SectrPrototype/code/font/VEFontCache
2024-06-23 02:47:13 -04:00
..
atlas.odin Fixes to shape cache and atlas region math 2024-06-16 08:56:06 -04:00
draw.odin fix hot-reload, starting to setup proper rendering again. 2024-06-19 02:34:02 -04:00
LRU.odin Progress on fleshing out rendering (Getting ui ready to render in "layer batches") 2024-06-23 02:47:13 -04:00
mappings.odin Progress on fleshing out rendering (Getting ui ready to render in "layer batches") 2024-06-23 02:47:13 -04:00
parser.odin More bug fixing, All latin characters don't look corrupt anymore 2024-06-15 14:53:26 -04:00
Readme.md Setup initial readme for VEFontCache 2024-06-18 11:24:54 -04:00
shaper.odin Finished first draft for VEFontCache font provider hookup for sokol_gfx (untested) 2024-06-09 21:39:49 -04:00
VEFontCache.odin Progress on fleshing out rendering (Getting ui ready to render in "layer batches") 2024-06-23 02:47:13 -04:00

VE Font Cache : Odin Port

This is a port of the library base on my fork

TODO (Making it a more idiomatic library):

  • Use Odin's builtin dynamic arrays
  • Use Odin's builtin map type
  • Setup freetype, harfbuzz, depedency management within the library
  • Port over the original demo utilizing sokol libraries instead