SectrPrototype/code/ui_signal.odin

204 lines
4.7 KiB
Odin

package sectr
ui_signal_from_box :: proc ( box : ^ UI_Box ) -> UI_Signal
{
ui := get_state().ui_context
input := get_state().input
frame_delta := frametime_delta32()
signal := UI_Signal {}
// Cursor Collision
signal.cursor_pos = ui_cursor_pos()
signal.cursor_over = cast(b8) pos_within_range2( signal.cursor_pos, box.computed.bounds )
resize_border_width := cast(f32) get_state().config.ui_resize_border_width
resize_percent_width := box.style.size * (resize_border_width * 1.0/ 200.0)
resize_border_non_range := add(box.computed.bounds, range2(
{ resize_percent_width.x, -resize_percent_width.x },
{ -resize_percent_width.x, resize_percent_width.x }))
within_resize_range := cast(b8) ! pos_within_range2( signal.cursor_pos, resize_border_non_range )
within_resize_range &= signal.cursor_over
within_resize_range &= .Mouse_Resizable in box.flags
left_pressed := pressed( input.mouse.left )
left_released := released( input.mouse.left )
mouse_clickable := UI_BoxFlag.Mouse_Clickable in box.flags
keyboard_clickable := UI_BoxFlag.Keyboard_Clickable in box.flags
was_hot := ui.hot == box.key && box.hot_delta > 0
was_active := ui.active == box.key && box.active_delta > 0
was_disabled := box.disabled_delta > 0
if mouse_clickable && signal.cursor_over && left_pressed
{
ui.hot = box.key
ui.active = box.key
ui.active_mouse[MouseBtn.Left] = box.key
ui.last_pressed_key = box.key
ui.active_start_style = box.style
signal.pressed = true
// TODO(Ed) : Support double-click detection
}
if mouse_clickable && signal.cursor_over && left_released
{
ui.active = UI_Key(0)
ui.active_mouse[MouseBtn.Left] = UI_Key(0)
signal.released = true
signal.left_clicked = true
ui.last_clicked = box.key
}
if mouse_clickable && ! signal.cursor_over && left_released
{
box.hot_delta = 0
ui.hot = UI_Key(0)
ui.active = UI_Key(0)
ui.active_mouse[MouseBtn.Left] = UI_Key(0)
signal.released = true
signal.left_clicked = false
}
if keyboard_clickable
{
// TODO(Ed) : Add keyboard interaction support
}
// TODO(Ed) : Add scrolling support
if UI_BoxFlag.Scroll_X in box.flags {
}
if UI_BoxFlag.Scroll_Y in box.flags {
}
// TODO(Ed) : Add panning support
if UI_BoxFlag.Pan_X in box.flags {
}
if UI_BoxFlag.Pan_Y in box.flags {
}
is_disabled := UI_BoxFlag.Disabled in box.flags
is_hot := ui.hot == box.key
is_active := ui.active == box.key
if signal.cursor_over
{
hot_vacant := ui.hot == UI_Key(0)
active_vacant := ui.active == UI_Key(0)
if (hot_vacant || is_hot) &&
(active_vacant || is_active)
{
// prev_hot := zpl_hmap_get( ui.prev_cache, u64(ui.hot) )
// prev_hot_label := prev_hot != nil ? prev_hot.label.str : ""
// log( str_fmt_tmp("Detected HOT via CURSOR OVER: %v is_hot: %v is_active: %v prev_hot: %v", box.label.str, is_hot, is_active, prev_hot_label ))
ui.hot = box.key
is_hot = true
ui.hot_start_style = box.style
}
}
else
{
is_hot = false
if ui.hot == box.key {
ui.hot = UI_Key(0)
}
}
signal.resizing = cast(b8) is_active && (within_resize_range || ui.active_start_signal.resizing)
ui.hot_resizable = cast(b32) (is_hot && within_resize_range) || signal.resizing
// State Deltas update
if is_hot
{
box.hot_delta += frame_delta
if was_hot {
box.style_delta += frame_delta
}
}
else {
box.hot_delta = 0
}
if is_active
{
box.active_delta += frame_delta
if was_active {
box.style_delta += frame_delta
}
}
else {
box.active_delta = 0
}
if is_disabled
{
box.disabled_delta += frame_delta
if was_hot {
box.style_delta += frame_delta
}
}
else {
box.disabled_delta = 0
}
signal.dragging = cast(b8) is_active && ( ! within_resize_range && ! ui.active_start_signal.resizing)
// Update style if not in default state
{
if is_hot
{
if ! was_hot {
box.prev_style = box.style
box.style_delta = 0
}
box.style = stack_peek( & ui.theme_stack ).hovered
}
if is_active
{
if ! was_active {
box.prev_style = box.style
box.style_delta = 0
log( str_fmt_tmp("NEW ACTIVE: %v", box.label.str))
}
box.style = stack_peek( & ui.theme_stack ).focused
}
if is_disabled
{
if ! was_disabled {
box.prev_style = box.style
box.style_delta = 0
}
box.style = stack_peek( & ui.theme_stack ).disabled
}
if ! is_disabled && ! is_active && ! is_hot {
if was_disabled || was_active || was_hot {
box.prev_style = box.style
box.style_delta = 0
}
else {
box.style_delta += frame_delta
}
box.style = stack_peek( & ui.theme_stack ).default
}
}
if is_active && ! was_active {
ui.active_start_signal = signal
}
return signal
}