SectrPrototype/code/api.odin

230 lines
7.3 KiB
Odin

package sectr
import "base:runtime"
import c "core:c/libc"
import "core:dynlib"
import "core:mem"
import "core:mem/virtual"
import "core:os"
import "core:slice"
import "core:strings"
import rl "vendor:raylib"
Path_Assets :: "../assets/"
Path_Input_Replay :: "scratch.sectr_replay"
ModuleAPI :: struct {
lib : dynlib.Library,
write_time : FileTime,
lib_version : i32,
startup : type_of( startup ),
shutdown : type_of( sectr_shutdown ),
reload : type_of( reload ),
tick : type_of( tick ),
clean_frame : type_of( clean_frame ),
}
@export
startup :: proc( persistent_mem, frame_mem, transient_mem, files_buffer_mem : ^VArena, host_logger : ^ Logger )
{
logger_init( & Memory_App.logger, "Sectr", host_logger.file_path, host_logger.file )
context.logger = to_odin_logger( & Memory_App.logger )
// Setup memory for the first time
{
using Memory_App;
persistent = persistent_mem
frame = frame_mem
transient = transient_mem
files_buffer = files_buffer_mem
context.allocator = persistent_allocator()
context.temp_allocator = transient_allocator()
}
state := new( State, persistent_allocator() )
using state
// Setup General Slab
{
alignment := uint(mem.DEFAULT_ALIGNMENT)
policy : SlabPolicy
policy_ptr := & policy
push( policy_ptr, SlabSizeClass { 16 * Megabyte, 4 * Kilobyte, alignment })
push( policy_ptr, SlabSizeClass { 32 * Megabyte, 16 * Kilobyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 32 * Kilobyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 64 * Kilobyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 128 * Kilobyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 256 * Kilobyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 512 * Kilobyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 1 * Megabyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 2 * Megabyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 4 * Megabyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 8 * Megabyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 16 * Megabyte, alignment })
push( policy_ptr, SlabSizeClass { 64 * Megabyte, 32 * Megabyte, alignment })
push( policy_ptr, SlabSizeClass { 256 * Megabyte, 64 * Megabyte, alignment })
push( policy_ptr, SlabSizeClass { 256 * Megabyte, 128 * Megabyte, alignment })
push( policy_ptr, SlabSizeClass { 512 * Megabyte, 256 * Megabyte, alignment })
push( policy_ptr, SlabSizeClass { 512 * Megabyte, 512 * Megabyte, alignment })
alloc_error : AllocatorError
general_slab, alloc_error = slab_init( policy_ptr, allocator = persistent_allocator() )
verify( alloc_error == .None, "Failed to allocate the general slab allocator" )
}
context.user_ptr = state
input = & input_data[1]
input_prev = & input_data[0]
// rl.Odin_SetMalloc( RL_MALLOC )
rl.SetConfigFlags( {
rl.ConfigFlag.WINDOW_RESIZABLE,
// rl.ConfigFlag.WINDOW_TOPMOST,
})
// Rough setup of window with rl stuff
window_width : i32 = 1000
window_height : i32 = 600
win_title : cstring = "Sectr Prototype"
rl.InitWindow( window_width, window_height, win_title )
log( "Raylib initialized and window opened" )
window := & state.app_window
window.extent.x = f32(window_width) * 0.5
window.extent.y = f32(window_height) * 0.5
// We do not support non-uniform DPI.
window.dpi_scale = rl.GetWindowScaleDPI().x
window.ppcm = os_default_ppcm * window.dpi_scale
// Determining current monitor and setting the target frametime based on it..
monitor_id = rl.GetCurrentMonitor()
monitor_refresh_hz = rl.GetMonitorRefreshRate( monitor_id )
rl.SetTargetFPS( monitor_refresh_hz )
log( str_fmt_tmp( "Set target FPS to: %v", monitor_refresh_hz ) )
// Basic Font Setup
{
font_provider_startup()
// path_rec_mono_semicasual_reg := strings.concatenate( { Path_Assets, "RecMonoSemicasual-Regular-1.084.ttf" })
// font_rec_mono_semicasual_reg = font_load( path_rec_mono_semicasual_reg, 24.0, "RecMonoSemiCasual_Regular" )
// path_squidgy_slimes := strings.concatenate( { Path_Assets, "Squidgy Slimes.ttf" } )
// font_squidgy_slimes = font_load( path_squidgy_slimes, 24.0, "Squidgy_Slime" )
path_firacode := strings.concatenate( { Path_Assets, "FiraCode-Regular.ttf" }, frame_allocator() )
font_firacode = font_load( path_firacode, 24.0, "FiraCode" )
// font_data, read_succeded : = os.read_entire_file( path_rec_mono_semicasual_reg )
// verify( read_succeded, fmt.tprintf("Failed to read font file for: %v", path_rec_mono_semicasual_reg) )
// cstr := strings.clone_to_cstring( path_rec_mono_semicasual_reg )
// font_rec_mono_semicasual_reg = rl.LoadFontEx( cstr, cast(i32) points_to_pixels(24.0), nil, 0 )
// delete( cstr)
// rl.GuiSetFont( font_rec_mono_semicasual_reg ) // TODO(Ed) : Does this do anything?
default_font = font_firacode
log( "Default font loaded" )
}
// Demo project setup
{
using project
path = "./"
name = "First Project"
workspace.name = "First Workspace"
{
using project.workspace
cam = {
target = { 0, 0 },
offset = transmute(Vec2) window.extent,
rotation = 0,
zoom = 1.0,
}
// cam = {
// position = { 0, 0, -100 },
// target = { 0, 0, 0 },
// up = { 0, 1, 0 },
// fovy = 90,
// projection = rl.CameraProjection.ORTHOGRAPHIC,
// }
// Setup workspace UI state
ui_startup( & workspace.ui, persistent_allocator() )
}
}
}
// For some reason odin's symbols conflict with native foreign symbols...
@export
sectr_shutdown :: proc()
{
if Memory_App.persistent == nil {
return
}
state := get_state()
// Replay
{
file_close( Memory_App.replay.active_file )
}
font_provider_shutdown()
log("Module shutdown complete")
}
@export
reload :: proc( persistent_mem, frame_mem, transient_mem, files_buffer_mem : ^VArena, host_logger : ^ Logger )
{
using Memory_App;
persistent = persistent_mem
frame = frame_mem
transient = transient_mem
files_buffer = files_buffer_mem
context.allocator = persistent_allocator()
context.temp_allocator = transient_allocator()
// Procedure Addresses are not preserved on hot-reload. They must be restored for persistent data.
// The only way to alleviate this is to either do custom handles to allocators
// Or as done below, correct containers using allocators on reload.
// Thankfully persistent dynamic allocations are rare, and thus we know exactly which ones they are.
// font_provider_data := & get_state().font_provider_data
// font_provider_data.font_cache.allocator = arena_allocator( & font_provider_data.font_arena )
ui_reload( & get_state().project.workspace.ui, persistent_allocator() )
log("Module reloaded")
}
// TODO(Ed) : This lang really not have a fucking swap?
swap :: proc( a, b : ^ $Type ) -> ( ^ Type, ^ Type ) {
return b, a
}
@export
tick :: proc( delta_time : f64, delta_ns : Duration ) -> b32
{
context.allocator = frame_allocator()
context.temp_allocator = transient_allocator()
get_state().frametime_delta_ns = delta_ns
result := update( delta_time )
render()
return result
}
@export
clean_frame :: proc() {
free_all( frame_allocator() )
}