SectrPrototype/code/grime/profiler.odin
Ed_ 1533a14a1b misc changes
* draw_text_string_pos_extent_zoomed can now oversample text futher (if desired)
* render_ui_via_box_tree has a rudimentary render pass layering optimization

Add support for the slab allocator to accept arbitrary alignments (odin's map container needs it)
Messing around with 64-byte alignment as the default for the allocator...
2024-06-25 19:13:41 -04:00

30 lines
825 B
Odin

package grime
import "base:runtime"
import "core:prof/spall"
SpallProfiler :: struct {
ctx : spall.Context,
buffer : spall.Buffer,
}
@(private)
Module_Context : ^SpallProfiler
set_profiler_module_context :: #force_inline proc "contextless" ( ctx : ^SpallProfiler ) {
Module_Context = ctx
}
@(deferred_none = profile_end)
profile :: #force_inline proc "contextless" ( name : string, loc := #caller_location ) {
// spall._buffer_begin( & Module_Context.ctx, & Module_Context.buffer, name, "", loc )
}
profile_begin :: #force_inline proc "contextless" ( name : string, loc := #caller_location ) {
// spall._buffer_begin( & Module_Context.ctx, & Module_Context.buffer, name, "", loc )
}
profile_end :: #force_inline proc "contextless" () {
// spall._buffer_end( & Module_Context.ctx, & Module_Context.buffer)
}