SectrPrototype/code
2024-02-13 17:16:39 -05:00
..
gen Got project saving/loading initally working 2024-02-09 13:09:58 -05:00
host Lots of stuff (Big ones are cam and frame initial features) 2024-02-10 03:40:53 -05:00
api.odin Font drawing is nice now 2024-02-13 17:16:39 -05:00
assert.odin Got logging setup 2024-02-08 22:33:53 -05:00
collision.odin Starting to layout scaffolding for UI based on RAD Debugger/Ryan's UI Series 2024-02-12 20:52:56 -05:00
colors.odin Got initial box mouse select detection working 2024-02-12 00:35:22 -05:00
entity_box2.odin Starting to layout scaffolding for UI based on RAD Debugger/Ryan's UI Series 2024-02-12 20:52:56 -05:00
env.odin Font drawing is nice now 2024-02-13 17:16:39 -05:00
font_provider.odin Font drawing is nice now 2024-02-13 17:16:39 -05:00
grime_filesystem.odin Refactors, lots and lots of it... plus coodinate space 2024-02-11 23:00:06 -05:00
grime_memory.odin Font drawing is nice now 2024-02-13 17:16:39 -05:00
grime.odin Font drawing is nice now 2024-02-13 17:16:39 -05:00
input.odin Starting to layout scaffolding for UI based on RAD Debugger/Ryan's UI Series 2024-02-12 20:52:56 -05:00
logger.odin Got logging setup 2024-02-08 22:33:53 -05:00
math.odin Refactors, lots and lots of it... plus coodinate space 2024-02-11 23:00:06 -05:00
replay.odin Got project saving/loading initally working 2024-02-09 13:09:58 -05:00
serialize_manual_unmarshal.odin Refactors, lots and lots of it... plus coodinate space 2024-02-11 23:00:06 -05:00
serialize.odin Refactors, lots and lots of it... plus coodinate space 2024-02-11 23:00:06 -05:00
space.odin Font drawing is nice now 2024-02-13 17:16:39 -05:00
text.odin Font drawing is nice now 2024-02-13 17:16:39 -05:00
tick_render.odin Font drawing is nice now 2024-02-13 17:16:39 -05:00
tick_update.odin Font drawing is nice now 2024-02-13 17:16:39 -05:00
ui.odin Font drawing is nice now 2024-02-13 17:16:39 -05:00