SectrPrototype/code/ui
Ed_ 40ffed9538 Changed codebase to be foldered (breaking compiler's conventions)
I now generate the layout the compiler wants, eventually I'll just have a custom policy so that the compiler can accept the non-idiomatic layout

See scripts/build.ps1 & gen_staged_compiler_codebase.ps1 for how this is handled.
2024-05-16 13:18:27 -04:00
..
canvas.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
core_box.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
core_layout_compute.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
core_layout.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
core_signal.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
core_style.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
core.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
docking.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
floating.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
layout_widget.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
tests.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
theme.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
util.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00
widgets.odin Changed codebase to be foldered (breaking compiler's conventions) 2024-05-16 13:18:27 -04:00