Ed_
597c88c6b7
Trying to get digital zoom to closer target levels that would match specific even font sizes Various other changes from iterating on VEFontCache
1799 lines
69 KiB
C++
1799 lines
69 KiB
C++
/*
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-- Vertex Engine GPU Font Cache --
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Copyright 2020 Xi Chen
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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associated documentation files (the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge, publish, distribute,
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sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial
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portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
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NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES
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OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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---------------------------------- How to plug into rendering API ----------------------------------------
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1. Create these simple shaders ( GLSL example provided ):
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// vs_source_shared
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#version 330 core
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in vec2 vpos;
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in vec2 vtex;
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out vec2 uv;
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void main( void ) {
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uv = vtex;
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gl_Position = vec4( vpos.xy, 0.0, 1.0 );
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}
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// fs_source_render_glyph
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#version 330 core
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out vec4 fragc;
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void main( void ) {
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fragc = vec4( 1.0, 1.0, 1.0, 1.0 );
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}
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// fs_source_blit_atlas
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#version 330 core
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in vec2 uv;
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out vec4 fragc;
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uniform uint region;
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uniform sampler2D src_texture;
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float downsample( vec2 uv, vec2 texsz )
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{
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float v =
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texture( src_texture, uv + vec2( 0.0f, 0.0f ) * texsz ).x * 0.25f +
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texture( src_texture, uv + vec2( 0.0f, 1.0f ) * texsz ).x * 0.25f +
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texture( src_texture, uv + vec2( 1.0f, 0.0f ) * texsz ).x * 0.25f +
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texture( src_texture, uv + vec2( 1.0f, 1.0f ) * texsz ).x * 0.25f;
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return v;
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}
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void main( void ) {
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const vec2 texsz = 1.0f / vec2( 2048 , 512 ); // VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH/HEIGHT
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if ( region == 0u || region == 1u || region == 2u ) {
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float v =
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downsample( uv + vec2( -1.5f, -1.5f ) * texsz, texsz ) * 0.25f +
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downsample( uv + vec2( 0.5f, -1.5f ) * texsz, texsz ) * 0.25f +
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downsample( uv + vec2( -1.5f, 0.5f ) * texsz, texsz ) * 0.25f +
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downsample( uv + vec2( 0.5f, 0.5f ) * texsz, texsz ) * 0.25f;
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fragc = vec4( 1, 1, 1, v );
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} else {
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fragc = vec4( 0, 0, 0, 1 );
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}
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}
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// vs_source_draw_text
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#version 330 core
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in vec2 vpos;
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in vec2 vtex;
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out vec2 uv;
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void main( void ) {
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uv = vtex;
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gl_Position = vec4( vpos.xy * 2.0f - 1.0f, 0.0, 1.0 );
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}
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// fs_source_draw_text
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#version 330 core
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in vec2 uv;
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out vec4 fragc;
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uniform sampler2D src_texture;
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uniform uint downsample;
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uniform vec4 colour;
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void main( void ) {
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float v = texture( src_texture, uv ).x;
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if ( downsample == 1u ) {
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const vec2 texsz = 1.0f / vec2( 2048 , 512 ); // VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH/HEIGHT
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v =
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texture( src_texture, uv + vec2(-0.5f,-0.5f ) * texsz ).x * 0.25f +
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texture( src_texture, uv + vec2(-0.5f, 0.5f ) * texsz ).x * 0.25f +
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texture( src_texture, uv + vec2( 0.5f,-0.5f ) * texsz ).x * 0.25f +
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texture( src_texture, uv + vec2( 0.5f, 0.5f ) * texsz ).x * 0.25f;
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}
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fragc = vec4( colour.xyz, colour.a * v );
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}
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fontcache_shader_render_glyph = compile_shader( vs_source_shared, fs_source_render_glyph );
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fontcache_shader_blit_atlas = compile_shader( vs_source_shared, fs_source_blit_atlas );
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fontcache_shader_draw_text = compile_shader( vs_source_draw_text, fs_source_draw_text );
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2. Set up these 2 render target textures ( OpenGL example ):
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// First render target is 2k x 512 single-channel 8-byte red.
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glBindFramebuffer( GL_FRAMEBUFFER, fontcache_fbo[ 0 ] );
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glBindTexture( GL_TEXTURE_2D, fontcache_fbo_texture[0] );
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glTexImage2D( GL_TEXTURE_2D, 0, GL_R8, VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH, VE_FONTCACHE_GLYPHDRAW_BUFFER_HEIGHT, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
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glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fontcache_fbo_texture[ 0 ], 0 );
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// Second render target is 4k x 2k single-channel 8-byte red.
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glBindFramebuffer( GL_FRAMEBUFFER, fontcache_fbo[ 1 ] );
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glBindTexture( GL_TEXTURE_2D, fontcache_fbo_texture[ 1 ] );
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glTexImage2D( GL_TEXTURE_2D, 0, GL_R8, VE_FONTCACHE_ATLAS_WIDTH, VE_FONTCACHE_ATLAS_HEIGHT, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
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glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fontcache_fbo_texture[ 1 ], 0 );
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3. Implement drawlist execute method ( OpenGL example ):
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glDisable( GL_CULL_FACE );
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glEnable( GL_BLEND );
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glBlendEquation( GL_FUNC_ADD );
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for ( auto& dcall : drawlist->dcalls ) {
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if ( dcall.pass == VE_FONTCACHE_FRAMEBUFFER_PASS_GLYPH ) {
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glUseProgram( fontcache_shader_render_glyph );
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glBindFramebuffer( GL_FRAMEBUFFER, fontcache_fbo[ 0 ] );
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glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR );
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glViewport( 0, 0, VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH, VE_FONTCACHE_GLYPHDRAW_BUFFER_HEIGHT );
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glScissor( 0, 0, VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH, VE_FONTCACHE_GLYPHDRAW_BUFFER_HEIGHT );
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glDisable( GL_FRAMEBUFFER_SRGB );
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} else if ( dcall.pass == VE_FONTCACHE_FRAMEBUFFER_PASS_ATLAS ) {
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glUseProgram( fontcache_shader_blit_atlas );
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glBindFramebuffer( GL_FRAMEBUFFER, fontcache_fbo[ 1 ] );
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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glViewport( 0, 0, VE_FONTCACHE_ATLAS_WIDTH, VE_FONTCACHE_ATLAS_HEIGHT );
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glScissor( 0, 0, VE_FONTCACHE_ATLAS_WIDTH, VE_FONTCACHE_ATLAS_HEIGHT );
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glUniform1i( glGetUniformLocation( fontcache_shader_blit_atlas, "src_texture" ), 0 );
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glUniform1ui( glGetUniformLocation( fontcache_shader_blit_atlas, "region" ), dcall.region );
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glActiveTexture( GL_TEXTURE0 );
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glBindTexture( GL_TEXTURE_2D, fontcache_fbo_texture[0] );
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glDisable( GL_FRAMEBUFFER_SRGB );
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} else {
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glUseProgram( fontcache_shader_draw_text );
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glBindFramebuffer( GL_FRAMEBUFFER, 0 );
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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glViewport( 0, 0, window_size.width, window_size.height );
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glScissor( 0, 0, window_size.width, window_size.height );
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glUniform1i( glGetUniformLocation( fontcache_shader_draw_text, "src_texture" ), 0 );
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glUniform1ui( glGetUniformLocation( fontcache_shader_draw_text, "downsample" ), dcall.pass == VE_FONTCACHE_FRAMEBUFFER_PASS_TARGET_UNCACHED ? 1 : 0 );
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glUniform4fv( glGetUniformLocation( fontcache_shader_draw_text, "colour" ), 1, dcall.colour );
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glActiveTexture( GL_TEXTURE0 );
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glBindTexture( GL_TEXTURE_2D, dcall.pass == VE_FONTCACHE_FRAMEBUFFER_PASS_TARGET_UNCACHED ? fontcache_fbo_texture[0] : fontcache_fbo_texture[1] );
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glEnable( GL_FRAMEBUFFER_SRGB );
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}
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if ( dcall.clear_before_draw ) {
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glClearColor( 0.0f, 0.0f, 0.0f, 0.0f );
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glClear( GL_COLOR_BUFFER_BIT );
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}
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if ( dcall.end_index - dcall.start_index == 0 )
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continue;
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glDrawElements( GL_TRIANGLES, dcall.end_index - dcall.start_index, GL_UNSIGNED_INT, ( GLvoid* ) ( dcall.start_index * sizeof( uint32_t ) ) );
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}
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*/
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#pragma once
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#include <cstdio>
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#include <vector>
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#include <memory>
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#include <unordered_map>
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#include <deque>
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#ifndef VE_STBTT_NOIMPL
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#define STB_TRUETYPE_IMPLEMENTATION
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#endif // VE_STBTT_NOIMPL
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#ifndef VE_STBTT_INCLUDED
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#define VE_STBTT_INCLUDED
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#include "stb_truetype.h"
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#endif // VE_STBTT_INCLUDED
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#ifndef VE_FONTCACHE_CURVE_QUALITY
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#define VE_FONTCACHE_CURVE_QUALITY 6
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#endif // VE_FONTCACHE_CURVE_QUALITY
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#ifndef VE_FONTCACHE_HARFBUZZ
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#pragma message( "WARNING: Please include Harfbuzz and define VE_FONTCACHE_HARFBUZZ for production. Using default fallback dumbass non-portable unoptimised text shaper." )
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#endif // VE_FONTCACHE_HARFBUZZ
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#include "utf8.h"
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/*
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---------------------------------- Font Atlas Caching Strategy --------------------------------------------
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2k
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--------------------
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| | |
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| A | |
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| | | 2
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|---------| C | k
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1k | B | |
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--------------------
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| D | k
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--------------------
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Region A = 32x32 caches, 1024 glyphs
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Region B = 32x64 caches, 512 glyphs
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Region C = 64x64 caches, 512 glyphs
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Region D = 128x128 caches, 256 glyphs
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*/
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#define VE_FONTCACHE_ATLAS_WIDTH 4096
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#define VE_FONTCACHE_ATLAS_HEIGHT 2048
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#define VE_FONTCACHE_ATLAS_GLYPH_PADDING 1
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#define VE_FONTCACHE_ATLAS_REGION_A_WIDTH 32
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#define VE_FONTCACHE_ATLAS_REGION_A_HEIGHT 32
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#define VE_FONTCACHE_ATLAS_REGION_A_XSIZE ( VE_FONTCACHE_ATLAS_WIDTH / 4 )
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#define VE_FONTCACHE_ATLAS_REGION_A_YSIZE ( VE_FONTCACHE_ATLAS_HEIGHT / 2 )
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#define VE_FONTCACHE_ATLAS_REGION_A_XCAPACITY ( VE_FONTCACHE_ATLAS_REGION_A_XSIZE / VE_FONTCACHE_ATLAS_REGION_A_WIDTH )
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#define VE_FONTCACHE_ATLAS_REGION_A_YCAPACITY ( VE_FONTCACHE_ATLAS_REGION_A_YSIZE / VE_FONTCACHE_ATLAS_REGION_A_HEIGHT )
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#define VE_FONTCACHE_ATLAS_REGION_A_CAPACITY ( VE_FONTCACHE_ATLAS_REGION_A_XCAPACITY * VE_FONTCACHE_ATLAS_REGION_A_YCAPACITY )
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#define VE_FONTCACHE_ATLAS_REGION_A_XOFFSET 0
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#define VE_FONTCACHE_ATLAS_REGION_A_YOFFSET 0
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#define VE_FONTCACHE_ATLAS_REGION_B_WIDTH 32
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#define VE_FONTCACHE_ATLAS_REGION_B_HEIGHT 64
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#define VE_FONTCACHE_ATLAS_REGION_B_XSIZE ( VE_FONTCACHE_ATLAS_WIDTH / 4 )
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#define VE_FONTCACHE_ATLAS_REGION_B_YSIZE ( VE_FONTCACHE_ATLAS_HEIGHT / 2 )
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#define VE_FONTCACHE_ATLAS_REGION_B_XCAPACITY ( VE_FONTCACHE_ATLAS_REGION_B_XSIZE / VE_FONTCACHE_ATLAS_REGION_B_WIDTH )
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#define VE_FONTCACHE_ATLAS_REGION_B_YCAPACITY ( VE_FONTCACHE_ATLAS_REGION_B_YSIZE / VE_FONTCACHE_ATLAS_REGION_B_HEIGHT )
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#define VE_FONTCACHE_ATLAS_REGION_B_CAPACITY ( VE_FONTCACHE_ATLAS_REGION_B_XCAPACITY * VE_FONTCACHE_ATLAS_REGION_B_YCAPACITY )
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#define VE_FONTCACHE_ATLAS_REGION_B_XOFFSET 0
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#define VE_FONTCACHE_ATLAS_REGION_B_YOFFSET VE_FONTCACHE_ATLAS_REGION_A_YSIZE
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#define VE_FONTCACHE_ATLAS_REGION_C_WIDTH 64
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#define VE_FONTCACHE_ATLAS_REGION_C_HEIGHT 64
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#define VE_FONTCACHE_ATLAS_REGION_C_XSIZE ( VE_FONTCACHE_ATLAS_WIDTH / 4 )
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#define VE_FONTCACHE_ATLAS_REGION_C_YSIZE ( VE_FONTCACHE_ATLAS_HEIGHT )
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#define VE_FONTCACHE_ATLAS_REGION_C_XCAPACITY ( VE_FONTCACHE_ATLAS_REGION_C_XSIZE / VE_FONTCACHE_ATLAS_REGION_C_WIDTH )
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#define VE_FONTCACHE_ATLAS_REGION_C_YCAPACITY ( VE_FONTCACHE_ATLAS_REGION_C_YSIZE / VE_FONTCACHE_ATLAS_REGION_C_HEIGHT )
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#define VE_FONTCACHE_ATLAS_REGION_C_CAPACITY ( VE_FONTCACHE_ATLAS_REGION_C_XCAPACITY * VE_FONTCACHE_ATLAS_REGION_C_YCAPACITY )
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#define VE_FONTCACHE_ATLAS_REGION_C_XOFFSET VE_FONTCACHE_ATLAS_REGION_A_XSIZE
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#define VE_FONTCACHE_ATLAS_REGION_C_YOFFSET 0
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#define VE_FONTCACHE_ATLAS_REGION_D_WIDTH 128
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#define VE_FONTCACHE_ATLAS_REGION_D_HEIGHT 128
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#define VE_FONTCACHE_ATLAS_REGION_D_XSIZE ( VE_FONTCACHE_ATLAS_WIDTH / 2 )
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#define VE_FONTCACHE_ATLAS_REGION_D_YSIZE ( VE_FONTCACHE_ATLAS_HEIGHT )
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#define VE_FONTCACHE_ATLAS_REGION_D_XCAPACITY ( VE_FONTCACHE_ATLAS_REGION_D_XSIZE / VE_FONTCACHE_ATLAS_REGION_D_WIDTH )
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#define VE_FONTCACHE_ATLAS_REGION_D_YCAPACITY ( VE_FONTCACHE_ATLAS_REGION_D_YSIZE / VE_FONTCACHE_ATLAS_REGION_D_HEIGHT )
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#define VE_FONTCACHE_ATLAS_REGION_D_CAPACITY ( VE_FONTCACHE_ATLAS_REGION_D_XCAPACITY * VE_FONTCACHE_ATLAS_REGION_D_YCAPACITY )
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#define VE_FONTCACHE_ATLAS_REGION_D_XOFFSET ( VE_FONTCACHE_ATLAS_WIDTH / 2 )
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#define VE_FONTCACHE_ATLAS_REGION_D_YOFFSET 0
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static_assert( VE_FONTCACHE_ATLAS_REGION_A_CAPACITY == 1024, "VE FontCache Atlas Sanity check fail. Please update this assert if you changed atlas packing strategy." );
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static_assert( VE_FONTCACHE_ATLAS_REGION_B_CAPACITY == 512, "VE FontCache Atlas Sanity check fail. Please update this assert if you changed atlas packing strategy." );
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static_assert( VE_FONTCACHE_ATLAS_REGION_C_CAPACITY == 512, "VE FontCache Atlas Sanity check fail. Please update this assert if you changed atlas packing strategy." );
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static_assert( VE_FONTCACHE_ATLAS_REGION_D_CAPACITY == 256, "VE FontCache Atlas Sanity check fail. Please update this assert if you changed atlas packing strategy." );
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#define VE_FONTCACHE_GLYPHDRAW_OVERSAMPLE_X 4
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#define VE_FONTCACHE_GLYPHDRAW_OVERSAMPLE_Y 4
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#define VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH 4
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#define VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH ( VE_FONTCACHE_ATLAS_REGION_D_WIDTH * VE_FONTCACHE_GLYPHDRAW_OVERSAMPLE_X * VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH )
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#define VE_FONTCACHE_GLYPHDRAW_BUFFER_HEIGHT ( VE_FONTCACHE_ATLAS_REGION_D_HEIGHT * VE_FONTCACHE_GLYPHDRAW_OVERSAMPLE_Y )
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// Set to same value as VE_FONTCACHE_ATLAS_GLYPH_PADDING for best results!
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#define VE_FONTCACHE_GLYPHDRAW_PADDING VE_FONTCACHE_ATLAS_GLYPH_PADDING
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#define VE_FONTCACHE_FRAMEBUFFER_PASS_GLYPH 1
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#define VE_FONTCACHE_FRAMEBUFFER_PASS_ATLAS 2
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#define VE_FONTCACHE_FRAMEBUFFER_PASS_TARGET 3
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#define VE_FONTCACHE_FRAMEBUFFER_PASS_TARGET_UNCACHED 4
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// How many to store in text shaping cache. Shaping cache is also stored in LRU format.
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#define VE_FONTCACHE_SHAPECACHE_SIZE 256
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// How much to reserve for each shape cache. This adds up to a ~0.768mb cache.
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#define VE_FONTCACHE_SHAPECACHE_RESERVE_LENGTH 64
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// Max. text size for caching. This means the cache has ~3.072mb upper bound.
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#define VE_FONTCACHE_SHAPECACHE_MAX_LENGTH 256
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// Sizes below this snap their advance to next pixel boundary.
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#define VE_FONTCACHE_ADVANCE_SNAP_SMALLFONT_SIZE 12
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// --------------------------------------------------------------- Data Types ---------------------------------------------------
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typedef int64_t ve_font_id;
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typedef int32_t ve_codepoint;
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typedef int32_t ve_glyph;
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typedef char ve_atlas_region;
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struct ve_fontcache_entry
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{
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ve_font_id font_id = 0;
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stbtt_fontinfo info;
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bool used = false;
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float size = 24.0f;
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float size_scale = 1.0f;
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#ifdef VE_FONTCACHE_HARFBUZZ
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hb_blob_t* hb_blob = nullptr;
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hb_face_t* hb_face = nullptr;
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hb_font_t* hb_font = nullptr;
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#endif // VE_FONTCACHE_HARFBUZZ
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};
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struct ve_fontcache_vertex
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{
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float x; float y;
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float u; float v;
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};
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struct ve_fontcache_vec2
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{
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float x; float y;
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};
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inline ve_fontcache_vec2 ve_fontcache_make_vec2( float x_, float y_ ) { ve_fontcache_vec2 v; v.x = x_; v.y = y_; return v; }
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struct ve_fontcache_draw
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{
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uint32_t pass = 0; // One of VE_FONTCACHE_FRAMEBUFFER_PASS_* values.
|
|
uint32_t start_index = 0;
|
|
uint32_t end_index = 0;
|
|
bool clear_before_draw = false;
|
|
uint32_t region = 0;
|
|
float colour[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
|
|
};
|
|
|
|
struct ve_fontcache_drawlist
|
|
{
|
|
std::vector< ve_fontcache_vertex > vertices;
|
|
std::vector< uint32_t > indices;
|
|
std::vector< ve_fontcache_draw > dcalls;
|
|
};
|
|
|
|
typedef uint32_t ve_fontcache_poollist_itr;
|
|
typedef uint64_t ve_fontcache_poollist_value;
|
|
|
|
struct ve_fontcache_poollist_item
|
|
{
|
|
ve_fontcache_poollist_itr prev = -1;
|
|
ve_fontcache_poollist_itr next = -1;
|
|
ve_fontcache_poollist_value value = 0;
|
|
};
|
|
|
|
struct ve_fontcache_poollist
|
|
{
|
|
std::vector< ve_fontcache_poollist_item > pool;
|
|
std::vector< ve_fontcache_poollist_itr > freelist;
|
|
ve_fontcache_poollist_itr front = -1;
|
|
ve_fontcache_poollist_itr back = -1;
|
|
size_t size = 0;
|
|
size_t capacity = 0;
|
|
};
|
|
|
|
struct ve_fontcache_LRU_link
|
|
{
|
|
int value = 0;
|
|
ve_fontcache_poollist_itr ptr;
|
|
};
|
|
|
|
struct ve_fontcache_LRU
|
|
{
|
|
int capacity = 0;
|
|
std::unordered_map< uint64_t, ve_fontcache_LRU_link > cache;
|
|
ve_fontcache_poollist key_queue;
|
|
};
|
|
|
|
struct ve_fontcache_atlas
|
|
{
|
|
uint32_t next_atlas_idx_A = 0;
|
|
uint32_t next_atlas_idx_B = 0;
|
|
uint32_t next_atlas_idx_C = 0;
|
|
uint32_t next_atlas_idx_D = 0;
|
|
|
|
ve_fontcache_LRU stateA;
|
|
ve_fontcache_LRU stateB;
|
|
ve_fontcache_LRU stateC;
|
|
ve_fontcache_LRU stateD;
|
|
|
|
uint32_t glyph_update_batch_x = 0;
|
|
ve_fontcache_drawlist glyph_update_batch_clear_drawlist;
|
|
ve_fontcache_drawlist glyph_update_batch_drawlist;
|
|
};
|
|
|
|
struct ve_fontcache_shaped_text
|
|
{
|
|
std::vector< ve_glyph > glyphs;
|
|
std::vector< ve_fontcache_vec2 > pos;
|
|
ve_fontcache_vec2 end_cursor_pos;
|
|
};
|
|
|
|
struct ve_fontcache_shaped_text_cache
|
|
{
|
|
std::vector< ve_fontcache_shaped_text > storage;
|
|
ve_fontcache_LRU state;
|
|
uint32_t next_cache_idx = 0;
|
|
};
|
|
|
|
struct ve_fontcache
|
|
{
|
|
std::vector< ve_fontcache_entry > entry;
|
|
|
|
std::vector< ve_fontcache_vec2 > temp_path;
|
|
std::unordered_map< uint64_t, bool > temp_codepoint_seen;
|
|
|
|
uint32_t snap_width = 0;
|
|
uint32_t snap_height = 0;
|
|
float colour[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
|
|
ve_fontcache_vec2 cursor_pos;
|
|
|
|
ve_fontcache_drawlist drawlist;
|
|
ve_fontcache_atlas atlas;
|
|
ve_fontcache_shaped_text_cache shape_cache;
|
|
|
|
bool text_shape_advanced = true;
|
|
#ifdef VE_FONTCACHE_HARFBUZZ
|
|
hb_buffer_t* hb_text_buffer = nullptr;
|
|
#endif // VE_FONTCACHE_HARFBUZZ
|
|
};
|
|
|
|
// --------------------------------------------------------------------- VEFontCache Function Declarations -------------------------------------------------------------
|
|
|
|
// Call this to initialise a fontcache.
|
|
void ve_fontcache_init( ve_fontcache* cache );
|
|
|
|
// Call this to shutdown everything.
|
|
void ve_fontcache_shutdown( ve_fontcache* cache );
|
|
|
|
// Load hb_font from in-memory buffer. Supports otf, ttf, everything STB_truetype supports.
|
|
// Caller still owns data and must hold onto it; This buffer cannot be freed while hb_font is still being used.
|
|
// SBTTT will keep track of weak pointers into this memory.
|
|
// If you're loading the same hb_font at different size_px values, it is OK to share the same data buffer amongst them.
|
|
//
|
|
ve_font_id ve_fontcache_load( ve_fontcache* cache, const void* data, size_t data_size, float size_px = 24.0f );
|
|
|
|
// Load hb_font from file. Supports otf, ttf, everything STB_truetype supports.
|
|
// Caller still owns given buffer and must hold onto it. This buffer cannot be freed while hb_font is still being used.
|
|
// SBTTT will keep track of weak pointers into this memory.
|
|
// If you're loading the same hb_font at different size_px values, it is OK to share the same buffer amongst them.
|
|
//
|
|
ve_font_id ve_fontcache_loadfile( ve_fontcache* cache, const char* filename, std::vector< uint8_t >& buffer, float size_px = 24.0f );
|
|
|
|
// Unload a font and relase memory. Calling ve_fontcache_shutdown already does this on all loaded fonts.
|
|
void ve_fontcache_unload( ve_fontcache* cache, ve_font_id id );
|
|
|
|
// Configure snapping glyphs to pixel border when hb_font is rendered to 2D screen. May affect kerning. This may be changed at any time.
|
|
// Set both to zero to disable pixel snapping.
|
|
void ve_fontcache_configure_snap( ve_fontcache* cache, uint32_t snap_width = 0, uint32_t snap_height = 0 );
|
|
|
|
// Call this per-frame after draw list has been executed. This will clear the drawlist for next frame.
|
|
void ve_fontcache_flush_drawlist( ve_fontcache* cache );
|
|
|
|
// Main draw text function. This batches caches both shape and glyphs, and uses fallback path when not available.
|
|
// Note that this function immediately appends everything needed to render the next to the cache->drawlist.
|
|
// If you want to draw to multiple unrelated targets, simply draw_text, then loop through execute draw list, draw_text again, and loop through execute draw list again.
|
|
// Suggest scalex = 1 / screen_width and scaley = 1 / screen height! scalex and scaley will need to account for aspect ratio.
|
|
//
|
|
bool ve_fontcache_draw_text( ve_fontcache* cache, ve_font_id font, const std::string& text_utf8, float posx = 0.0f, float posy = 0.0f, float scalex = 1.0f, float scaley = 1.0f );
|
|
|
|
// Get where the last ve_fontcache_draw_text call left off.
|
|
ve_fontcache_vec2 ve_fontcache_get_cursor_pos( ve_fontcache* cache );
|
|
|
|
// Merges drawcalls. Significantly improves drawcall overhead, highly recommended. Call this before looping through and executing drawlist.
|
|
void ve_fontcache_optimise_drawlist( ve_fontcache* cache );
|
|
|
|
// Retrieves current drawlist from cache.
|
|
ve_fontcache_drawlist* ve_fontcache_get_drawlist( ve_fontcache* cache );
|
|
|
|
// Set text colour of subsequent text draws.
|
|
void ve_fontcache_set_colour( ve_fontcache* cache, float c[4] );
|
|
|
|
inline void ve_fontcache_enable_advanced_text_shaping( ve_fontcache* cache, bool enabled = true )
|
|
{
|
|
cache->text_shape_advanced = enabled;
|
|
}
|
|
|
|
// --------------------------------------------------------------------- Generic Data Structure Declarations -------------------------------------------------------------
|
|
|
|
|
|
// Generic pool list for alloc-free LRU implementation.
|
|
void ve_fontcache_poollist_init( ve_fontcache_poollist& plist, int capacity );
|
|
void ve_fontcache_poollist_push_front( ve_fontcache_poollist& plist, ve_fontcache_poollist_value v );
|
|
void ve_fontcache_poollist_erase( ve_fontcache_poollist& plist, ve_fontcache_poollist_itr it );
|
|
ve_fontcache_poollist_value ve_fontcache_poollist_peek_back( ve_fontcache_poollist& plist );
|
|
ve_fontcache_poollist_value ve_fontcache_poollist_pop_back( ve_fontcache_poollist& plist );
|
|
|
|
// Generic LRU ( Least-Recently-Used ) cache implementation, reused for both atlas and shape cache.
|
|
void ve_fontcache_LRU_init( ve_fontcache_LRU& LRU, int capacity );
|
|
int ve_fontcache_LRU_get( ve_fontcache_LRU& LRU, uint64_t key );
|
|
int ve_fontcache_LRU_peek( ve_fontcache_LRU& LRU, uint64_t key );
|
|
uint64_t ve_fontcache_LRU_put( ve_fontcache_LRU& LRU, uint64_t key, int val );
|
|
void ve_fontcache_LRU_refresh( ve_fontcache_LRU& LRU, uint64_t key );
|
|
uint64_t ve_fontcache_LRU_get_next_evicted( ve_fontcache_LRU& LRU );
|
|
|
|
// --------------------------------------------------------------------- VEFontCache Function Implementations -------------------------------------------------------------
|
|
|
|
#ifdef VE_FONTCACHE_IMPL
|
|
|
|
void ve_fontcache_init( ve_fontcache* cache )
|
|
{
|
|
STBTT_assert( cache );
|
|
|
|
// Reserve global context data.
|
|
cache->entry.reserve( 8 );
|
|
cache->temp_path.reserve( 256 );
|
|
cache->temp_codepoint_seen.reserve( 512 );
|
|
cache->drawlist.vertices.reserve( 4096 );
|
|
cache->drawlist.indices.reserve( 8192 );
|
|
cache->drawlist.dcalls.reserve( 512 );
|
|
|
|
// Reserve data atlas LRU regions.
|
|
cache->atlas.next_atlas_idx_A = 0;
|
|
cache->atlas.next_atlas_idx_B = 0;
|
|
cache->atlas.next_atlas_idx_C = 0;
|
|
cache->atlas.next_atlas_idx_D = 0;
|
|
ve_fontcache_LRU_init( cache->atlas.stateA, VE_FONTCACHE_ATLAS_REGION_A_CAPACITY );
|
|
ve_fontcache_LRU_init( cache->atlas.stateB, VE_FONTCACHE_ATLAS_REGION_B_CAPACITY );
|
|
ve_fontcache_LRU_init( cache->atlas.stateC, VE_FONTCACHE_ATLAS_REGION_C_CAPACITY );
|
|
ve_fontcache_LRU_init( cache->atlas.stateD, VE_FONTCACHE_ATLAS_REGION_D_CAPACITY );
|
|
|
|
// Reserve data for shape cache. This is pretty big!
|
|
ve_fontcache_LRU_init( cache->shape_cache.state, VE_FONTCACHE_SHAPECACHE_SIZE );
|
|
cache->shape_cache.storage.resize( VE_FONTCACHE_SHAPECACHE_SIZE );
|
|
for ( int i = 0; i < VE_FONTCACHE_SHAPECACHE_SIZE; i++ ) {
|
|
cache->shape_cache.storage[ i ].glyphs.reserve( VE_FONTCACHE_SHAPECACHE_RESERVE_LENGTH );
|
|
cache->shape_cache.storage[ i ].pos.reserve( VE_FONTCACHE_SHAPECACHE_RESERVE_LENGTH );
|
|
}
|
|
|
|
// We can actually go over VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH batches due to smart packing!
|
|
cache->atlas.glyph_update_batch_drawlist.dcalls.reserve( VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH * 2 );
|
|
cache->atlas.glyph_update_batch_drawlist.vertices.reserve( VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH * 2 * 4 );
|
|
cache->atlas.glyph_update_batch_drawlist.indices.reserve( VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH * 2 * 6 );
|
|
cache->atlas.glyph_update_batch_clear_drawlist.dcalls.reserve( VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH * 2 );
|
|
cache->atlas.glyph_update_batch_clear_drawlist.vertices.reserve( VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH * 2 * 4 );
|
|
cache->atlas.glyph_update_batch_clear_drawlist.indices.reserve( VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH * 2 * 6 );
|
|
|
|
#ifdef VE_FONTCACHE_HARFBUZZ
|
|
cache->hb_text_buffer = hb_buffer_create();
|
|
#endif // VE_FONTCACHE_HARFBUZZ
|
|
}
|
|
|
|
void ve_fontcache_shutdown( ve_fontcache* cache )
|
|
{
|
|
STBTT_assert( cache );
|
|
for ( ve_fontcache_entry& et : cache->entry ) {
|
|
ve_fontcache_unload( cache, et.font_id );
|
|
}
|
|
#ifdef VE_FONTCACHE_HARFBUZZ
|
|
if ( cache->hb_text_buffer )
|
|
hb_buffer_destroy( cache->hb_text_buffer );
|
|
#endif // VE_FONTCACHE_HARFBUZZ
|
|
}
|
|
|
|
ve_font_id ve_fontcache_load( ve_fontcache* cache, const void* data, size_t data_size, float size_px )
|
|
{
|
|
STBTT_assert( cache );
|
|
if ( !data ) return -1;
|
|
|
|
// Allocate cache entry.
|
|
int id = -1;
|
|
for( int i = 0; i < cache->entry.size(); i++ ) {
|
|
if ( !cache->entry[i].used ) {
|
|
id = i;
|
|
break;
|
|
}
|
|
}
|
|
if ( id == -1 ) {
|
|
cache->entry.push_back( ve_fontcache_entry() );
|
|
id = cache->entry.size() - 1;
|
|
}
|
|
STBTT_assert( id >= 0 && id < cache->entry.size() );
|
|
|
|
// Load hb_font from memory.
|
|
auto& et = cache->entry[id];
|
|
int success = stbtt_InitFont( &et.info, ( const unsigned char* ) data, 0 );
|
|
if ( !success ) {
|
|
return -1;
|
|
}
|
|
et.font_id = id;
|
|
et.size = size_px;
|
|
et.size_scale = size_px < 0.0f ? stbtt_ScaleForPixelHeight( &et.info, -size_px ) : stbtt_ScaleForMappingEmToPixels( &et.info, size_px );
|
|
et.used = true;
|
|
|
|
#ifdef VE_FONTCACHE_HARFBUZZ
|
|
et.hb_blob = hb_blob_create( ( const char* ) data, data_size, HB_MEMORY_MODE_READONLY, ( void* )( uintptr_t ) id, nullptr );
|
|
et.hb_face = hb_face_create( et.hb_blob, 0 );
|
|
et.hb_font = hb_font_create( et.hb_face );
|
|
#endif // VE_FONTCACHE_HARFBUZZ
|
|
|
|
return id;
|
|
}
|
|
|
|
ve_font_id ve_fontcache_loadfile( ve_fontcache* cache, const char* filename, std::vector< uint8_t >& buffer, float size_px )
|
|
{
|
|
FILE *fp = fopen( filename, "rb" );
|
|
if ( !fp ) return -1;
|
|
|
|
fseek( fp, 0, SEEK_END );
|
|
size_t sz = ftell( fp );
|
|
fseek( fp, 0, SEEK_SET );
|
|
buffer.resize( sz );
|
|
|
|
if ( fread( buffer.data(), 1, sz, fp ) != sz ) {
|
|
buffer.clear();
|
|
fclose( fp );
|
|
return -1;
|
|
}
|
|
fclose( fp );
|
|
|
|
ve_font_id ret = ve_fontcache_load( cache, buffer.data(), buffer.size(), size_px );
|
|
return ret;
|
|
}
|
|
|
|
void ve_fontcache_unload( ve_fontcache* cache, ve_font_id font )
|
|
{
|
|
STBTT_assert( cache );
|
|
STBTT_assert( font >= 0 && font < cache->entry.size() );
|
|
|
|
auto& et = cache->entry[ font ];
|
|
et.used = false;
|
|
|
|
#ifdef VE_FONTCACHE_HARFBUZZ
|
|
if ( et.hb_font ) {
|
|
hb_font_destroy( et.hb_font );
|
|
et.hb_font = nullptr;
|
|
}
|
|
if ( et.hb_face ) {
|
|
hb_face_destroy( et.hb_face );
|
|
et.hb_face = nullptr;
|
|
}
|
|
if ( et.hb_blob ) {
|
|
hb_blob_destroy( et.hb_blob );
|
|
et.hb_blob = nullptr;
|
|
}
|
|
#endif // VE_FONTCACHE_HARFBUZZ
|
|
}
|
|
|
|
void ve_fontcache_configure_snap( ve_fontcache* cache, uint32_t snap_width, uint32_t snap_height )
|
|
{
|
|
STBTT_assert( cache );
|
|
cache->snap_width = snap_width;
|
|
cache->snap_height = snap_height;
|
|
}
|
|
|
|
ve_fontcache_drawlist* ve_fontcache_get_drawlist( ve_fontcache* cache )
|
|
{
|
|
STBTT_assert( cache );
|
|
return &cache->drawlist;
|
|
}
|
|
|
|
void ve_fontcache_clear_drawlist( ve_fontcache_drawlist& drawlist )
|
|
{
|
|
drawlist.dcalls.clear();
|
|
drawlist.indices.clear();
|
|
drawlist.vertices.clear();
|
|
}
|
|
|
|
void ve_fontcache_merge_drawlist( ve_fontcache_drawlist& dest, const ve_fontcache_drawlist& src )
|
|
{
|
|
int voffset = dest.vertices.size();
|
|
for ( int i = 0; i < src.vertices.size(); i++ ) {
|
|
dest.vertices.push_back( src.vertices[i] );
|
|
}
|
|
int ioffset = dest.indices.size();
|
|
for ( int i = 0; i < src.indices.size(); i++ ) {
|
|
dest.indices.push_back( src.indices[i] + voffset );
|
|
}
|
|
for ( int i = 0; i < src.dcalls.size(); i++ ) {
|
|
ve_fontcache_draw dcall = src.dcalls[i];
|
|
dcall.start_index += ioffset;
|
|
dcall.end_index += ioffset;
|
|
dest.dcalls.push_back( dcall );
|
|
}
|
|
}
|
|
|
|
void ve_fontcache_flush_drawlist( ve_fontcache* cache )
|
|
{
|
|
STBTT_assert( cache );
|
|
ve_fontcache_clear_drawlist( cache->drawlist );
|
|
}
|
|
|
|
inline ve_fontcache_vec2 ve_fontcache_eval_bezier( ve_fontcache_vec2 p0, ve_fontcache_vec2 p1, ve_fontcache_vec2 p2, float t )
|
|
{
|
|
float t2 = t * t, c0 = ( 1.0f - t ) * ( 1.0f - t ), c1 = 2.0f * ( 1.0f - t ) * t, c2 = t2;
|
|
return ve_fontcache_make_vec2(
|
|
c0 * p0.x + c1 * p1.x + c2 * p2.x,
|
|
c0 * p0.y + c1 * p1.y + c2 * p2.y
|
|
);
|
|
}
|
|
|
|
inline ve_fontcache_vec2 ve_fontcache_eval_bezier( ve_fontcache_vec2 p0, ve_fontcache_vec2 p1, ve_fontcache_vec2 p2, ve_fontcache_vec2 p3, float t )
|
|
{
|
|
float t2 = t * t, t3 = t2 * t;
|
|
float c0 = ( 1.0f - t ) * ( 1.0f - t ) * ( 1.0f - t ),
|
|
c1 = 3.0f * ( 1.0f - t ) * ( 1.0f - t ) * t,
|
|
c2 = 3.0f * ( 1.0f - t ) * t2,
|
|
c3 = t3;
|
|
return ve_fontcache_make_vec2(
|
|
c0 * p0.x + c1 * p1.x + c2 * p2.x + c3 * p3.x,
|
|
c0 * p0.y + c1 * p1.y + c2 * p2.y + c3 * p3.y
|
|
);
|
|
}
|
|
|
|
// WARNING: doesn't actually append drawcall; caller is responsible for actually appending the drawcall.
|
|
void ve_fontcache_draw_filled_path( ve_fontcache_drawlist& drawlist, ve_fontcache_vec2 outside, std::vector< ve_fontcache_vec2 >& path,
|
|
float scaleX = 1.0f, float scaleY = 1.0f, float translateX = 0.0f, float translateY = 0.0f )
|
|
{
|
|
#ifdef VE_FONTCACHE_DEBUGPRINT_VERBOSE
|
|
printf( "outline_path: \n" );
|
|
for ( int i = 0; i < path.size(); i++ ) {
|
|
printf( " %.2f %.2f\n", path[i].x * scaleX + translateX, path[i].y * scaleY + + translateY );
|
|
}
|
|
#endif // VE_FONTCACHE_DEBUGPRINT_VERBOSE
|
|
|
|
int voffset = drawlist.vertices.size();
|
|
for ( int i = 0; i < path.size(); i++ ) {
|
|
ve_fontcache_vertex vertex;
|
|
vertex.x = path[i].x * scaleX + translateX;
|
|
vertex.y = path[i].y * scaleY + translateY;
|
|
vertex.u = 0.0f;
|
|
vertex.v = 0.0f;
|
|
drawlist.vertices.push_back( vertex );
|
|
}
|
|
int voutside = drawlist.vertices.size();
|
|
{
|
|
ve_fontcache_vertex vertex;
|
|
vertex.x = outside.x * scaleX + translateX;
|
|
vertex.y = outside.y * scaleY + translateY;
|
|
vertex.u = 0.0f;
|
|
vertex.v = 0.0f;
|
|
drawlist.vertices.push_back( vertex );
|
|
}
|
|
for ( int i = 1; i < path.size(); i++ ) {
|
|
drawlist.indices.push_back( voutside );
|
|
drawlist.indices.push_back( voffset + i - 1 );
|
|
drawlist.indices.push_back( voffset + i );
|
|
}
|
|
}
|
|
|
|
// WARNING: doesn't actually append drawcall; caller is responsible for actually appending the drawcall.
|
|
void ve_fontcache_blit_quad( ve_fontcache_drawlist& drawlist, float x0 = 0.0f, float y0 = 0.0f, float x1 = 1.0f, float y1 = 1.0f, float u0 = 0.0f, float v0 = 0.0f, float u1 = 1.0f, float v1 = 1.0f )
|
|
{
|
|
//printf("Blitting: xy0: %0.2f, %0.2f xy1: %0.2f, %0.2f uv0: %0.2f, %0.2f uv1: %0.2f, %0.2f\n",
|
|
//x0, y0, x1, y1, u0, v0, u1, v1);
|
|
int voffset = drawlist.vertices.size();
|
|
|
|
ve_fontcache_vertex vertex;
|
|
vertex.x = x0; vertex.y = y0;
|
|
vertex.u = u0; vertex.v = v0;
|
|
drawlist.vertices.push_back( vertex );
|
|
|
|
vertex.x = x0; vertex.y = y1;
|
|
vertex.u = u0; vertex.v = v1;
|
|
drawlist.vertices.push_back( vertex );
|
|
|
|
vertex.x = x1; vertex.y = y0;
|
|
vertex.u = u1; vertex.v = v0;
|
|
drawlist.vertices.push_back( vertex );
|
|
|
|
vertex.x = x1; vertex.y = y1;
|
|
vertex.u = u1; vertex.v = v1;
|
|
drawlist.vertices.push_back( vertex );
|
|
|
|
static uint32_t quad_indices[] = {
|
|
0, 1, 2,
|
|
2, 1, 3
|
|
};
|
|
for ( int i = 0; i < 6; i++ ) {
|
|
drawlist.indices.push_back( voffset + quad_indices[i] );
|
|
}
|
|
}
|
|
|
|
bool ve_fontcache_cache_glyph(
|
|
ve_fontcache* cache, ve_font_id font, ve_glyph glyph_index,
|
|
float scaleX = 1.0f, float scaleY = 1.0f, float translateX = 0.0f, float translateY = 0.0f )
|
|
{
|
|
STBTT_assert( cache );
|
|
STBTT_assert( font >= 0 && font < cache->entry.size() );
|
|
ve_fontcache_entry& entry = cache->entry[ font ];
|
|
|
|
if ( !glyph_index ) {
|
|
// Glyph not in current hb_font.
|
|
return false;
|
|
}
|
|
|
|
// Retrieve the shape definition from STB TrueType.
|
|
if ( stbtt_IsGlyphEmpty( &entry.info, glyph_index ) )
|
|
return true;
|
|
|
|
stbtt_vertex* shape = nullptr;
|
|
int nverts = stbtt_GetGlyphShape( &entry.info, glyph_index, &shape );
|
|
if ( !nverts || !shape ) {
|
|
return false;
|
|
}
|
|
|
|
#ifdef VE_FONTCACHE_DEBUGPRINT_VERBOSE
|
|
printf( "shape: \n" );
|
|
for ( int i = 0; i < nverts; i++ ) {
|
|
if ( shape[i].type == STBTT_vmove ) {
|
|
printf(" move_to %d %d\n", shape[i].x, shape[i].y );
|
|
} else if ( shape[i].type == STBTT_vline ) {
|
|
printf(" line_to %d %d\n", shape[i].x, shape[i].y );
|
|
} else if ( shape[i].type == STBTT_vcurve ) {
|
|
printf(" curve_to %d %d through %d %d\n", shape[i].x, shape[i].y, shape[i].cx, shape[i].cy );
|
|
} else if ( shape[i].type == STBTT_vcubic ) {
|
|
printf(" cubic_to %d %d through %d %d and %d %d\n", shape[i].x, shape[i].y, shape[i].cx, shape[i].cy, shape[i].cx1, shape[i].cy1 );
|
|
}
|
|
}
|
|
#endif // VE_FONTCACHE_DEBUGPRINT_VERBOSE
|
|
|
|
// We need a random point that is outside our shape. We simply pick something diagonally across from top-left bound corner.
|
|
// Note that this outside point is scaled alongside the glyph in ve_fontcache_draw_filled_path, so we don't need to handle that here.
|
|
int bounds_x0, bounds_x1, bounds_y0, bounds_y1;
|
|
int success = stbtt_GetGlyphBox( &entry.info, glyph_index, &bounds_x0, &bounds_y0, &bounds_x1, &bounds_y1 );
|
|
STBTT_assert( success );
|
|
ve_fontcache_vec2 outside = ve_fontcache_make_vec2( bounds_x0 - 21, bounds_y0 - 33 );
|
|
|
|
// Figure out scaling so it fits within our box.
|
|
ve_fontcache_draw draw;
|
|
draw.pass = VE_FONTCACHE_FRAMEBUFFER_PASS_GLYPH;
|
|
draw.start_index = cache->drawlist.indices.size();
|
|
|
|
// Draw the path using simplified version of https://medium.com/@evanwallace/easy-scalable-text-rendering-on-the-gpu-c3f4d782c5ac.
|
|
// Instead of involving fragment shader code we simply make use of modern GPU ability to crunch triangles and brute force curve definitions.
|
|
//
|
|
std::vector< ve_fontcache_vec2 >& path = cache->temp_path;
|
|
path.clear();
|
|
for ( int i = 0; i < nverts; i++ ) {
|
|
stbtt_vertex& edge = shape[i];
|
|
switch ( edge.type ) {
|
|
case STBTT_vmove:
|
|
if ( path.size() > 0 ) {
|
|
ve_fontcache_draw_filled_path( cache->drawlist, outside, path, scaleX, scaleY, translateX, translateY );
|
|
}
|
|
path.clear();
|
|
// Fallthrough.
|
|
case STBTT_vline:
|
|
path.push_back( ve_fontcache_make_vec2( shape[i].x, shape[i].y ) );
|
|
break;
|
|
case STBTT_vcurve: {
|
|
STBTT_assert( path.size() > 0 );
|
|
ve_fontcache_vec2 p0 = path[ path.size() - 1 ];
|
|
ve_fontcache_vec2 p1 = ve_fontcache_make_vec2( shape[i].cx, shape[i].cy );
|
|
ve_fontcache_vec2 p2 = ve_fontcache_make_vec2( shape[i].x, shape[i].y );
|
|
|
|
float step = 1.0f / VE_FONTCACHE_CURVE_QUALITY, t = step;
|
|
for ( int i = 0; i < VE_FONTCACHE_CURVE_QUALITY; i++ ) {
|
|
path.push_back( ve_fontcache_eval_bezier( p0, p1, p2, t ) );
|
|
t += step;
|
|
}
|
|
break;
|
|
}
|
|
case STBTT_vcubic: {
|
|
STBTT_assert( path.size() > 0 );
|
|
ve_fontcache_vec2 p0 = path[ path.size() - 1 ];
|
|
ve_fontcache_vec2 p1 = ve_fontcache_make_vec2( shape[i].cx, shape[i].cy );
|
|
ve_fontcache_vec2 p2 = ve_fontcache_make_vec2( shape[i].cx1, shape[i].cy1 );
|
|
ve_fontcache_vec2 p3 = ve_fontcache_make_vec2( shape[i].x, shape[i].y );
|
|
|
|
float step = 1.0f / VE_FONTCACHE_CURVE_QUALITY, t = step;
|
|
for ( int i = 0; i < VE_FONTCACHE_CURVE_QUALITY; i++ ) {
|
|
path.push_back( ve_fontcache_eval_bezier( p0, p1, p2, p3, t ) );
|
|
t += step;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
STBTT_assert( !"Unknown shape edge type." );
|
|
}
|
|
}
|
|
if ( path.size() > 0 ) {
|
|
ve_fontcache_draw_filled_path( cache->drawlist, outside, path, scaleX, scaleY, translateX, translateY );
|
|
}
|
|
|
|
// Append the draw call.
|
|
draw.end_index = cache->drawlist.indices.size();
|
|
if ( draw.end_index > draw.start_index ) {
|
|
cache->drawlist.dcalls.push_back( draw );
|
|
}
|
|
|
|
stbtt_FreeShape( &entry.info, shape );
|
|
return true;
|
|
}
|
|
|
|
static ve_atlas_region ve_fontcache_decide_codepoint_region( ve_fontcache* cache, ve_fontcache_entry& entry, int glyph_index,
|
|
ve_fontcache_LRU*& state, uint32_t*& next_idx, float& oversample_x, float& oversample_y )
|
|
{
|
|
if ( stbtt_IsGlyphEmpty( &entry.info, glyph_index ) )
|
|
return '\0';
|
|
|
|
// Get hb_font text metrics. These are unscaled!
|
|
int bounds_x0, bounds_x1, bounds_y0, bounds_y1;
|
|
int success = stbtt_GetGlyphBox( &entry.info, glyph_index, &bounds_x0, &bounds_y0, &bounds_x1, &bounds_y1 );
|
|
int bounds_width = bounds_x1 - bounds_x0;
|
|
int bounds_height = bounds_y1 - bounds_y0;
|
|
STBTT_assert( success );
|
|
|
|
// Decide which atlas to target. This logic should work well for reasonable on-screen text sizes of around 24px.
|
|
// For 4k+ displays, caching hb_font at a lower pt and drawing it upscaled at a higher pt is recommended.
|
|
//
|
|
ve_atlas_region region;
|
|
float bwidth_scaled = bounds_width * entry.size_scale + 2.0f * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
float bheight_scaled = bounds_height * entry.size_scale + 2.0f * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
|
|
if ( bwidth_scaled <= VE_FONTCACHE_ATLAS_REGION_A_WIDTH && bheight_scaled <= VE_FONTCACHE_ATLAS_REGION_A_HEIGHT )
|
|
{
|
|
// Region A for small glyphs. These are good for things such as punctuation.
|
|
region = 'A';
|
|
state = &cache->atlas.stateA;
|
|
next_idx = &cache->atlas.next_atlas_idx_A;
|
|
}
|
|
else if ( bwidth_scaled <= VE_FONTCACHE_ATLAS_REGION_B_WIDTH && bheight_scaled > VE_FONTCACHE_ATLAS_REGION_B_HEIGHT )
|
|
{
|
|
// Region B for tall glyphs. These are good for things such as european alphabets.
|
|
region = 'B';
|
|
state = &cache->atlas.stateB;
|
|
next_idx = &cache->atlas.next_atlas_idx_B;
|
|
}
|
|
else if ( bwidth_scaled <= VE_FONTCACHE_ATLAS_REGION_C_WIDTH && bheight_scaled <= VE_FONTCACHE_ATLAS_REGION_C_HEIGHT )
|
|
{
|
|
// Region C for big glyphs. These are good for things such as asian typography.
|
|
region = 'C';
|
|
state = &cache->atlas.stateC;
|
|
next_idx = &cache->atlas.next_atlas_idx_C;
|
|
}
|
|
else if ( bwidth_scaled <= VE_FONTCACHE_ATLAS_REGION_D_WIDTH && bheight_scaled <= VE_FONTCACHE_ATLAS_REGION_D_HEIGHT )
|
|
{
|
|
// Region D for huge glyphs. These are good for things such as titles and 4k.
|
|
region = 'D';
|
|
state = &cache->atlas.stateD;
|
|
next_idx = &cache->atlas.next_atlas_idx_D;
|
|
}
|
|
else if ( bwidth_scaled <= VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH && bheight_scaled <= VE_FONTCACHE_GLYPHDRAW_BUFFER_HEIGHT )
|
|
{
|
|
// Region 'E' for massive glyphs. These are rendered uncached and un-oversampled.
|
|
region = 'E';
|
|
state = nullptr;
|
|
next_idx = nullptr;
|
|
if ( bwidth_scaled <= VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH / 2 && bheight_scaled <= VE_FONTCACHE_GLYPHDRAW_BUFFER_HEIGHT / 2 ) {
|
|
oversample_x = 2.0f; oversample_y = 2.0f;
|
|
} else {
|
|
oversample_x = 1.0f; oversample_y = 1.0f;
|
|
}
|
|
return region;
|
|
}
|
|
else
|
|
{
|
|
return '\0';
|
|
}
|
|
|
|
STBTT_assert( state );
|
|
STBTT_assert( next_idx );
|
|
|
|
return region;
|
|
}
|
|
|
|
static void ve_fontcache_flush_glyph_buffer_to_atlas( ve_fontcache* cache )
|
|
{
|
|
// Flush drawcalls to draw list.
|
|
ve_fontcache_merge_drawlist( cache->drawlist, cache->atlas.glyph_update_batch_clear_drawlist );
|
|
ve_fontcache_merge_drawlist( cache->drawlist, cache->atlas.glyph_update_batch_drawlist );
|
|
ve_fontcache_clear_drawlist( cache->atlas.glyph_update_batch_clear_drawlist );
|
|
ve_fontcache_clear_drawlist( cache->atlas.glyph_update_batch_drawlist );
|
|
|
|
// Clear glyph_update_FBO.
|
|
if ( cache->atlas.glyph_update_batch_x != 0 ) {
|
|
ve_fontcache_draw dcall;
|
|
dcall.pass = VE_FONTCACHE_FRAMEBUFFER_PASS_GLYPH;
|
|
dcall.start_index = 0;
|
|
dcall.end_index = 0;
|
|
dcall.clear_before_draw = true;
|
|
|
|
cache->drawlist.dcalls.push_back( dcall );
|
|
cache->atlas.glyph_update_batch_x = 0;
|
|
}
|
|
}
|
|
|
|
static void ve_fontcache_screenspace_xform( float& x, float& y, float& scalex, float& scaley, float width, float height )
|
|
{
|
|
scalex /= width;
|
|
scaley /= height;
|
|
scalex *= 2.0f;
|
|
scaley *= 2.0f;
|
|
x *= ( 2.0f / width );
|
|
y *= ( 2.0f / height );
|
|
x -= 1.0f;
|
|
y -= 1.0f;
|
|
}
|
|
|
|
static void ve_fontcache_texspace_xform( float& x, float& y, float& scalex, float& scaley, float width, float height )
|
|
{
|
|
x /= width;
|
|
y /= height;
|
|
scalex /= width;
|
|
scaley /= height;
|
|
}
|
|
|
|
static void ve_fontcache_atlas_bbox( ve_atlas_region region, int local_idx, float& x, float& y, float& width, float& height )
|
|
{
|
|
if ( region == 'A' ) {
|
|
width = VE_FONTCACHE_ATLAS_REGION_A_WIDTH;
|
|
height = VE_FONTCACHE_ATLAS_REGION_A_HEIGHT;
|
|
x = ( local_idx % VE_FONTCACHE_ATLAS_REGION_A_XCAPACITY ) * VE_FONTCACHE_ATLAS_REGION_A_WIDTH;
|
|
y = ( local_idx / VE_FONTCACHE_ATLAS_REGION_A_XCAPACITY ) * VE_FONTCACHE_ATLAS_REGION_A_HEIGHT;
|
|
x += VE_FONTCACHE_ATLAS_REGION_A_XOFFSET;
|
|
y += VE_FONTCACHE_ATLAS_REGION_A_YOFFSET;
|
|
} else if ( region == 'B' ) {
|
|
width = VE_FONTCACHE_ATLAS_REGION_B_WIDTH;
|
|
height = VE_FONTCACHE_ATLAS_REGION_B_HEIGHT;
|
|
x = ( local_idx % VE_FONTCACHE_ATLAS_REGION_B_XCAPACITY ) * VE_FONTCACHE_ATLAS_REGION_B_WIDTH;
|
|
y = ( local_idx / VE_FONTCACHE_ATLAS_REGION_B_XCAPACITY ) * VE_FONTCACHE_ATLAS_REGION_B_HEIGHT;
|
|
x += VE_FONTCACHE_ATLAS_REGION_B_XOFFSET;
|
|
y += VE_FONTCACHE_ATLAS_REGION_B_YOFFSET;
|
|
} else if ( region == 'C' ) {
|
|
width = VE_FONTCACHE_ATLAS_REGION_C_WIDTH;
|
|
height = VE_FONTCACHE_ATLAS_REGION_C_HEIGHT;
|
|
x = ( local_idx % VE_FONTCACHE_ATLAS_REGION_C_XCAPACITY ) * VE_FONTCACHE_ATLAS_REGION_C_WIDTH;
|
|
y = ( local_idx / VE_FONTCACHE_ATLAS_REGION_C_XCAPACITY ) * VE_FONTCACHE_ATLAS_REGION_C_HEIGHT;
|
|
x += VE_FONTCACHE_ATLAS_REGION_C_XOFFSET;
|
|
y += VE_FONTCACHE_ATLAS_REGION_C_YOFFSET;
|
|
} else {
|
|
STBTT_assert( region == 'D' );
|
|
width = VE_FONTCACHE_ATLAS_REGION_D_WIDTH;
|
|
height = VE_FONTCACHE_ATLAS_REGION_D_HEIGHT;
|
|
x = ( local_idx % VE_FONTCACHE_ATLAS_REGION_D_XCAPACITY ) * VE_FONTCACHE_ATLAS_REGION_D_WIDTH;
|
|
y = ( local_idx / VE_FONTCACHE_ATLAS_REGION_D_XCAPACITY ) * VE_FONTCACHE_ATLAS_REGION_D_HEIGHT;
|
|
x += VE_FONTCACHE_ATLAS_REGION_D_XOFFSET;
|
|
y += VE_FONTCACHE_ATLAS_REGION_D_YOFFSET;
|
|
}
|
|
}
|
|
|
|
void ve_fontcache_cache_glyph_to_atlas( ve_fontcache* cache, ve_font_id font, ve_glyph glyph_index )
|
|
{
|
|
STBTT_assert( cache );
|
|
STBTT_assert( font >= 0 && font < cache->entry.size() );
|
|
ve_fontcache_entry& entry = cache->entry[ font ];
|
|
|
|
if ( !glyph_index ) {
|
|
// Glyph not in current hb_font.
|
|
return;
|
|
}
|
|
if ( stbtt_IsGlyphEmpty( &entry.info, glyph_index ) )
|
|
return;
|
|
|
|
// Get hb_font text metrics. These are unscaled!
|
|
int bounds_x0, bounds_x1, bounds_y0, bounds_y1;
|
|
int success = stbtt_GetGlyphBox( &entry.info, glyph_index, &bounds_x0, &bounds_y0, &bounds_x1, &bounds_y1 );
|
|
int bounds_width = bounds_x1 - bounds_x0,
|
|
bounds_height = bounds_y1 - bounds_y0;
|
|
STBTT_assert( success );
|
|
|
|
// Decide which atlas to target.
|
|
ve_fontcache_LRU* state = nullptr; uint32_t* next_idx = nullptr;
|
|
float oversample_x = VE_FONTCACHE_GLYPHDRAW_OVERSAMPLE_X,
|
|
oversample_y = VE_FONTCACHE_GLYPHDRAW_OVERSAMPLE_Y;
|
|
ve_atlas_region region = ve_fontcache_decide_codepoint_region( cache, entry, glyph_index, state, next_idx, oversample_x, oversample_y );
|
|
|
|
// E region is special case and not cached to atlas.
|
|
if ( region == '\0' || region == 'E' ) return;
|
|
|
|
// Grab an atlas LRU cache slot.
|
|
uint64_t lru_code = glyph_index + ( ( 0x100000000ULL * font ) & 0xFFFFFFFF00000000ULL );
|
|
int atlas_index = ve_fontcache_LRU_get( *state, lru_code );
|
|
if ( atlas_index == -1 )
|
|
{
|
|
if ( *next_idx < state->capacity )
|
|
{
|
|
uint64_t evicted = ve_fontcache_LRU_put( *state, lru_code, *next_idx );
|
|
atlas_index = *next_idx;
|
|
( *next_idx )++;
|
|
STBTT_assert( evicted == lru_code );
|
|
}
|
|
else
|
|
{
|
|
uint64_t next_evict_codepoint = ve_fontcache_LRU_get_next_evicted( *state );
|
|
STBTT_assert( next_evict_codepoint != 0xFFFFFFFFFFFFFFFFULL );
|
|
|
|
atlas_index = ve_fontcache_LRU_peek( *state, next_evict_codepoint );
|
|
STBTT_assert( atlas_index != -1 );
|
|
|
|
uint64_t evicted = ve_fontcache_LRU_put( *state, lru_code, atlas_index );
|
|
STBTT_assert( evicted == next_evict_codepoint );
|
|
}
|
|
|
|
STBTT_assert( ve_fontcache_LRU_get( *state, lru_code ) != -1 );
|
|
}
|
|
|
|
#ifdef VE_FONTCACHE_DEBUGPRINT
|
|
static int debug_total_cached = 0;
|
|
//printf( "glyph 0x%x( %c ) caching to atlas region %c at idx %d. %d total glyphs cached.\n", unicode, (char) unicode, (char) region, atlas_index, debug_total_cached++ );
|
|
#endif // VE_FONTCACHE_DEBUGPRINT
|
|
|
|
// Draw oversized glyph to update FBO.
|
|
float glyph_draw_scale_x = entry.size_scale * oversample_x;
|
|
float glyph_draw_scale_y = entry.size_scale * oversample_y;
|
|
float glyph_draw_translate_x = -bounds_x0 * glyph_draw_scale_x + VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
float glyph_draw_translate_y = -bounds_y0 * glyph_draw_scale_y + VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
|
|
glyph_draw_translate_x = ( int ) ( glyph_draw_translate_x + 0.9999999f );
|
|
glyph_draw_translate_y = ( int ) ( glyph_draw_translate_y + 0.9999999f );
|
|
|
|
// Allocate a glyph_update_FBO region.
|
|
int gdwidth_scaled_px = ( int )( bounds_width * glyph_draw_scale_x + 1.0f ) + 2 * oversample_x * VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
if( cache->atlas.glyph_update_batch_x + gdwidth_scaled_px >= VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH ) {
|
|
ve_fontcache_flush_glyph_buffer_to_atlas( cache );
|
|
}
|
|
|
|
// Calculate the src and destination regions.
|
|
|
|
float destx, desty, destw, desth, srcx, srcy, srcw, srch;
|
|
ve_fontcache_atlas_bbox( region, atlas_index, destx, desty, destw, desth );
|
|
float dest_glyph_x = destx + VE_FONTCACHE_ATLAS_GLYPH_PADDING,
|
|
dest_glyph_y = desty + VE_FONTCACHE_ATLAS_GLYPH_PADDING,
|
|
dest_glyph_w = bounds_width * entry.size_scale,
|
|
dest_glyph_h = bounds_height * entry.size_scale;
|
|
dest_glyph_x -= VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
dest_glyph_y -= VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
dest_glyph_w += 2 * VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
dest_glyph_h += 2 * VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
ve_fontcache_screenspace_xform( dest_glyph_x, dest_glyph_y, dest_glyph_w, dest_glyph_h, VE_FONTCACHE_ATLAS_WIDTH, VE_FONTCACHE_ATLAS_HEIGHT );
|
|
ve_fontcache_screenspace_xform( destx, desty, destw, desth, VE_FONTCACHE_ATLAS_WIDTH, VE_FONTCACHE_ATLAS_HEIGHT );
|
|
|
|
srcx = cache->atlas.glyph_update_batch_x;
|
|
srcy = 0.0;
|
|
srcw = bounds_width * glyph_draw_scale_x;
|
|
srch = bounds_height * glyph_draw_scale_y;
|
|
srcw += 2 * oversample_x * VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
srch += 2 * oversample_y * VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
ve_fontcache_texspace_xform( srcx, srcy, srcw, srch, VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH, VE_FONTCACHE_GLYPHDRAW_BUFFER_HEIGHT );
|
|
|
|
// Advance glyph_update_batch_x and calcuate final glyph drawing transform.
|
|
glyph_draw_translate_x += cache->atlas.glyph_update_batch_x;
|
|
cache->atlas.glyph_update_batch_x += gdwidth_scaled_px;
|
|
ve_fontcache_screenspace_xform( glyph_draw_translate_x, glyph_draw_translate_y, glyph_draw_scale_x, glyph_draw_scale_y, VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH, VE_FONTCACHE_GLYPHDRAW_BUFFER_HEIGHT );
|
|
|
|
// Queue up clear on target region on atlas.
|
|
ve_fontcache_draw dcall;
|
|
dcall.pass = VE_FONTCACHE_FRAMEBUFFER_PASS_ATLAS;
|
|
dcall.region = ( uint32_t )( -1 );
|
|
dcall.start_index = cache->atlas.glyph_update_batch_clear_drawlist.indices.size();
|
|
ve_fontcache_blit_quad( cache->atlas.glyph_update_batch_clear_drawlist, destx, desty, destx + destw, desty + desth, 1.0f, 1.0f, 1.0f, 1.0f );
|
|
dcall.end_index = cache->atlas.glyph_update_batch_clear_drawlist.indices.size();
|
|
cache->atlas.glyph_update_batch_clear_drawlist.dcalls.push_back( dcall );
|
|
|
|
// Queue up a blit from glyph_update_FBO to the atlas.
|
|
dcall.region = ( uint32_t )( 0 );
|
|
dcall.start_index = cache->atlas.glyph_update_batch_drawlist.indices.size();
|
|
ve_fontcache_blit_quad( cache->atlas.glyph_update_batch_drawlist, dest_glyph_x, dest_glyph_y, destx + dest_glyph_w, desty + dest_glyph_h, srcx, srcy, srcx + srcw, srcy + srch );
|
|
dcall.end_index = cache->atlas.glyph_update_batch_drawlist.indices.size();
|
|
cache->atlas.glyph_update_batch_drawlist.dcalls.push_back( dcall );
|
|
|
|
// Render glyph to glyph_update_FBO.
|
|
ve_fontcache_cache_glyph(
|
|
cache, font, glyph_index,
|
|
glyph_draw_scale_x, glyph_draw_scale_y,
|
|
glyph_draw_translate_x, glyph_draw_translate_y
|
|
);
|
|
}
|
|
|
|
void ve_fontcache_shape_text_uncached( ve_fontcache* cache, ve_font_id font, ve_fontcache_shaped_text& output, const std::string& text_utf8 )
|
|
{
|
|
STBTT_assert( cache );
|
|
STBTT_assert( font >= 0 && font < cache->entry.size() );
|
|
|
|
bool use_full_text_shape = cache->text_shape_advanced;
|
|
ve_fontcache_entry& entry = cache->entry[ font ];
|
|
output.glyphs.clear();
|
|
output.pos.clear();
|
|
|
|
int ascent = 0, descent = 0, line_gap = 0;
|
|
stbtt_GetFontVMetrics( &entry.info, &ascent, &descent, &line_gap );
|
|
|
|
#ifdef VE_FONTCACHE_HARFBUZZ
|
|
if ( use_full_text_shape ) {
|
|
|
|
// Use HarfBuzz for text shaping. Yay! This is good.
|
|
hb_script_t current_script = HB_SCRIPT_UNKNOWN;
|
|
hb_unicode_funcs_t* hb_ucfunc = hb_unicode_funcs_get_default();
|
|
hb_buffer_clear_contents( cache->hb_text_buffer );
|
|
STBTT_assert( entry.hb_font );
|
|
|
|
// Lambda to shape a run using HarfBuzz library.
|
|
float pos = 0.0f, vpos = 0.0f;
|
|
auto ve_fontcache_shape_hb_run = [&]( hb_buffer_t * buf, hb_script_t script )
|
|
{
|
|
// Set script and direction. We use the system's default language.
|
|
//script = HB_SCRIPT_LATIN;
|
|
hb_buffer_set_script( buf, script );
|
|
hb_buffer_set_direction( buf, hb_script_get_horizontal_direction( script ) );
|
|
hb_buffer_set_language( buf, hb_language_get_default() );
|
|
|
|
// Perform the actual shaping of this run using HarfBuzz.
|
|
hb_shape( entry.hb_font, buf, nullptr, 0 );
|
|
|
|
// Loop over glyphs and append to output buffer.
|
|
unsigned int glyph_count;
|
|
hb_glyph_info_t *glyph_info = hb_buffer_get_glyph_infos( buf, &glyph_count );
|
|
hb_glyph_position_t *glyph_pos = hb_buffer_get_glyph_positions( buf, &glyph_count );
|
|
|
|
for ( int i = 0; i < glyph_count; i++ ) {
|
|
ve_glyph glyph_id = ( ve_glyph ) glyph_info[i].codepoint;
|
|
if ( glyph_info[i].cluster ) {
|
|
pos = 0.0f;
|
|
vpos -= ( ascent - descent + line_gap ) * entry.size_scale;
|
|
vpos = ( int ) ( vpos + 0.5f );
|
|
continue;
|
|
}
|
|
if ( std::abs( entry.size ) <= VE_FONTCACHE_ADVANCE_SNAP_SMALLFONT_SIZE ) {
|
|
// Expand advance to closest pixel for hb_font small sizes.
|
|
pos = std::ceilf( pos );
|
|
}
|
|
|
|
output.glyphs.push_back( glyph_id );
|
|
float offset_x = glyph_pos[i].x_offset * entry.size_scale, offset_y = glyph_pos[i].y_offset * entry.size_scale;
|
|
output.pos.push_back( ve_fontcache_make_vec2( int( pos + offset_x + 0.5 ), vpos + offset_y ) );
|
|
|
|
pos += glyph_pos[i].x_advance * entry.size_scale;
|
|
vpos += glyph_pos[i].y_advance * entry.size_scale;
|
|
}
|
|
|
|
output.end_cursor_pos.x = pos;
|
|
output.end_cursor_pos.y = vpos;
|
|
hb_buffer_clear_contents( buf );
|
|
};
|
|
|
|
// We first start with simple bidi and run logic.
|
|
// True CTL is pretty hard and we don't fully support that; patches welcome!
|
|
|
|
void* v = nullptr;
|
|
utf8_int32_t codepoint;
|
|
size_t u32_length = utf8len( text_utf8.data() );
|
|
for ( v = utf8codepoint( text_utf8.data(), &codepoint ); codepoint; v = utf8codepoint( v, &codepoint ) ) {
|
|
hb_script_t script = hb_unicode_script( hb_ucfunc, ( hb_codepoint_t ) codepoint );
|
|
|
|
// Can we continue the current run?
|
|
bool special_script = ( script == HB_SCRIPT_UNKNOWN || script == HB_SCRIPT_INHERITED || script == HB_SCRIPT_COMMON );
|
|
if ( special_script || script == current_script ) {
|
|
hb_buffer_add( cache->hb_text_buffer, ( hb_codepoint_t ) codepoint, codepoint == '\n' ? 1 : 0 );
|
|
current_script = special_script ? current_script : script;
|
|
continue;
|
|
}
|
|
|
|
// End current run since we've encountered a script change.
|
|
ve_fontcache_shape_hb_run( cache->hb_text_buffer, current_script );
|
|
hb_buffer_add( cache->hb_text_buffer, ( hb_codepoint_t ) codepoint, codepoint == '\n' ? 1 : 0 );
|
|
current_script = script;
|
|
}
|
|
|
|
// End the last run if needed.
|
|
ve_fontcache_shape_hb_run( cache->hb_text_buffer, current_script );
|
|
return;
|
|
}
|
|
#else // VE_FONTCACHE_HARFBUZZ
|
|
cache->text_shape_advanced = false;
|
|
#endif // VE_FONTCACHE_HARFBUZZ
|
|
|
|
// We use our own fallback dumbass text shaping.
|
|
// WARNING: PLEASE USE HARFBUZZ. GOOD TEXT SHAPING IS IMPORTANT FOR INTERNATIONALISATION.
|
|
|
|
utf8_int32_t codepoint, prev_codepoint = 0;
|
|
size_t u32_length = utf8len( text_utf8.data() );
|
|
output.glyphs.reserve( u32_length );
|
|
output.pos.reserve( u32_length );
|
|
|
|
float pos = 0.0f,
|
|
vpos = 0.0f;
|
|
int advance = 0,
|
|
to_left_side_glyph = 0;
|
|
|
|
// Loop through text and shape.
|
|
for ( void* v = utf8codepoint( text_utf8.data(), &codepoint ); codepoint; v = utf8codepoint( v, &codepoint ) )
|
|
{
|
|
if ( prev_codepoint )
|
|
{
|
|
int kern = stbtt_GetCodepointKernAdvance( &entry.info, prev_codepoint, codepoint );
|
|
pos += kern * entry.size_scale;
|
|
}
|
|
if ( codepoint == '\n' )
|
|
{
|
|
pos = 0.0f;
|
|
vpos -= ( ascent - descent + line_gap ) * entry.size_scale;
|
|
vpos = ( int ) ( vpos + 0.5f );
|
|
prev_codepoint = 0;
|
|
continue;
|
|
}
|
|
if ( std::abs( entry.size ) <= VE_FONTCACHE_ADVANCE_SNAP_SMALLFONT_SIZE )
|
|
{
|
|
// Expand advance to closest pixel for hb_font small sizes.
|
|
pos = std::ceilf( pos );
|
|
}
|
|
|
|
output.glyphs.push_back( stbtt_FindGlyphIndex( &entry.info, codepoint ) );
|
|
stbtt_GetCodepointHMetrics( &entry.info, codepoint, &advance, &to_left_side_glyph );
|
|
output.pos.push_back( ve_fontcache_make_vec2( int( pos + 0.5 ), vpos ) );
|
|
|
|
float adv = advance * entry.size_scale;
|
|
|
|
pos += adv;
|
|
prev_codepoint = codepoint;
|
|
}
|
|
|
|
output.end_cursor_pos.x = pos;
|
|
output.end_cursor_pos.y = vpos;
|
|
}
|
|
|
|
template < typename T >
|
|
void ve_fontcache_ELFhash64( uint64_t& hash, const T* ptr, size_t count = 1 )
|
|
{
|
|
uint64_t x = 0;
|
|
auto bytes = reinterpret_cast< const uint8_t* >( ptr );
|
|
|
|
for ( int i = 0; i < sizeof( T ) * count; i++ ) {
|
|
hash = ( hash << 4 ) + bytes[i];
|
|
if( ( x = hash & 0xF000000000000000ULL ) != 0 ) {
|
|
hash ^= ( x >> 24 );
|
|
}
|
|
hash &= ~x;
|
|
}
|
|
}
|
|
|
|
static ve_fontcache_shaped_text& ve_fontcache_shape_text_cached( ve_fontcache* cache, ve_font_id font, const std::string& text_utf8 )
|
|
{
|
|
uint64_t hash = 0x9f8e00d51d263c24ULL;
|
|
ve_fontcache_ELFhash64( hash, ( const uint8_t* ) text_utf8.data(), text_utf8.size() );
|
|
ve_fontcache_ELFhash64( hash, &font );
|
|
|
|
ve_fontcache_LRU& state = cache->shape_cache.state;
|
|
int shape_cache_idx = ve_fontcache_LRU_get( state, hash );
|
|
if ( shape_cache_idx == -1 )
|
|
{
|
|
if ( cache->shape_cache.next_cache_idx < state.capacity )
|
|
{
|
|
shape_cache_idx = cache->shape_cache.next_cache_idx++;
|
|
ve_fontcache_LRU_put( state, hash, shape_cache_idx );
|
|
}
|
|
else
|
|
{
|
|
uint64_t next_evict_idx = ve_fontcache_LRU_get_next_evicted( state );
|
|
STBTT_assert( next_evict_idx != 0xFFFFFFFFFFFFFFFFULL );
|
|
|
|
shape_cache_idx = ve_fontcache_LRU_peek( state, next_evict_idx );
|
|
STBTT_assert( shape_cache_idx != -1 );
|
|
|
|
ve_fontcache_LRU_put( state, hash, shape_cache_idx );
|
|
}
|
|
|
|
ve_fontcache_shape_text_uncached( cache, font, cache->shape_cache.storage[ shape_cache_idx ], text_utf8 );
|
|
}
|
|
|
|
return cache->shape_cache.storage[ shape_cache_idx ];
|
|
}
|
|
|
|
static void ve_fontcache_directly_draw_massive_glyph( ve_fontcache* cache, ve_fontcache_entry& entry, ve_glyph glyph, int bounds_x0, int bounds_y0, int bounds_width, int bounds_height,
|
|
float oversample_x = 1.0f, float oversample_y = 1.0f, float posx = 0.0f, float posy = 0.0f, float scalex = 1.0f, float scaley = 1.0f )
|
|
{
|
|
// Flush out whatever was in the glyph buffer beforehand to atlas.
|
|
ve_fontcache_flush_glyph_buffer_to_atlas( cache );
|
|
|
|
// Draw un-antialiased glyph to update FBO.
|
|
float glyph_draw_scale_x = entry.size_scale * oversample_x;
|
|
float glyph_draw_scale_y = entry.size_scale * oversample_y;
|
|
float glyph_draw_translate_x = -bounds_x0 * glyph_draw_scale_x + VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
float glyph_draw_translate_y = -bounds_y0 * glyph_draw_scale_y + VE_FONTCACHE_GLYPHDRAW_PADDING;
|
|
ve_fontcache_screenspace_xform( glyph_draw_translate_x, glyph_draw_translate_y,
|
|
glyph_draw_scale_x, glyph_draw_scale_y,
|
|
VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH, VE_FONTCACHE_GLYPHDRAW_BUFFER_HEIGHT );
|
|
|
|
// Render glyph to glyph_update_FBO.
|
|
ve_fontcache_cache_glyph(
|
|
cache, entry.font_id, glyph,
|
|
glyph_draw_scale_x, glyph_draw_scale_y,
|
|
glyph_draw_translate_x, glyph_draw_translate_y
|
|
);
|
|
|
|
// Figure out the source rect.
|
|
float glyph_x = 0.0f,
|
|
glyph_y = 0.0f,
|
|
glyph_w = bounds_width * entry.size_scale * oversample_x,
|
|
glyph_h = bounds_height * entry.size_scale * oversample_y;
|
|
float glyph_dest_w = bounds_width * entry.size_scale,
|
|
glyph_dest_h = bounds_height * entry.size_scale;
|
|
glyph_w += 2 * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
glyph_h += 2 * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
glyph_dest_w += 2 * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
glyph_dest_h += 2 * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
|
|
// Figure out the destination rect.
|
|
float bounds_x0_scaled = int( bounds_x0 * entry.size_scale - 0.5f );
|
|
float bounds_y0_scaled = int( bounds_y0 * entry.size_scale - 0.5f );
|
|
float dest_x = posx + scalex * bounds_x0_scaled;
|
|
float dest_y = posy + scaley * bounds_y0_scaled;
|
|
float dest_w = scalex * glyph_dest_w,
|
|
dest_h = scaley * glyph_dest_h;
|
|
dest_x -= scalex * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
dest_y -= scaley * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
ve_fontcache_texspace_xform( glyph_x, glyph_y, glyph_w, glyph_h, VE_FONTCACHE_GLYPHDRAW_BUFFER_WIDTH, VE_FONTCACHE_GLYPHDRAW_BUFFER_HEIGHT );
|
|
|
|
// Add the glyph drawcall.
|
|
ve_fontcache_draw dcall;
|
|
dcall.pass = VE_FONTCACHE_FRAMEBUFFER_PASS_TARGET_UNCACHED;
|
|
dcall.colour[0] = cache->colour[0]; dcall.colour[1] = cache->colour[1]; dcall.colour[2] = cache->colour[2]; dcall.colour[3] = cache->colour[3];
|
|
dcall.start_index = cache->drawlist.indices.size();
|
|
ve_fontcache_blit_quad( cache->drawlist,
|
|
dest_x, dest_y,
|
|
dest_x + dest_w, dest_y + dest_h,
|
|
glyph_x, glyph_y,
|
|
glyph_x + glyph_w, glyph_y + glyph_h );
|
|
dcall.end_index = cache->drawlist.indices.size();
|
|
cache->drawlist.dcalls.push_back( dcall );
|
|
|
|
// Clear glyph_update_FBO.
|
|
dcall.pass = VE_FONTCACHE_FRAMEBUFFER_PASS_GLYPH;
|
|
dcall.start_index = 0;
|
|
dcall.end_index = 0;
|
|
dcall.clear_before_draw = true;
|
|
cache->drawlist.dcalls.push_back( dcall );
|
|
}
|
|
|
|
static bool ve_fontcache_empty( ve_fontcache* cache, ve_fontcache_entry& entry, ve_glyph glyph_index )
|
|
{
|
|
if ( !glyph_index ) {
|
|
// Glyph not in current hb_font.
|
|
return true;
|
|
}
|
|
if ( stbtt_IsGlyphEmpty( &entry.info, glyph_index ) )
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
// This function only draws codepoints that have been drawn. Returns false without drawing anything if uncached.
|
|
bool ve_fontcache_draw_cached_glyph( ve_fontcache* cache, ve_fontcache_entry& entry, ve_glyph glyph_index, float posx = 0.0f, float posy = 0.0f, float scalex = 1.0f, float scaley = 1.0f )
|
|
{
|
|
if ( !glyph_index ) {
|
|
// Glyph not in current hb_font.
|
|
return true;
|
|
}
|
|
if ( stbtt_IsGlyphEmpty( &entry.info, glyph_index ) )
|
|
return true;
|
|
|
|
// Get hb_font text metrics. These are unscaled!
|
|
int bounds_x0, bounds_x1, bounds_y0, bounds_y1;
|
|
int success = stbtt_GetGlyphBox( &entry.info, glyph_index, &bounds_x0, &bounds_y0, &bounds_x1, &bounds_y1 );
|
|
int bounds_width = bounds_x1 - bounds_x0,
|
|
bounds_height = bounds_y1 - bounds_y0;
|
|
STBTT_assert( success );
|
|
|
|
// Decide which atlas to target.
|
|
ve_fontcache_LRU* state = nullptr;
|
|
uint32_t* next_idx = nullptr;
|
|
float oversample_x = VE_FONTCACHE_GLYPHDRAW_OVERSAMPLE_X,
|
|
oversample_y = VE_FONTCACHE_GLYPHDRAW_OVERSAMPLE_Y;
|
|
ve_atlas_region region = ve_fontcache_decide_codepoint_region( cache, entry, glyph_index, state, next_idx, oversample_x, oversample_y );
|
|
|
|
// E region is special case and not cached to atlas.
|
|
if ( region == 'E' ) {
|
|
ve_fontcache_directly_draw_massive_glyph(
|
|
cache, entry, glyph_index,
|
|
bounds_x0, bounds_y0, bounds_width, bounds_height,
|
|
oversample_x, oversample_y,
|
|
posx, posy, scalex, scaley
|
|
);
|
|
return true;
|
|
}
|
|
|
|
// Is this codepoint cached?
|
|
uint64_t lru_code = glyph_index + ( ( 0x100000000ULL * entry.font_id ) & 0xFFFFFFFF00000000ULL );
|
|
int atlas_index = ve_fontcache_LRU_get( *state, lru_code );
|
|
if( atlas_index == -1 ) {
|
|
return false;
|
|
}
|
|
|
|
// Figure out the source bounding box in atlas texture.
|
|
float atlas_x, atlas_y, atlas_w, atlas_h;
|
|
ve_fontcache_atlas_bbox( region, atlas_index, atlas_x, atlas_y, atlas_w, atlas_h );
|
|
float glyph_x = atlas_x,
|
|
glyph_y = atlas_y,
|
|
glyph_w = bounds_width * entry.size_scale,
|
|
glyph_h = bounds_height * entry.size_scale;
|
|
glyph_w += 2 * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
glyph_h += 2 * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
|
|
// Figure out the destination rect.
|
|
float bounds_x0_scaled = int( bounds_x0 * entry.size_scale - 0.5f );
|
|
float bounds_y0_scaled = int( bounds_y0 * entry.size_scale - 0.5f );
|
|
float dest_x = posx + scalex * bounds_x0_scaled;
|
|
float dest_y = posy + scaley * bounds_y0_scaled;
|
|
float dest_w = scalex * glyph_w,
|
|
dest_h = scaley * glyph_h;
|
|
dest_x -= scalex * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
dest_y -= scaley * VE_FONTCACHE_ATLAS_GLYPH_PADDING;
|
|
ve_fontcache_texspace_xform( glyph_x, glyph_y, glyph_w, glyph_h, VE_FONTCACHE_ATLAS_WIDTH, VE_FONTCACHE_ATLAS_HEIGHT );
|
|
|
|
// Add the glyph drawcall.
|
|
ve_fontcache_draw dcall;
|
|
dcall.pass = VE_FONTCACHE_FRAMEBUFFER_PASS_TARGET;
|
|
dcall.colour[0] = cache->colour[0]; dcall.colour[1] = cache->colour[1]; dcall.colour[2] = cache->colour[2]; dcall.colour[3] = cache->colour[3];
|
|
dcall.start_index = cache->drawlist.indices.size();
|
|
ve_fontcache_blit_quad( cache->drawlist, dest_x, dest_y, dest_x + dest_w, dest_y + dest_h, glyph_x, glyph_y, glyph_x + glyph_w, glyph_y + glyph_h );
|
|
dcall.end_index = cache->drawlist.indices.size();
|
|
cache->drawlist.dcalls.push_back( dcall );
|
|
|
|
return true;
|
|
}
|
|
|
|
static void ve_fontcache_reset_batch_codepoint_state( ve_fontcache* cache )
|
|
{
|
|
cache->temp_codepoint_seen.clear();
|
|
cache->temp_codepoint_seen.reserve( 256 );
|
|
}
|
|
|
|
static bool ve_fontcache_can_batch_glyph( ve_fontcache* cache, ve_font_id font, ve_fontcache_entry& entry, ve_glyph glyph_index )
|
|
{
|
|
STBTT_assert( cache );
|
|
STBTT_assert( entry.font_id == font );
|
|
|
|
// Decide which atlas to target.
|
|
STBTT_assert( glyph_index != -1 );
|
|
ve_fontcache_LRU* state = nullptr; uint32_t* next_idx = nullptr;
|
|
float oversample_x = VE_FONTCACHE_GLYPHDRAW_OVERSAMPLE_X, oversample_y = VE_FONTCACHE_GLYPHDRAW_OVERSAMPLE_Y;
|
|
ve_atlas_region region = ve_fontcache_decide_codepoint_region( cache, entry, glyph_index, state, next_idx, oversample_x, oversample_y );
|
|
|
|
// E region can't batch.
|
|
if ( region == 'E' || region == '\0' ) return false;
|
|
if ( cache->temp_codepoint_seen.size() > 1024 ) return false;
|
|
|
|
// Is this glyph cached?
|
|
uint64_t lru_code = glyph_index + ( ( 0x100000000ULL * entry.font_id ) & 0xFFFFFFFF00000000ULL );
|
|
int atlas_index = ve_fontcache_LRU_get( *state, lru_code );
|
|
if ( atlas_index == -1 ) {
|
|
if ( *next_idx >= state->capacity ) {
|
|
// We will evict LRU. We must predict which LRU will get evicted, and if it's something we've seen then we need to take slowpath and flush batch.
|
|
uint64_t next_evict_codepoint = ve_fontcache_LRU_get_next_evicted( *state );
|
|
if ( cache->temp_codepoint_seen[ next_evict_codepoint ] ) {
|
|
return false;
|
|
}
|
|
}
|
|
ve_fontcache_cache_glyph_to_atlas( cache, font, glyph_index );
|
|
}
|
|
|
|
STBTT_assert( ve_fontcache_LRU_get( *state, lru_code ) != -1 );
|
|
cache->temp_codepoint_seen[ lru_code ] = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void ve_fontcache_draw_text_batch( ve_fontcache* cache, ve_fontcache_entry& entry, ve_fontcache_shaped_text& shaped,
|
|
int batch_start_idx, int batch_end_idx, float posx, float posy, float scalex, float scaley )
|
|
{
|
|
ve_fontcache_flush_glyph_buffer_to_atlas( cache );
|
|
for( int j = batch_start_idx; j < batch_end_idx; j++ ) {
|
|
ve_glyph glyph_index = shaped.glyphs[j];
|
|
float glyph_translate_x = posx + shaped.pos[j].x * scalex,
|
|
glyph_translate_y = posy + shaped.pos[j].y * scaley;
|
|
bool glyph_cached = ve_fontcache_draw_cached_glyph( cache, entry, glyph_index, glyph_translate_x, glyph_translate_y, scalex, scaley );
|
|
STBTT_assert( glyph_cached );
|
|
}
|
|
}
|
|
|
|
bool ve_fontcache_draw_text( ve_fontcache* cache, ve_font_id font, const std::string& text_utf8, float posx, float posy, float scalex, float scaley )
|
|
{
|
|
STBTT_assert(cache);
|
|
STBTT_assert(font >= 0 && font < cache->entry.size());
|
|
ve_fontcache_shaped_text& shaped = ve_fontcache_shape_text_cached( cache, font, text_utf8 );
|
|
|
|
if ( cache->snap_width ) posx = ( ( int ) ( posx * cache->snap_width + 0.5f ) ) / ( float ) cache->snap_width;
|
|
if ( cache->snap_height ) posy = ( ( int ) ( posy * cache->snap_height + 0.5f ) ) / ( float ) cache->snap_height;
|
|
|
|
ve_fontcache_entry& entry = cache->entry[ font ];
|
|
|
|
int batch_start_idx = 0;
|
|
for( int i = 0; i < shaped.glyphs.size(); i++ )
|
|
{
|
|
ve_glyph glyph_index = shaped.glyphs[i];
|
|
if ( ve_fontcache_empty( cache, entry, glyph_index ) )
|
|
continue;
|
|
|
|
if ( ve_fontcache_can_batch_glyph( cache, font, entry, glyph_index ) ) {
|
|
continue;
|
|
}
|
|
|
|
ve_fontcache_draw_text_batch( cache, entry, shaped, batch_start_idx, i, posx, posy, scalex, scaley );
|
|
ve_fontcache_reset_batch_codepoint_state( cache );
|
|
|
|
ve_fontcache_cache_glyph_to_atlas( cache, font, glyph_index );
|
|
|
|
uint64_t lru_code = glyph_index + ( ( 0x100000000ULL * font ) & 0xFFFFFFFF00000000ULL );
|
|
cache->temp_codepoint_seen[ lru_code ] = true;
|
|
|
|
batch_start_idx = i;
|
|
}
|
|
|
|
ve_fontcache_draw_text_batch( cache, entry, shaped, batch_start_idx, shaped.glyphs.size(), posx, posy, scalex, scaley );
|
|
ve_fontcache_reset_batch_codepoint_state( cache );
|
|
cache->cursor_pos.x = posx + shaped.end_cursor_pos.x * scalex;
|
|
cache->cursor_pos.y = posy + shaped.end_cursor_pos.x * scaley;
|
|
|
|
return true;
|
|
}
|
|
|
|
ve_fontcache_vec2 ve_fontcache_get_cursor_pos( ve_fontcache* cache )
|
|
{
|
|
return cache->cursor_pos;
|
|
}
|
|
|
|
void ve_fontcache_optimise_drawlist( ve_fontcache* cache )
|
|
{
|
|
STBTT_assert( cache );
|
|
|
|
int write_idx = 0;
|
|
for ( int i = 1; i < cache->drawlist.dcalls.size(); i++ ) {
|
|
|
|
STBTT_assert( write_idx <= i );
|
|
ve_fontcache_draw& draw0 = cache->drawlist.dcalls[ write_idx ];
|
|
ve_fontcache_draw& draw1 = cache->drawlist.dcalls[ i ];
|
|
|
|
bool merge = true;
|
|
if ( draw0.pass != draw1.pass ) merge = false;
|
|
if ( draw0.end_index != draw1.start_index ) merge = false;
|
|
if ( draw0.region != draw1.region ) merge = false;
|
|
if ( draw1.clear_before_draw ) merge = false;
|
|
if ( draw0.colour[0] != draw1.colour[0]
|
|
|| draw0.colour[1] != draw1.colour[1]
|
|
|| draw0.colour[2] != draw1.colour[2]
|
|
|| draw0.colour[3] != draw1.colour[3] ) merge = false;
|
|
|
|
if ( merge ) {
|
|
draw0.end_index = draw1.end_index;
|
|
draw1.start_index = draw1.end_index = 0;
|
|
} else {
|
|
ve_fontcache_draw& draw2 = cache->drawlist.dcalls[ ++write_idx ];
|
|
if ( write_idx != i ) draw2 = draw1;
|
|
}
|
|
}
|
|
cache->drawlist.dcalls.resize( write_idx + 1 );
|
|
}
|
|
|
|
void ve_fontcache_set_colour( ve_fontcache* cache, float c[4] )
|
|
{
|
|
cache->colour[0] = c[0];
|
|
cache->colour[1] = c[1];
|
|
cache->colour[2] = c[2];
|
|
cache->colour[3] = c[3];
|
|
}
|
|
|
|
// ------------------------------------------------------ Generic Data Structure Implementations ------------------------------------------
|
|
|
|
|
|
void ve_fontcache_poollist_init( ve_fontcache_poollist& plist, int capacity )
|
|
{
|
|
plist.pool.resize( capacity );
|
|
plist.freelist.resize( capacity );
|
|
plist.capacity = capacity;
|
|
for ( int i = 0; i < capacity; i++ ) plist.freelist[ i ] = i;
|
|
}
|
|
|
|
void ve_fontcache_poollist_push_front( ve_fontcache_poollist& plist, ve_fontcache_poollist_value v )
|
|
{
|
|
if ( plist.size >= plist.capacity ) return;
|
|
assert( plist.freelist.size() > 0 );
|
|
assert( plist.freelist.size() == plist.capacity - plist.size );
|
|
|
|
ve_fontcache_poollist_itr idx = plist.freelist.back();
|
|
plist.freelist.pop_back();
|
|
plist.pool[ idx ].prev = -1;
|
|
plist.pool[ idx ].next = plist.front;
|
|
plist.pool[ idx ].value = v;
|
|
|
|
if ( plist.front != -1 ) plist.pool[ plist.front ].prev = idx;
|
|
if ( plist.back == -1 ) plist.back = idx;
|
|
plist.front = idx;
|
|
plist.size++;
|
|
}
|
|
|
|
void ve_fontcache_poollist_erase( ve_fontcache_poollist& plist, ve_fontcache_poollist_itr it )
|
|
{
|
|
if ( plist.size <= 0 ) return;
|
|
assert( it >= 0 && it < plist.capacity );
|
|
assert( plist.freelist.size() == plist.capacity - plist.size );
|
|
|
|
if ( plist.pool[ it ].prev != -1 )
|
|
plist.pool[ plist.pool[ it ].prev ].next = plist.pool[ it ].next;
|
|
if ( plist.pool[ it ].next != -1 )
|
|
plist.pool[ plist.pool[ it ].next ].prev = plist.pool[ it ].prev;
|
|
|
|
if ( plist.front == it ) plist.front = plist.pool[ it ].next;
|
|
if ( plist.back == it ) plist.back = plist.pool[ it ].prev;
|
|
|
|
plist.pool[ it ].prev = -1;
|
|
plist.pool[ it ].next = -1;
|
|
plist.pool[ it ].value = 0;
|
|
plist.freelist.push_back( it );
|
|
|
|
if ( --plist.size == 0 ) plist.back = plist.front = -1;
|
|
}
|
|
|
|
ve_fontcache_poollist_value ve_fontcache_poollist_peek_back( ve_fontcache_poollist& plist )
|
|
{
|
|
assert( plist.back != -1 );
|
|
return plist.pool[ plist.back ].value;
|
|
}
|
|
|
|
ve_fontcache_poollist_value ve_fontcache_poollist_pop_back( ve_fontcache_poollist& plist )
|
|
{
|
|
if ( plist.size <= 0 ) return 0;
|
|
assert( plist.back != -1 );
|
|
ve_fontcache_poollist_value v = plist.pool[ plist.back ].value;
|
|
ve_fontcache_poollist_erase( plist, plist.back );
|
|
return v;
|
|
}
|
|
|
|
void ve_fontcache_LRU_init( ve_fontcache_LRU& LRU, int capacity )
|
|
{
|
|
// Thanks to dfsbfs from leetcode! This code is eavily based on that with simplifications made on top.
|
|
// ref: https://leetcode.com/problems/lru-cache/discuss/968703/c%2B%2B
|
|
// https://leetcode.com/submissions/detail/436667816/
|
|
LRU.capacity = capacity;
|
|
LRU.cache.reserve( capacity );
|
|
ve_fontcache_poollist_init( LRU.key_queue, capacity );
|
|
}
|
|
|
|
void ve_fontcache_LRU_refresh( ve_fontcache_LRU& LRU, uint64_t key )
|
|
{
|
|
auto it = LRU.cache.find( key );
|
|
ve_fontcache_poollist_erase( LRU.key_queue, it->second.ptr );
|
|
ve_fontcache_poollist_push_front( LRU.key_queue, key );
|
|
it->second.ptr = LRU.key_queue.front;
|
|
}
|
|
|
|
int ve_fontcache_LRU_get( ve_fontcache_LRU& LRU, uint64_t key )
|
|
{
|
|
auto it = LRU.cache.find( key );
|
|
if ( it == LRU.cache.end() ) {
|
|
return -1;
|
|
}
|
|
ve_fontcache_LRU_refresh( LRU, key );
|
|
return it->second.value;
|
|
}
|
|
|
|
int ve_fontcache_LRU_peek( ve_fontcache_LRU& LRU, uint64_t key )
|
|
{
|
|
auto it = LRU.cache.find( key );
|
|
if ( it == LRU.cache.end() ) {
|
|
return -1;
|
|
}
|
|
return it->second.value;
|
|
}
|
|
|
|
uint64_t ve_fontcache_LRU_put( ve_fontcache_LRU& LRU, uint64_t key, int val )
|
|
{
|
|
auto it = LRU.cache.find( key );
|
|
if ( it != LRU.cache.end() ) {
|
|
ve_fontcache_LRU_refresh( LRU, key );
|
|
it->second.value = val;
|
|
return key;
|
|
}
|
|
|
|
uint64_t evict = key;
|
|
if ( LRU.key_queue.size >= LRU.capacity ) {
|
|
evict = ve_fontcache_poollist_pop_back( LRU.key_queue );
|
|
LRU.cache.erase( evict );
|
|
}
|
|
|
|
ve_fontcache_poollist_push_front( LRU.key_queue, key );
|
|
LRU.cache[ key ].value = val;
|
|
LRU.cache[ key ].ptr = LRU.key_queue.front;
|
|
return evict;
|
|
}
|
|
|
|
uint64_t ve_fontcache_LRU_get_next_evicted( ve_fontcache_LRU& LRU )
|
|
{
|
|
if ( LRU.key_queue.size >= LRU.capacity ) {
|
|
uint64_t evict = ve_fontcache_poollist_peek_back( LRU.key_queue );;
|
|
return evict;
|
|
}
|
|
return 0xFFFFFFFFFFFFFFFFULL;
|
|
}
|
|
|
|
#endif // VE_FONTCACHE_IMPL
|