Ed_
368abefccf
Switched frametime_delta32 to frametime_avg_ms. I'll problably rename it and keept delta32 for actual delta. Reading over the sokol_app code I noticed it uses the avg frametime and definitely want to do that for spike alleviation... |
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.. | ||
app | ||
engine | ||
font | ||
grime | ||
input | ||
math | ||
parser | ||
project | ||
ui | ||
.ODIN_MONOLITHIC_PACKAGE | ||
chrono.odin | ||
collision.odin | ||
colors.odin | ||
space.odin |