Made font_cache use the zpl hash map, make a proper setup for how many atlases to sore in the size_table

This commit is contained in:
2024-02-27 09:32:26 -05:00
parent 4deee942a8
commit 1de141288f
4 changed files with 84 additions and 72 deletions

View File

@ -9,10 +9,10 @@ import "core:os"
import rl "vendor:raylib"
Font_Arena_Size :: 32 * Megabyte
Font_Largest_Px_Size :: 32
Font_Largest_Px_Size :: 96
// Font_Default :: ""
Font_Default :: 0
Font_Default :: FontID { 0, "" }
Font_Default_Point_Size :: 18.0
Font_TTF_Default_Chars_Padding :: 4
@ -21,14 +21,17 @@ Font_Load_Use_Default_Size :: -1
Font_Load_Gen_ID :: ""
Font_Atlas_Packing_Method :: enum u32 {
Raylib_Basic = 0, // Basic packing algo
Raylib_Basic = 0, // Basic packing algo
Skyeline_Rect = 1, // stb_pack_rect
}
// TODO(Ed) : These are currently i32, I wanted them to be string ids for debug ease of use.
// There is an issue with the hash map type preventing me from doing so. Its allocator reference breaks.
// FontID :: distinct string
FontID :: distinct i32
FontID :: struct {
key : u64,
label : string,
}
FontTag :: struct {
key : FontID,
point_size : f32
@ -47,7 +50,7 @@ FontDef :: struct {
path_file : string,
data : [] u8,
default_size : i32,
size_table : [Font_Largest_Px_Size] FontGlyphsRender,
size_table : [Font_Largest_Px_Size / 2] FontGlyphsRender,
// TODO(Ed) : This is a rough way to do even multiplies, we are wasting half the array, I'll make a proper accessor/generation to it eventually.
}
@ -55,10 +58,7 @@ FontProviderData :: struct {
font_arena : Arena,
//TODO(Ed) : There is an issue with hot-reload and map allocations that I can't figure out right now..
// font_cache : ^ map [FontID](FontDef),
// font_cache : HMapZPL(FontDef),
font_cache : [10] FontDef,
open_id : i32
font_cache : HMapZPL(FontDef),
}
font_provider_startup :: proc()
@ -71,9 +71,10 @@ font_provider_startup :: proc()
arena_init( & font_arena, data )
// font_cache = new( map[FontID](FontDef), arena_allocator( & font_arena ) )
// font_cache^ = make_map( map[FontID](FontDef), capacity = 10, allocator = arena_allocator( & font_arena ) )
open_id = 0
font_cache_alloc_error : AllocatorError
font_cache, font_cache_alloc_error = zpl_hmap_init_reserve( FontDef, persistent_allocator(), 8 )
verify( font_cache_alloc_error == AllocatorError.None, "Failed to allocate font_cache" )
log("font_cache created")
log("font_provider initialized")
}
@ -82,8 +83,10 @@ font_provider_shutdown :: proc()
{
font_provider_data := & get_state().font_provider_data; using font_provider_data
// for key, & def in font_cache {
for & def in font_cache {
for id in 0 ..< font_cache.entries.num
{
def := & font_cache.entries.data[id].value
for & px_render in def.size_table {
using px_render
rl.UnloadFontData( glyphs, count )
@ -108,7 +111,7 @@ font_load :: proc( path_file : string,
// Use file name as key
if len(desired_id) == 0 {
// NOTE(Ed): This should never be used except for laziness so I'll be throwing a warning everytime.
log("desired_key not provided, using file name. Give it a proper name!")
log("desired_key not provided, using file name. Give it a proper name!", LogLevel.Warning)
// desired_id = cast(FontID) file_name_from_path(path_file)
desired_id = file_name_from_path(path_file)
}
@ -118,10 +121,10 @@ font_load :: proc( path_file : string,
default_size = Font_Default_Point_Size
}
// font_cache[desired_id] = {}
// def := & font_cache[desired_id];
def := & font_cache[open_id]
open_id += 1
key := cast(u64) crc32( transmute([]byte) desired_id )
def, set_error := zpl_hmap_set( & font_cache, key,FontDef {} )
verify( set_error == AllocatorError.None, "Failed to add new font entry to cache" )
def.path_file = path_file
def.data = font_data
def.default_size = i32(points_to_pixels(default_size))
@ -129,11 +132,13 @@ font_load :: proc( path_file : string,
// TODO(Ed): this is extremely slow
// Render all sizes at once
// Note(Ed) : We only generate textures for even multiples of the font.
for id : i32 = 1; id < Font_Largest_Px_Size; id += 2
for font_size : i32 = 2; font_size <= Font_Largest_Px_Size; font_size += 2
{
px_render := & def.size_table[id]
id := (font_size / 2) + (font_size % 2)
px_render := & def.size_table[id - 1]
using px_render
size = id + 1
size = font_size
count = 95 // This is the default codepoint count from raylib when loading a font.
padding = Font_TTF_Default_Chars_Padding
glyphs = rl.LoadFontData( raw_data(font_data), font_data_size,
@ -160,8 +165,7 @@ font_load :: proc( path_file : string,
rl.UnloadImage( atlas )
}
// return desired_id
return cast(FontID) open_id - 1
return { key, desired_id }
}
Font_Use_Default_Size :: f32(0.0)
@ -171,9 +175,11 @@ to_rl_Font :: proc( id : FontID, size := Font_Use_Default_Size ) -> rl.Font {
even_size := math.round(size * 0.5) * 2.0
size := clamp( i32( even_size), 8, Font_Largest_Px_Size )
def := & font_cache[id]
def := zpl_hmap_get( & font_cache, id.key )
size = size if size != i32(Font_Use_Default_Size) else def.default_size
px_render := & def.size_table[ size - 1 ]
id := (size / 2) + (size % 2)
px_render := & def.size_table[ id - 1 ]
// This is free for now perf wise... may have to move this out to on a setting change later.
rl.SetTextureFilter( px_render.texture, rl.TextureFilter.TRILINEAR )

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@ -14,7 +14,7 @@ debug_draw_text :: proc( content : string, pos : Vec2, size : f32, color : rl.Co
runes := to_runes( content, context.temp_allocator )
font := font
if font == 0 {
if font.key == Font_Default.key {
// if ( len(font) == 0 ) {
font = default_font
}
@ -41,7 +41,7 @@ debug_draw_text_world :: proc( content : string, pos : Vec2, size : f32, color :
runes := to_runes( content, context.temp_allocator )
font := font
if font == 0 {
if font.key == Font_Default.key {
// if len(font) == 0 {
font = default_font
}

View File

@ -21,7 +21,7 @@ render :: proc()
render_mode_2d()
//region Render Screenspace
{
fps_msg := str_fmt_tmp( "FPS:", rl.GetFPS() )
fps_msg := str_fmt_tmp( "FPS: %v", rl.GetFPS() )
fps_msg_width := measure_text_size( fps_msg, default_font, 16.0, 0.0 ).x
fps_msg_pos := screen_get_corners().top_right - { fps_msg_width, 0 }
debug_draw_text( fps_msg, fps_msg_pos, 16.0, color = rl.GREEN )