Text is athe biggest bottleneck right now. Raylib as a renderer fails for this prototype in that front. I'll eventually need to look into other solutions such as SDL2 + something that renders UI boxes & text very fast...
Instead going with ![img](https://i.imgur.com/S3tjZUu.png)
I wasn't expecting it to be this to bad to support it... Also: * I renamed some of the files to group better with the virtual codebase view