Text rendering is now around parity (if not better) than what was done before with raylib
Performance still sucks since the rendering implementation is subpar
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@ -18,7 +18,7 @@ DebugData :: struct {
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// UI Vis
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draw_ui_box_bounds_points : bool,
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draw_UI_padding_bounds : bool,
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draw_ui_padding_bounds : bool,
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draw_ui_content_bounds : bool,
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// Test First
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