SectrPrototype/code/env.odin

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Odin

package sectr
import "core:mem/virtual"
memory : Memory
memory_chunk_size :: 2 * Gigabyte
memory_persistent_size :: 128 * Megabyte
memory_trans_temp_size :: (memory_chunk_size - memory_persistent_size ) / 2
Memory :: struct {
live : ^ virtual.Arena,
snapshot : ^ virtual.Arena,
persistent : ^ TrackedAllocator,
transient : ^ TrackedAllocator,
temp : ^ TrackedAllocator
}
State :: struct {
project : Project,
screen_width : i32,
screen_height : i32,
monitor_id : i32,
monitor_refresh_hz : i32,
engine_refresh_hz : i32,
engine_refresh_target : i32,
font_rec_mono_semicasual_reg : Font,
default_font : Font,
draw_debug_text_y : f32
}
Project :: struct {
// TODO(Ed) : Support multiple workspaces
workspace : Workspace
}
Workspace :: struct {
}