SectrPrototype/code/sectr/ui
Ed_ c93c0ed567 Minor lifting in the render side, getting ready to just hunker down and take notes on whats next
* VEFontCache needs to get fixed up (possibly bring back ELFHash)
  * Problably going to do conversion early to odin's array and map usage
* Need get the quad tree setup for the ui so that I can do fast and efficient traversal for the layer based rendering.
2024-06-24 16:36:22 -04:00
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core Minor lifting in the render side, getting ready to just hunker down and take notes on whats next 2024-06-24 16:36:22 -04:00
canvas.odin Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
docking.odin Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
floating.odin Progress on lifting the 'grime' module to its own package 2024-05-31 19:31:27 -04:00
layout_widget.odin Mostly reviewing progress so far 2024-05-21 23:35:36 -04:00
tests.odin Doing some heavy refactors on the container interfaces 2024-05-31 17:58:18 -04:00
util.odin Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
widgets.odin Progress on fleshing out rendering (Getting ui ready to render in "layer batches") 2024-06-23 02:47:13 -04:00