SectrPrototype/code/sectr/app
Ed_ 1533a14a1b misc changes
* draw_text_string_pos_extent_zoomed can now oversample text futher (if desired)
* render_ui_via_box_tree has a rudimentary render pass layering optimization

Add support for the slab allocator to accept arbitrary alignments (odin's map container needs it)
Messing around with 64-byte alignment as the default for the allocator...
2024-06-25 19:13:41 -04:00
..
scratch.odin Text rendering is now around parity (if not better) than what was done before with raylib 2024-06-24 23:19:08 -04:00
screen.odin Base input pass updated for sokol possibly done (untested) 2024-06-18 01:33:50 -04:00
serialize.odin Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
state.odin misc changes 2024-06-25 19:13:41 -04:00
ui_theme.odin Gut raylib usage from the codebase. 2024-05-25 11:52:23 -04:00