package sectr UI_Widget :: struct { using box : ^UI_Box, using signal : UI_Signal, } ui_widget :: proc( label : string, flags : UI_BoxFlags ) -> (widget : UI_Widget) { // profile(#procedure) widget.box = ui_box_make( flags, label ) widget.signal = ui_signal_from_box( widget.box ) return } ui_button :: proc( label : string, flags : UI_BoxFlags = {} ) -> (btn : UI_Widget) { // profile(#procedure) btn_flags := UI_BoxFlags { .Mouse_Clickable, .Focusable, .Click_To_Focus } btn.box = ui_box_make( btn_flags | flags, label ) btn.signal = ui_signal_from_box( btn.box ) return } //region Horizontal Box /* Horizontal Boxes automatically manage a collection of widgets and attempt to slot them adjacent to each other along the x-axis. The user must provide the direction that the hbox will append entries. How the widgets will be scaled will be based on the individual entires style flags. All the usual behaviors that the style and box flags do apply when manage by the box widget. Whether or not the horizontal box will scale the widget's width is if: fixed size or "scale by ratio" flags are not used for the width. The hbox will use the anchor's (range2) ratio.x value to determine the "stretch ratio". Keep in mind the stretch ratio is only respected if no size.min.x value is violated for each of the widgets. */ ui_hbox_begin :: proc( label : string, flags : UI_BoxFlags = {} //, direction ) -> (widget : UI_Widget) { // profile(#procedure) widget.box = ui_box_make( flags, label ) widget.signal = ui_signal_from_box( widget.box ) return } ui_hbox_end :: proc( hbox : UI_Widget ) -> UI_Widget { hbox_width := hbox.computed.content.max.y - hbox.computed.content.min.y // do layout calculations for the children total_stretch_ratio : f32 = 0.0 size_req_children : f32 = 0 for child := hbox.first; child != nil; child = child.next { using child using style.layout scaled_width_by_height : b32 = b32(.Scale_Width_By_Height_Ratio in style.flags) if .Fixed_Width in style.flags { if scaled_width_by_height { height := size.max.y != 0 ? size.max.y : hbox_width width := height * size.min.x size_req_children += width continue } size_req_children += size.min.x continue } } availble_flexible_space := hbox_width - size_req_children return hbox } ui_hbox_auto_end :: proc( vbox : UI_Widget ) { ui_hbox_end(vbox) ui_parent_pop() } @(deferred_out = ui_hbox_end) ui_hbox :: #force_inline proc( label : string, flags : UI_BoxFlags = {} ) -> (widget : UI_Widget) { widget = ui_hbox_begin(label, flags) ui_parent(widget) return } //endregion Horizontal Box // Adds resizable handles to a widget ui_resizable_handles :: proc( parent : ^UI_Widget, pos, size : ^Vec2, handle_width : f32 = 15, handle_color_non_default : Color = Color_ResizeHandle, handle_color_default : Color = Color_Transparent, left := true, right := true, top := true, bottom := true, corner_tr := true, corner_tl := true, corner_br := true, corner_bl := true, ) { handle_left : UI_Widget handle_right : UI_Widget handle_top : UI_Widget handle_bottom : UI_Widget handle_corner_tr : UI_Widget handle_corner_tl : UI_Widget handle_corner_br : UI_Widget handle_corner_bl : UI_Widget ui_parent(parent) flags := UI_BoxFlags { .Mouse_Clickable, .Focusable } style_bar := UI_Style { flags = { .Fixed_Width }, size = range2({handle_width, 0}, {}), bg_color = Color_ResizeHandle, alignment = {1, 1}, margins = { handle_width, handle_width, 0, 0 }, corner_radii = { 5, 0, 0, 0 } } theme_bar := to_ui_styletheme(style_bar) theme_bar.default.bg_color = handle_color_default theme_bar.default.corner_radii[0] = 0 ui_style_theme(theme_bar) style_resize_height := style_bar style_resize_height.flags = {.Fixed_Height} style_resize_height.size.min = {0, handle_width} style_resize_height.margins = { 0, 0, handle_width, handle_width } style_resize_height.alignment = {0, 0} context.user_ptr = & parent.label name :: proc( ) -> StrRunesPair { parent_label := (transmute(^string) context.user_ptr) ^ return str_intern(str_fmt_tmp("%v: %v", )) } if left do handle_left = ui_widget("Settings Menu: Resize Left Border", flags ) if right { handle_right = ui_widget("Settings Menu: Resize Right Border", flags) handle_right.style.anchor.left = 1 handle_right.style.alignment = { 0, 1 } } ui_theme_via_style(style_resize_height) ui_style_theme_ref().default.bg_color = handle_color_default if top do handle_top = ui_widget("Settings Menu: Resize Top Border", flags ) if bottom { handle_bottom = ui_widget("Settings Menu: Resize Bottom Border", flags) handle_bottom.style.anchor.top = 1 handle_bottom.style.alignment = { 0, 1 } } style_corner := UI_Style { flags = { .Fixed_Width, .Fixed_Height }, size = range2({handle_width, handle_width}, {}), bg_color = Color_ResizeHandle, alignment = {1, 0}, corner_radii = { 5, 0, 0, 0 }, } ui_theme_via_style(style_corner) ui_style_theme_ref().default.bg_color = handle_color_default if corner_tl do handle_corner_tl = ui_widget("Settings Menu: Corner TL", flags) if corner_tr { handle_corner_tr = ui_widget("Settings Menu: Corner TR", flags) handle_corner_tr.style.anchor = range2({1, 0}, {}) handle_corner_tr.style.alignment = {0, 0} } if corner_bl { handle_corner_bl = ui_widget("Settings Menu: Corner BL", flags) handle_corner_bl.style.anchor = range2({}, {0, 1}) handle_corner_bl.style.alignment = { 1, 1 } } if corner_br { handle_corner_br = ui_widget("Settings Menu: Corner BR", flags) handle_corner_br.style.anchor = range2({1, 0}, {0, 1}) handle_corner_br.style.alignment = {0, 1} } process_handle_drag :: #force_inline proc ( handle : ^UI_Widget, direction : Vec2, size_delta : Vec2, target_alignment : Vec2, pos : ^Vec2, size : ^Vec2, alignment : ^Vec2, ) { ui := get_state().ui_context if ui.last_pressed_key != handle.key { return } size_delta := size_delta pos_adjust := size^ * (alignment^ - target_alignment) @static was_dragging := false using handle if active { size^ += size_delta * direction if pressed { pos^ -= pos_adjust } else { alignment^ = target_alignment } was_dragging = true } else if released && was_dragging { pos^ += pos_adjust alignment^ = target_alignment was_dragging = false } } delta := get_state().input.mouse.delta alignment := & parent.style.alignment if right do process_handle_drag( & handle_right, { 1, 0 }, delta, {0, 0}, pos, size, alignment ) if left do process_handle_drag( & handle_left, { -1, 0 }, delta, {1, 0}, pos, size, alignment ) if top do process_handle_drag( & handle_top, { 0, 1 }, delta, {0, 0}, pos, size, alignment ) if bottom do process_handle_drag( & handle_bottom, { 0, -1 }, delta, {0, 1}, pos, size, alignment ) if corner_tr do process_handle_drag( & handle_corner_tr, { 1, 1 }, delta, {0, 0}, pos, size, alignment ) if corner_tl do process_handle_drag( & handle_corner_tl, { -1, 1 }, delta, {1, 0}, pos, size, alignment ) if corner_br do process_handle_drag( & handle_corner_br, { 1, -1 }, delta, {0, 1}, pos, size, alignment ) if corner_bl do process_handle_drag( & handle_corner_bl, { -1, -1 }, delta, {1, 1}, pos, size, alignment ) } ui_text :: proc( label : string, content : StrRunesPair, flags : UI_BoxFlags = {} ) -> UI_Widget { // profile(#procedure) state := get_state(); using state box := ui_box_make( flags, label ) signal := ui_signal_from_box( box ) box.text = content return { box, signal } } ui_text_spaces :: proc( label : string, flags : UI_BoxFlags = {} ) -> UI_Widget { // profile(#procedure) state := get_state(); using state // TODO(Ed) : Move this somwhere in state. space_str := str_intern( " " ) box := ui_box_make( flags, label ) signal := ui_signal_from_box( box ) box.text = space_str return { box, signal } } ui_text_tabs :: proc( label : string, flags : UI_BoxFlags = {} ) -> UI_Widget { // profile(#procedure) state := get_state(); using state // TODO(Ed) : Move this somwhere in state. tab_str := str_intern( "\t" ) box := ui_box_make( flags, label ) signal := ui_signal_from_box( box ) box.text = tab_str return { box, signal } } //region Vertical Box ui_vbox_begin :: proc( label : string, flags : UI_BoxFlags = {} ) -> (widget : UI_Widget) { // profile(#procedure) widget.box = ui_box_make( flags, label ) // widget.signal = ui_signal_from_box( widget.box ) return } ui_vbox_end :: proc( hbox : UI_Widget ) -> UI_Widget { // do layout calculations for the children return hbox } ui_vbox_auto_end :: proc( hbox : UI_Widget ) { ui_vbox_end(hbox) ui_parent_pop() } // ui_vbox_append( widget : UI_Widget ) @(deferred_out = ui_vbox_auto_end) ui_vbox :: #force_inline proc( label : string, flags : UI_BoxFlags = {} ) -> (widget : UI_Widget) { widget = ui_vbox_begin(label, flags) ui_parent_push(widget) return } //endregion Vertical Box