314 lines
6.1 KiB
Odin
314 lines
6.1 KiB
Odin
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package sectr
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#region("Import Aliases")
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import "base:builtin"
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copy :: builtin.copy
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import "base:intrinsics"
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mem_zero :: intrinsics.mem_zero
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ptr_sub :: intrinsics.ptr_sub
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type_has_field :: intrinsics.type_has_field
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type_elem_type :: intrinsics.type_elem_type
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import "base:runtime"
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Byte :: runtime.Byte
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Kilobyte :: runtime.Kilobyte
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Megabyte :: runtime.Megabyte
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Gigabyte :: runtime.Gigabyte
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Terabyte :: runtime.Terabyte
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Petabyte :: runtime.Petabyte
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Exabyte :: runtime.Exabyte
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resize_non_zeroed :: runtime.non_zero_mem_resize
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SourceCodeLocation :: runtime.Source_Code_Location
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import c "core:c/libc"
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import "core:dynlib"
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import "core:hash"
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crc32 :: hash.crc32
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import "core:hash/xxhash"
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xxh32 :: xxhash.XXH32
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import fmt_io "core:fmt"
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str_fmt :: fmt_io.printf
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str_fmt_tmp :: fmt_io.tprintf
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str_fmt_alloc :: fmt_io.aprintf
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str_fmt_builder :: fmt_io.sbprintf
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str_fmt_buffer :: fmt_io.bprintf
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str_to_file_ln :: fmt_io.fprintln
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str_tmp_from_any :: fmt_io.tprint
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import "core:math"
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import "core:mem"
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align_forward_int :: mem.align_forward_int
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align_forward_uint :: mem.align_forward_uint
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align_forward_uintptr :: mem.align_forward_uintptr
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Allocator :: mem.Allocator
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AllocatorError :: mem.Allocator_Error
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AllocatorMode :: mem.Allocator_Mode
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AllocatorModeSet :: mem.Allocator_Mode_Set
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alloc :: mem.alloc
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alloc_bytes :: mem.alloc_bytes
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alloc_bytes_non_zeroed :: mem.alloc_bytes_non_zeroed
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Arena :: mem.Arena
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arena_allocator :: mem.arena_allocator
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arena_init :: mem.arena_init
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byte_slice :: mem.byte_slice
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copy_non_overlapping :: mem.copy_non_overlapping
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free :: mem.free
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is_power_of_two_uintptr :: mem.is_power_of_two
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ptr_offset :: mem.ptr_offset
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resize :: mem.resize
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slice_ptr :: mem.slice_ptr
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TrackingAllocator :: mem.Tracking_Allocator
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tracking_allocator :: mem.tracking_allocator
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tracking_allocator_init :: mem.tracking_allocator_init
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import "core:mem/virtual"
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VirtualProtectFlags :: virtual.Protect_Flags
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// import "core:odin"
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import "core:os"
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FileFlag_Create :: os.O_CREATE
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FileFlag_ReadWrite :: os.O_RDWR
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FileTime :: os.File_Time
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file_close :: os.close
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file_open :: os.open
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file_read :: os.read
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file_remove :: os.remove
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file_seek :: os.seek
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file_status :: os.stat
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file_write :: os.write
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import "core:path/filepath"
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file_name_from_path :: filepath.short_stem
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import str "core:strings"
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StringBuilder :: str.Builder
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str_builder_from_bytes :: str.builder_from_bytes
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str_builder_init :: str.builder_init
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str_builder_to_writer :: str.to_writer
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str_builder_to_string :: str.to_string
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import "core:time"
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Duration :: time.Duration
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duration_seconds :: time.duration_seconds
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duration_ms :: time.duration_milliseconds
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thread_sleep :: time.sleep
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import "core:unicode"
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is_white_space :: unicode.is_white_space
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import "core:unicode/utf8"
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str_rune_count :: utf8.rune_count_in_string
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runes_to_string :: utf8.runes_to_string
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// string_to_runes :: utf8.string_to_runes
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import "thirdparty:backtrace"
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StackTraceData :: backtrace.Trace_Const
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stacktrace :: backtrace.trace
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stacktrace_lines :: backtrace.lines
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#endregion("Import Aliases")
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OS_Type :: type_of(ODIN_OS)
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swap :: proc( a, b : ^ $Type ) -> ( ^ Type, ^ Type ) {
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return b, a
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}
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#region("Proc overload mappings")
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// This has to be done on a per-module basis.
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add :: proc {
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add_range2,
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}
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bivec3 :: proc {
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bivec3_via_f32s,
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vec3_to_bivec3,
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}
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cm_to_pixels :: proc {
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f32_cm_to_pixels,
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vec2_cm_to_pixels,
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range2_cm_to_pixels,
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}
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regress :: proc {
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regress_bivec3,
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}
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cross :: proc {
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cross_vec3,
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}
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dot :: proc {
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dot_vec2,
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dot_vec3,
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dot_v3_unitv3,
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dot_unitv3_vs,
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}
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ws_view_draw_text :: proc {
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ws_view_draw_text_string,
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ws_view_draw_text_StrRunesPair,
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}
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from_bytes :: proc {
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str_builder_from_bytes,
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}
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get_bounds :: proc {
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view_get_bounds,
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}
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inverse_mag :: proc {
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inverse_mag_vec3,
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// inverse_mag_rotor3,
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}
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is_power_of_two :: proc {
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is_power_of_two_u32,
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is_power_of_two_uintptr,
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}
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mov_avg_exp :: proc {
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mov_avg_exp_f32,
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mov_avg_exp_f64,
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}
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pixels_to_cm :: proc {
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f32_pixels_to_cm,
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vec2_pixels_to_cm,
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range2_pixels_to_cm,
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}
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points_to_pixels :: proc {
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f32_points_to_pixels,
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vec2_points_to_pixels,
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}
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pop :: proc {
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stack_pop,
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stack_allocator_pop,
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}
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pow :: proc{
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math.pow_f16,
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math.pow_f16le,
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math.pow_f16be,
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math.pow_f32,
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math.pow_f32le,
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math.pow_f32be,
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math.pow_f64,
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math.pow_f64le,
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math.pow_f64be,
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}
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pow2 :: proc {
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pow2_vec3,
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}
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pressed :: proc {
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btn_pressed,
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}
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push :: proc {
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stack_push,
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stack_allocator_push,
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}
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rotor3 :: proc {
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rotor3_via_comps,
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rotor3_via_bv_s,
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rotor3_via_from_to,
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}
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released :: proc {
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btn_released,
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}
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sqrt :: proc{
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math.sqrt_f16,
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math.sqrt_f16le,
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math.sqrt_f16be,
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math.sqrt_f32,
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math.sqrt_f32le,
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math.sqrt_f32be,
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math.sqrt_f64,
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math.sqrt_f64le,
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math.sqrt_f64be,
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}
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inverse_sqrt :: proc {
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inverse_sqrt_f32,
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}
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sub :: proc {
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sub_point3,
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sub_range2,
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sub_bivec3,
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}
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to_quat128 :: proc {
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rotor3_to_quat128,
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}
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to_rl_rect :: proc {
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range2_to_rl_rect,
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}
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to_runes :: proc {
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string_to_runes,
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}
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to_string :: proc {
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runes_to_string,
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str_builder_to_string,
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}
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vec3 :: proc {
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vec3_via_f32s,
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bivec3_to_vec3,
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point3_to_vec3,
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pointflat3_to_vec3,
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unitvec3_to_vec3,
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}
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vec4 :: proc {
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unitvec4_to_vec4,
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}
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to_writer :: proc {
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str_builder_to_writer,
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}
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ui_floating :: proc {
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ui_floating_just_builder,
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ui_floating_with_capture,
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}
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ui_layout_push :: proc {
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ui_layout_push_layout,
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ui_layout_push_theme,
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}
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ui_layout :: proc {
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ui_layout_via_layout,
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ui_layout_via_combo,
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}
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ui_style_push :: proc {
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ui_style_push_style,
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ui_style_push_combo,
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}
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ui_style :: proc {
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ui_style_via_style,
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ui_style_via_combo,
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}
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ui_theme :: proc {
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ui_theme_via_layout_style,
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ui_theme_via_combos,
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ui_theme_via_theme,
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}
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wedge :: proc {
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wedge_vec3,
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wedge_bivec3,
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}
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#endregion("Proc overload mappings")
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