.vscode
assets
code
gen
host
host.odin
memory_windows.odin
api.odin
assert.odin
collision.odin
colors.odin
entity_box2.odin
env.odin
grime.odin
grime_filesystem.odin
grime_memory.odin
input.odin
logger.odin
math.odin
replay.odin
serialize.odin
serialize_manual_unmarshal.odin
space.odin
text.odin
tick_render.odin
tick_update.odin
ui.odin
examples
scripts
.editorconfig
.gitignore
Debug.rdbg
launch.odin_old
ols.json
There is now a 2D camera in the workspace! We have a basic 'Frame' definition. It doesn't have any interaction yet... I started to define spacial math, mostly for doing conversion and getting a grounding on pixel/points/cm reference. The world space is in cm.