Mostly cleanup
Text is athe biggest bottleneck right now. Raylib as a renderer fails for this prototype in that front. I'll eventually need to look into other solutions such as SDL2 + something that renders UI boxes & text very fast...
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@ -200,7 +200,6 @@ update :: proc( delta_time : f64 ) -> b32
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ui_screen_tick()
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//region WorkspaceImgui Tick
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if false
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{
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profile("Workspace Imgui")
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@ -241,7 +240,7 @@ update :: proc( delta_time : f64 ) -> b32
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// test_draggable()
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// test_text_box()
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// test_parenting( & default_layout, & frame_style_default )
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// test_whitespace_ast( & default_layout, & frame_style_default )
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test_whitespace_ast( & default_layout, & frame_style_default )
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}
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//endregion Workspace Imgui Tick
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