sokol gfx bug fixing for the pass/pipeline log errors (still black screen)

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ed committed 2024-06-13 13:58:23 -04:00
1 parent 5bd6519b6a
commit 692ca3a577
2 files changed
+53 -6

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@@ -145,7 +145,7 @@ render :: proc()
width := u32(app_window.extent.x * 2)
height := u32(app_window.extent.y * 2)
pass := atlas_pass
pass := screen_pass
if ! draw_call.clear_before_draw {
pass.action.colors[0].load_action = .LOAD
// pass.action.colors[0].clear_value.a = 0.0