However the project doesn't automatically open in editor from debug... Seems like its not attaching from the command for some reason...
		
			
				
	
	
		
			14 lines
		
	
	
		
			415 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			415 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using BuildSettingsVersion = UnrealBuildTool.BuildSettingsVersion;
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| using TargetInfo = UnrealBuildTool.TargetInfo;
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| using TargetRules = UnrealBuildTool.TargetRules;
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| using TargetType = UnrealBuildTool.TargetType;
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| 
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| public class SurgoTarget : TargetRules
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| {
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|     public SurgoTarget(TargetInfo Target) : base(Target)
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|     {
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|         Type = TargetType.Game;
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|         DefaultBuildSettings = BuildSettingsVersion.Latest;
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|     }
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| }
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