Ed_
1533a14a1b
* draw_text_string_pos_extent_zoomed can now oversample text futher (if desired) * render_ui_via_box_tree has a rudimentary render pass layering optimization Add support for the slab allocator to accept arbitrary alignments (odin's map container needs it) Messing around with 64-byte alignment as the default for the allocator... |
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.render_testing.odin | ||
client_api_sokol_callbacks.odin | ||
client_api.odin | ||
render.odin | ||
replay.odin | ||
startup.odin | ||
update.odin |