Preparing skeleton for proper imgui support.
I originally wanted to reference Ryan's UI series along with the RAD Debugger codebase, but that ended up being too convoluted of a route. Instead, I moved on to just doing a deep dive on imgui content I could find to learn from and associated libraries available. I collected my notes so far in this repo [IMGUI_Notes](https://github.com/Ed94/IMGUI_Notes). For now I have the base scaffolding datatype wise for the prototype ui.
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@ -9,7 +9,7 @@ import "core:os"
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import rl "vendor:raylib"
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Font_Arena_Size :: 32 * Megabyte
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Font_Largest_Px_Size :: 96
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Font_Largest_Px_Size :: 32
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// Font_Default :: ""
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Font_Default :: 0
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@ -56,6 +56,7 @@ FontProviderData :: struct {
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//TODO(Ed) : There is an issue with hot-reload and map allocations that I can't figure out right now..
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// font_cache : ^ map [FontID](FontDef),
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// font_cache : HashTable(FontDef),
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font_cache : [10] FontDef,
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open_id : i32
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}
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