More bug fixing, All latin characters don't look corrupt anymore
HMapChained causes memory corruption in VEFontCache (not sure why yet), so I switched temporarily over to HMapZPL. Fixed bug with parser_get_glyph_shape from me tracking vertices as u16s instead of i16s. Currently a bug with the frametime example: text_test_str := str_fmt("frametime: %0.2f", frametime_avg_ms) It doesn't handle per-frame updates properly compared to C++ source
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@ -110,14 +110,14 @@ LRU_Link :: struct {
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LRU_Cache :: struct {
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capacity : u32,
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num : u32,
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table : HMapChained(LRU_Link),
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table : HMapZPL(LRU_Link),
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key_queue : PoolList,
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}
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LRU_init :: proc( cache : ^LRU_Cache, capacity : u32 ) {
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error : AllocatorError
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cache.capacity = capacity
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cache.table, error = make( HMapChained(LRU_Link), hmap_closest_prime( uint(capacity)) )
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cache.table, error = hmap_zpl_init( HMapZPL(LRU_Link), u64( hmap_closest_prime( uint(capacity))) )
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assert( error == .None, "VEFontCache.LRU_init : Failed to allocate cache's table")
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pool_list_init( & cache.key_queue, capacity )
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@ -126,7 +126,7 @@ LRU_init :: proc( cache : ^LRU_Cache, capacity : u32 ) {
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LRU_find :: proc( cache : ^LRU_Cache, value : u64 ) -> ^LRU_Link {
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bytes := transmute( [8]byte ) value
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key := fnv64a( bytes[:] )
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link := get( cache.table, key )
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link := get( & cache.table, key )
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return link
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}
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@ -167,7 +167,8 @@ LRU_put :: proc( cache : ^LRU_Cache, key : u64, value : i32 ) -> u64 {
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evict := key
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if cache.key_queue.size >= cache.capacity {
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evict = pool_list_pop_back( & cache.key_queue )
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hmap_chained_remove( cache.table, evict )
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// hmap_chained_remove( cache.table, evict )
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hmap_zpl_remove( & cache.table, evict )
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cache.num -= 1
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}
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@ -175,7 +176,8 @@ LRU_put :: proc( cache : ^LRU_Cache, key : u64, value : i32 ) -> u64 {
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bytes := transmute( [8]byte ) key
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hash_key := fnv64a( bytes[:] )
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hmap_chained_set( cache.table, hash_key, LRU_Link {
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// set( cache.table, hash_key, LRU_Link {
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set( & cache.table, hash_key, LRU_Link {
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value = value,
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ptr = cache.key_queue.front
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})
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@ -80,7 +80,7 @@ Context :: struct {
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entries : Array(Entry),
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temp_path : Array(Vec2),
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temp_codepoint_seen : HMapChained(bool),
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temp_codepoint_seen : HMapZPL(bool),
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temp_codepoint_seen_num : u32,
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snap_width : u32,
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@ -258,7 +258,7 @@ init :: proc( ctx : ^Context, parser_kind : ParserKind,
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temp_path, error = make( Array(Vec2), u64(temp_path_reserve) )
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assert(error == .None, "VEFontCache.init : Failed to allocate temp_path")
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temp_codepoint_seen, error = make( HMapChained(bool), hmap_closest_prime( uint(temp_codepoint_seen_reserve)) )
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temp_codepoint_seen, error = make( HMapZPL(bool), u64(hmap_closest_prime( uint(temp_codepoint_seen_reserve))) )
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assert(error == .None, "VEFontCache.init : Failed to allocate temp_path")
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draw_list.vertices, error = make( Array(Vertex), 4 * Kilobyte )
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@ -500,6 +500,7 @@ cache_glyph :: proc( ctx : ^Context, font : FontID, glyph_index : Glyph, scale,
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for edge in shape do switch edge.type
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{
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case .Move:
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path_slice := array_to_slice(path)
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if path.num > 0 {
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draw_filled_path( & ctx.draw_list, outside, array_to_slice(path), scale, translate, ctx.debug_print_verbose )
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}
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@ -679,17 +680,17 @@ is_empty :: proc( ctx : ^Context, entry : ^Entry, glyph_index : Glyph ) -> b32
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}
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reset_batch_codepoint_state :: proc( ctx : ^Context ) {
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clear( ctx.temp_codepoint_seen )
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clear( & ctx.temp_codepoint_seen )
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ctx.temp_codepoint_seen_num = 0
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}
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shape_text_cached :: proc( ctx : ^Context, font : FontID, text_utf8 : string ) -> ^ShapedText
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{
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ELFhash64 :: proc( hash : ^u64, ptr : ^( $Type), count := 1 )
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ELFhash64 :: proc( hash : ^u64, ptr : ^( $Type), count : i32 = 1 )
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{
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x := u64(0)
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bytes := transmute( [^]byte) ptr
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for index : i32 = 0; index < i32( size_of(Type)); index += 1 {
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for index : i32 = 0; index < i32( size_of(Type)) * count; index += 1 {
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(hash^) = ((hash^) << 4 ) + u64(bytes[index])
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x = (hash^) & 0xF000000000000000
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if x != 0 {
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@ -701,9 +702,10 @@ shape_text_cached :: proc( ctx : ^Context, font : FontID, text_utf8 : string ) -
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font := font
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hash := cast(u64) 0x9f8e00d51d263c24;
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ELFhash64( & hash, raw_data(transmute([]u8) text_utf8), len(text_utf8) )
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hash := cast(u64) 0x9f8e00d51d263c24;
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ELFhash64( & hash, raw_data(transmute([]u8) text_utf8), cast(i32) len(text_utf8) )
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ELFhash64( & hash, & font )
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// hash := cast(u64) crc32( transmute([]u8) text_utf8 )
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shape_cache := & ctx.shape_cache
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state := & ctx.shape_cache.state
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@ -101,7 +101,7 @@ can_batch_glyph :: proc( ctx : ^Context, font : FontID, entry : ^Entry, glyph_in
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if region.next_idx >= u32( region.state.capacity) {
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// We will evict LRU. We must predict which LRU will get evicted, and if it's something we've seen then we need to take slowpath and flush batch.
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next_evict_codepoint := LRU_get_next_evicted( & region.state )
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seen := get( ctx.temp_codepoint_seen, next_evict_codepoint )
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seen := get( & ctx.temp_codepoint_seen, next_evict_codepoint )
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assert(seen != nil)
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if (seen^) {
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@ -113,7 +113,7 @@ can_batch_glyph :: proc( ctx : ^Context, font : FontID, entry : ^Entry, glyph_in
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}
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assert( LRU_get( & region.state, lru_code ) != -1 )
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set( ctx.temp_codepoint_seen, lru_code, true )
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set( & ctx.temp_codepoint_seen, lru_code, true )
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ctx.temp_codepoint_seen_num += 1
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return true
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}
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@ -309,7 +309,7 @@ draw_text :: proc( ctx : ^Context, font : FontID, text_utf8 : string, position :
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cache_glyph_to_atlas( ctx, font, glyph_index )
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lru_code := font_glyph_lru_code(font, glyph_index)
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set( ctx.temp_codepoint_seen, lru_code, true )
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set( & ctx.temp_codepoint_seen, lru_code, true )
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ctx.temp_codepoint_seen_num += 1
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batch_start_idx = index
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@ -1,6 +1,7 @@
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package VEFontCache
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import "core:hash"
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crc32 :: hash.crc32
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fnv64a :: hash.fnv64a
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import "core:mem"
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@ -48,6 +49,15 @@ hmap_chained_remove :: grime.hmap_chained_remove
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hmap_chained_set :: grime.hmap_chained_set
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hmap_closest_prime :: grime.hmap_closest_prime
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HMapZPL :: grime.HMapZPL
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hmap_zpl_clear :: grime.hmap_zpl_clear
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hmap_zpl_init :: grime.hmap_zpl_init
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hmap_zpl_get :: grime.hmap_zpl_get
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hmap_zpl_reload :: grime.hmap_zpl_reload
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hmap_zpl_remove :: grime.hmap_zpl_remove
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hmap_zpl_set :: grime.hmap_zpl_set
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// Pool :: grime.Pool
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StackFixed :: grime.StackFixed
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@ -79,6 +89,7 @@ append_at :: proc {
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clear :: proc {
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array_clear,
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hmap_chained_clear,
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hmap_zpl_clear,
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}
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delete :: proc {
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@ -88,11 +99,13 @@ delete :: proc {
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get :: proc {
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hmap_chained_get,
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hmap_zpl_get,
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}
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make :: proc {
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array_init,
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hmap_chained_init,
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hmap_zpl_init,
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}
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remove_at :: proc {
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@ -105,6 +118,7 @@ resize :: proc {
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set :: proc {
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hmap_chained_set,
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hmap_zpl_set,
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}
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to_slice :: proc {
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@ -38,9 +38,9 @@ GlyphVertType :: enum u8 {
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// Based directly off of stb_truetype's vertex
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ParserGlyphVertex :: struct {
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x, y : u16,
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contour_x0, contour_y0 : u16,
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contour_x1, contour_y1 : u16,
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x, y : i16,
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contour_x0, contour_y0 : i16,
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contour_x1, contour_y1 : i16,
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type : GlyphVertType,
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padding : u8,
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}
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@ -277,17 +277,17 @@ parser_get_glyph_shape :: proc( font : ^ParserFontInfo, glyph_index : Glyph ) ->
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{
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// Close the previous contour if needed
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append(& vertices, ParserGlyphVertex { type = .Line,
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x = u16(points[start].x), y = u16(points[start].y),
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contour_x0 = u16(0), contour_y0 = u16(0),
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contour_x1 = u16(0), contour_y1 = u16(0),
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x = i16(points[start].x), y = i16(points[start].y),
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contour_x0 = i16(0), contour_y0 = i16(0),
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contour_x1 = i16(0), contour_y1 = i16(0),
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padding = 0,
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})
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}
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append(& vertices, ParserGlyphVertex { type = .Move,
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x = u16(point.x), y = u16(point.y),
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contour_x0 = u16(0), contour_y0 = u16(0),
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contour_x1 = u16(0), contour_y1 = u16(0),
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x = i16(point.x), y = i16(point.y),
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contour_x0 = i16(0), contour_y0 = i16(0),
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contour_x1 = i16(0), contour_y1 = i16(0),
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padding = 0,
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})
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}
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@ -296,9 +296,9 @@ parser_get_glyph_shape :: proc( font : ^ParserFontInfo, glyph_index : Glyph ) ->
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point1 := points[ index + 1 ]
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point2 := points[ index + 2 ]
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append(& vertices, ParserGlyphVertex { type = .Cubic,
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x = u16(point2.x), y = u16(point2.y),
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contour_x0 = u16(point.x), contour_y0 = u16(point.y),
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contour_x1 = u16(point1.x), contour_y1 = u16(point1.y),
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x = i16(point2.x), y = i16(point2.y),
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contour_x0 = i16(point.x), contour_y0 = i16(point.y),
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contour_x1 = i16(point1.x), contour_y1 = i16(point1.y),
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padding = 0,
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})
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index += 2
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@ -324,9 +324,9 @@ parser_get_glyph_shape :: proc( font : ^ParserFontInfo, glyph_index : Glyph ) ->
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point1.y + freetype.Pos( (fp.y - fp1.y) * control_conv * 64.0 ),
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}
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append(& vertices, ParserGlyphVertex { type = .Cubic,
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x = u16(point1.x), y = u16(point1.y),
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contour_x0 = u16(control1.x), contour_y0 = u16(control1.y),
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contour_x1 = u16(control2.x), contour_y1 = u16(control2.y),
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x = i16(point1.x), y = i16(point1.y),
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contour_x0 = i16(control1.x), contour_y0 = i16(control1.y),
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contour_x1 = i16(control2.x), contour_y1 = i16(control2.y),
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padding = 0,
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})
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index += 1
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@ -334,9 +334,9 @@ parser_get_glyph_shape :: proc( font : ^ParserFontInfo, glyph_index : Glyph ) ->
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else
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{
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append(& vertices, ParserGlyphVertex { type = .Line,
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x = u16(point.x), y = u16(point.y),
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contour_x0 = u16(0), contour_y0 = u16(0),
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contour_x1 = u16(0), contour_y1 = u16(0),
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x = i16(point.x), y = i16(point.y),
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contour_x0 = i16(0), contour_y0 = i16(0),
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contour_x1 = i16(0), contour_y1 = i16(0),
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padding = 0,
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})
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}
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@ -344,9 +344,9 @@ parser_get_glyph_shape :: proc( font : ^ParserFontInfo, glyph_index : Glyph ) ->
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// Close contour
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append(& vertices, ParserGlyphVertex { type = .Line,
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x = u16(points[start].x), y = u16(points[start].y),
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contour_x0 = u16(0), contour_y0 = u16(0),
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contour_x1 = u16(0), contour_y1 = u16(0),
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x = i16(points[start].x), y = i16(points[start].y),
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contour_x0 = i16(0), contour_y0 = i16(0),
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contour_x1 = i16(0), contour_y1 = i16(0),
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padding = 0,
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})
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}
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