SectrPrototype/code/env.odin

165 lines
3.4 KiB
Odin

package sectr
import "base:runtime"
import "core:fmt"
import "core:mem"
import "core:mem/virtual"
import "core:os"
import rl "vendor:raylib"
memory : Memory
memory_chunk_size :: 2 * Gigabyte
memory_persistent_size :: 256 * Megabyte
memory_trans_temp_size :: (memory_chunk_size - memory_persistent_size ) / 2
// TODO(Ed): There is an issue with mutex locks on the tracking allocator..
Use_TrackingAllocator :: false
when Use_TrackingAllocator
{
Memory :: struct {
live : virtual.Arena,
snapshot : []u8,
persistent : ^ TrackedAllocator,
transient : ^ TrackedAllocator,
temp : ^ TrackedAllocator,
replay : ReplayState,
logger : Logger,
}
}
else
{
Memory :: struct {
live : virtual.Arena,
snapshot : []u8,
persistent : ^ Arena,
transient : ^ Arena,
temp : ^ Arena,
replay : ReplayState,
logger : Logger,
}
}
persistent_allocator :: proc () -> Allocator {
when Use_TrackingAllocator {
return tracked_allocator( memory.persistent )
}
else {
return arena_allocator( memory.persistent )
}
}
transient_allocator :: proc () -> Allocator {
when Use_TrackingAllocator {
return tracked_allocator( memory.transient )
}
else {
return arena_allocator( memory.transient )
}
}
temp_allocator :: proc () -> Allocator {
when Use_TrackingAllocator {
return tracked_allocator( memory.temp )
}
else {
return arena_allocator( memory.temp )
}
}
save_snapshot :: proc( snapshot : [^]u8 ) {
live_ptr := cast( ^ rawptr ) memory.live.curr_block.base
mem.copy_non_overlapping( & snapshot[0], live_ptr, memory_chunk_size )
}
load_snapshot :: proc( snapshot : [^]u8 ) {
live_ptr := cast( ^ rawptr ) memory.live.curr_block.base
mem.copy_non_overlapping( live_ptr, snapshot, memory_chunk_size )
}
AppConfig :: struct {
resolution_width : uint,
resolution_height : uint,
refresh_rate : uint,
min_zoom : uint,
max_zoom : uint,
}
State :: struct {
font_provider_data : FontProviderData,
input_data : [2] InputState,
input_prev : ^ InputState,
input : ^ InputState,
debug : DebugData,
project : Project,
config : AppConfig,
app_window : AppWindow,
monitor_id : i32,
monitor_refresh_hz : i32,
engine_refresh_hz : i32,
engine_refresh_target : i32,
font_firacode : FontID,
font_squidgy_slimes : FontID,
font_rec_mono_semicasual_reg : FontID,
default_font : FontID,
}
get_state :: proc "contextless" () -> ^ State {
when Use_TrackingAllocator {
return cast( ^ State ) raw_data( memory.persistent.backing.data )
}
else {
return cast( ^ State ) raw_data( memory.persistent. data )
}
}
AppWindow :: struct {
extent : Extents2, // Window half-size
dpi_scale : f32, // Dots per inch scale (provided by raylib via glfw)
ppcm : f32, // Dots per centimetre
}
Project :: struct {
path : string,
name : string,
// TODO(Ed) : Support multiple workspaces
workspace : Workspace
}
Workspace :: struct {
name : string,
cam : Camera,
frame_1 : Box2,
frame_2 : Box2,
}
DebugData :: struct {
square_size : i32,
square_pos : rl.Vector2,
draw_debug_text_y : f32,
cursor_locked : b32,
cursor_unlock_pos : Vec2, // Raylib changes the mose position on lock, we want restore the position the user would be in on screen
mouse_vis : b32,
last_mouse_pos : Vec2,
frame_1_on_top : b32,
zoom_target : f32,
}