latest;
}
}