WIP: fleshing out cod2 for once a bit more

Planning to try out a flavor of Ryan's multi-threaded laned procs with the some extra threads hooked up separately to a job system.
Will most likely do 2 threads main/helper on live lanes, then 2 others on job queue loops
This commit is contained in:
2025-10-11 19:17:29 -04:00
parent 7219b780fc
commit 05e979907a
20 changed files with 387 additions and 37 deletions

7
code2/grime/Readme.md Normal file
View File

@@ -0,0 +1,7 @@
# Grime
This is a top-level package to adjust odin to my personalized usage.
I curate all usage of odin's provided package definitons through here. The client and host packages should never directly import them.
There are no implicit static allocations in Grime. Ideally there are also none from the base/core packages but some probably leak.