update odin repo
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@ -102,6 +102,8 @@ render_mode_2d :: proc()
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draw_text( "This is text in world space", { 0, 200 }, 16.0 )
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cam_zoom_ratio := 1.0 / cam.zoom
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ImguiRender:
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{
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ui := & state.project.workspace.ui
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@ -156,7 +158,7 @@ render_mode_2d :: proc()
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rl.DrawRectangleRounded( rect_bounds, style.layout.corner_radii[0], 9, style.bg_color )
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line_thickness := 1 * (1 / cam.zoom)
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line_thickness := 1 * cam_zoom_ratio
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rl.DrawRectangleRoundedLines( rect_padding, style.layout.corner_radii[0], 9, line_thickness, Color_Debug_UI_Padding_Bounds )
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rl.DrawRectangleRoundedLines( rect_content, style.layout.corner_radii[0], 9, line_thickness, Color_Debug_UI_Content_Bounds )
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@ -181,7 +183,7 @@ render_mode_2d :: proc()
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rl.DrawRectangleRoundedLines( rect_resize, style.layout.corner_radii[0], 9, line_thickness, Color_Red )
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}
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point_radius := 3 * (1 / cam.zoom)
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point_radius := 3 * cam_zoom_ratio
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rl.DrawCircleV( render_bounds.p0, point_radius, Color_Red )
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rl.DrawCircleV( render_bounds.p1, point_radius, Color_Blue )
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@ -200,7 +202,7 @@ render_mode_2d :: proc()
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rl.DrawCircleV( world_to_screen_pos(cursor_world_pos), 5, Color_GreyRed )
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}
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rl.DrawCircleV( { 0, 0 }, 1 * (1 / cam.zoom), Color_White )
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rl.DrawCircleV( { 0, 0 }, 1 * cam_zoom_ratio, Color_White )
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rl.EndMode2D()
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}
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