Ed_
65be3eae03
HMapChained causes memory corruption in VEFontCache (not sure why yet), so I switched temporarily over to HMapZPL. Fixed bug with parser_get_glyph_shape from me tracking vertices as u16s instead of i16s. Currently a bug with the frametime example: text_test_str := str_fmt("frametime: %0.2f", frametime_avg_ms) It doesn't handle per-frame updates properly compared to C++ source |
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scratch.odin | ||
screen.odin | ||
serialize.odin | ||
state.odin | ||
ui_theme.odin |