f18da9af05
minor adjustments
2025-01-04 20:29:32 -05:00
878c419a1f
Oversized streamlined
2025-01-04 20:09:59 -05:00
fe4f3ad14a
VEFontCache : Streamlined to_cache (fixed)
2025-01-04 16:59:56 -05:00
5b59942c1a
WIP - VEFontCache: Working on streamlining to_cache codepath
2025-01-04 15:55:33 -05:00
83b7098ce9
WIP : trying to fix oversized yet again...
2025-01-04 10:16:22 -05:00
d6e232b3f7
Fixed ui rendering issue with getting vertical metrics unscaled.
2025-01-04 10:13:30 -05:00
cb6053395c
WIP - VEFontCache: Major changes
...
* Add back proper batching (busted the rendering for it though..)
* Some reogonzation of definitions and procedure args
* CURRENTLY BROKEN: Something went wrong with the calculations for text positioning..
2025-01-03 23:06:31 -05:00
049633bdc5
VEFontCache: Fixed oversized drawing
...
* Added ENABLE_DRAW_TYPE_VIS
* Added DISABLE_PROFILING
* Some cleanup of unused codepaths
*
2025-01-03 18:04:15 -05:00
f6e7741bf3
More codepath simplification, convert lru to track u32
2025-01-03 15:11:02 -05:00
c4c3bba20c
VEFontchange: codepath changes and bugfixing
2025-01-03 13:06:43 -05:00
db1701a5d7
finished simpiflying/pipelining generate_oversized_draw_list
2025-01-03 02:16:49 -05:00
b066b0de3a
more perf improves for VEFontCache
2025-01-03 01:25:05 -05:00
5e0afd5b7b
WIP - VEFontCache : generate_shape_draw_list codepath simplification
2025-01-02 22:56:08 -05:00
9448c3906c
Performance improvement using the index of glyph_pack for sub slices instead of appending values directly.
2025-01-02 20:05:45 -05:00
44c97eec71
move freetype function to its own file to declutter draw.odin
2025-01-02 18:16:46 -05:00
b427f1fbc8
decide_codepoint_region -> atlas_decide_region (codepath simplifcation...
2025-01-02 18:03:32 -05:00
73ba89e7f9
WIP - VEFontCache: Rendering 3k lines of whitespace ast is 16 ms rn...
2025-01-02 17:49:39 -05:00
fa881a263a
Successfuly hard-segmented the three different situations for enquing glyphs of a shape
2025-01-01 23:07:22 -05:00
4adbfaa9fd
WIP - VEFontCahe: More progress on optimizing codepaths with SOA
2025-01-01 22:11:41 -05:00
dd1752f84b
WIP - VeFontcache: Testing performance of using an SOA setup for processing shape's glyphs
2025-01-01 17:01:59 -05:00
5559d62826
Got render_list proper setup for UI_State rendering...
...
Still need a spacial indexing method to prevent redundant enqueues to the drawlist (esp for text)
I'm in the process of trying to see if I can keep getting vefontcache even more performant... Making it multi-threaded can help but there might be some single-thread per still possible..
2025-01-01 14:13:30 -05:00
d61bd8f161
more misc changes
...
It seems applying ceil to cache_glyph_to_atlas.dst_glyph_size does generally improve text clarity...
2024-12-30 19:55:16 -05:00
9da86c1f4b
Minor adjustment / cleanup (VEFontCache)
2024-12-29 18:26:34 -05:00
7488a6828e
Text improvements
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* Added clear_atlas_region_caches & clear_shape_cache to VEFontCache (Used on hot-reload by the pototype's font provider)
* Made glyph_draw's over_sample a vec2 for initialization (incase user wants to do some float value multiple of 4x4)
* ADVANCE_SNAP_SMALLFONT_SIZE made a runtime option: Shaper_Context.adv_snap_small_font_threshold
* Large imporvement to text hinting and general rendering of text
2024-12-29 17:30:00 -05:00
7eab6f9a7f
WIP: attempt to improve text rendering
2024-12-29 10:20:06 -05:00
292d1b58b5
finishex exposing cam zoom settings to the wiget menu and the font size canvas scalaar
2024-11-30 04:51:03 -05:00
898c389bb0
prototype cursor done
2024-11-29 20:11:08 -05:00
109d2b0ff1
update vefontcache to latest
2024-11-26 10:42:27 -05:00
08fff0f6fa
update vefontcache mappings file
2024-10-19 15:31:16 -04:00
bb6e1f78d3
Update vefontcache to latest
2024-07-02 16:21:07 -04:00
77301c2b28
finish force rename
2024-07-01 16:14:54 -04:00