More bug fixing, All latin characters don't look corrupt anymore
HMapChained causes memory corruption in VEFontCache (not sure why yet), so I switched temporarily over to HMapZPL.
Fixed bug with parser_get_glyph_shape from me tracking vertices as u16s instead of i16s.
Currently a bug with the frametime example:
text_test_str := str_fmt("frametime: %0.2f", frametime_avg_ms)
It doesn't handle per-frame updates properly compared to C++ source
			
			
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		| @@ -237,7 +237,9 @@ State :: struct { | ||||
| 	// fonts : FontData, | ||||
| 	font_provider_data : FontProviderData, | ||||
|  | ||||
| 	font_arial_unicode_ms        : FontID, | ||||
| 	font_firacode                : FontID, | ||||
| 	font_noto_sans               : FontID, | ||||
| 	font_open_sans               : FontID, | ||||
| 	font_squidgy_slimes          : FontID, | ||||
| 	font_rec_mono_semicasual_reg : FontID, | ||||
|   | ||||
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