SectrPrototype/code/ui_screen.odin

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package sectr
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UI_ScreenState :: struct
{
using base : UI_State,
menu_bar : struct
{
pos, size : Vec2,
container : UI_HBox,
settings_btn : struct
{
using widget : UI_Widget,
is_open : b32,
}
},
settings_menu : struct
{
pos, size, min_size : Vec2,
container : UI_VBox,
},
}
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ui_screen_tick :: proc() {
profile("Screenspace Imgui")
using state := get_state()
ui_graph_build( & screen_ui )
ui := ui_context
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ui_screen_menu_bar()
ui_screen_settings_menu()
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}
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ui_screen_menu_bar :: proc()
{
profile("App Menu Bar")
fmt :: str_fmt_alloc
using state := get_state()
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using screen_ui
{
using menu_bar
ui_theme_via_style({
flags = {},
bg_color = { 0, 0, 0, 30 },
border_color = { 0, 0, 0, 200 },
font = default_font,
text_color = Color_White,
layout = {
anchor = {},
alignment = { 0, 1 },
border_width = 1.0,
font_size = 12,
pos = menu_bar.pos,
size = range2( menu_bar.size, {}),
},
})
container = ui_hbox( .Left_To_Right, "App Menu Bar", { .Mouse_Clickable} )
theme := to_ui_styletheme({
bg_color = Color_Frame_Disabled,
font = default_font,
text_color = Color_White,
layout = {
anchor = range2( {0, 0}, {0, 0} ),
alignment = { 0.0, 0.0 },
font_size = 18,
text_alignment = { 0.5, 0.5 },
size = range2({25, 0}, {0, 0})
}
})
theme.hot.bg_color = Color_Blue
theme.active.bg_color = Color_Frame_Select
ui_style_theme(theme)
move_box := ui_button("Move Box");
{
using move_box
if active {
menu_bar.pos += input.mouse.delta
}
style.anchor.ratio.x = 0.2
}
spacer := ui_spacer("Menu Bar: Move Spacer")
spacer.style.flags |= {.Fixed_Width}
spacer.style.size.min.x = 50
// spacer.style.bg_color = Color_Red
settings_btn.widget = ui_button("Settings Btn")
settings_btn.text = str_intern("Settings")
settings_btn.style.flags = {
// .Scale_Width_By_Height_Ratio,
.Fixed_Width
}
settings_btn.style.size.min.x = 100
if settings_btn.pressed {
settings_btn.is_open = true
}
spacer = ui_spacer("Menu Bar: End Spacer")
spacer.style.anchor.ratio.x = 1.0
// spacer.style.bg_color = Color_Red
}
}
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ui_screen_settings_menu :: proc()
{
profile("Settings Menu")
using state := get_state()
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using state.screen_ui
if menu_bar.settings_btn.pressed || ! menu_bar.settings_btn.is_open do return
using settings_menu
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if size.x < min_size.x do size.x = min_size.x
if size.y < min_size.y do size.y = min_size.y
container = ui_vbox_begin( .Top_To_Bottom, "Settings Menu", {.Mouse_Clickable})
{
using container
style.flags = {
// .Origin_At_Anchor_Center
}
style.pos = pos
style.alignment = { 0.5, 0.5 }
style.bg_color = Color_BG_Panel_Translucent
style.size = range2( size, {})
}
ui_parent(container)
{
ui_theme_via_style({
bg_color = Color_Transparent,
font = default_font,
text_color = Color_White,
layout = { font_size = 16 },
})
ui_style_theme_ref().hot.bg_color = Color_Blue
frame_bar := ui_hbox_begin(.Left_To_Right, "Settings Menu: Frame Bar", { .Mouse_Clickable, .Focusable, .Click_To_Focus })
{
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frame_bar.style.bg_color = Color_BG_Panel
frame_bar.style.flags = {.Fixed_Height}
frame_bar.style.alignment = { 0, 0 }
frame_bar.style.size.min.y = 50
if frame_bar.active {
pos += input.mouse.delta
}
ui_parent(frame_bar)
title := ui_text("Settings Menu: Title", str_intern("Settings Menu"), {.Disabled})
{
using title
style.margins = { 0, 0, 15, 0}
style.text_alignment = {0 , 0.5}
style.anchor.ratio.x = 1.0
}
ui_style_theme(ui_style_theme_peek())
theme := ui_style_theme_ref()
theme.default.bg_color = Color_GreyRed
theme.hot. bg_color = Color_Red
close_btn := ui_button("Settings Menu: Close Btn")
{
using close_btn
text = str_intern("close")
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style.flags = {.Fixed_Width}
style.size.min = {50, 0}
style.text_alignment = {0.5, 0.5}
style.anchor.ratio.x = 1.0
if close_btn.pressed {
menu_bar.settings_btn.is_open = false
}
}
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ui_hbox_end(frame_bar)//, & size.x)
}
spacer := ui_spacer("Settings Menu: Spacer")
spacer.style.anchor.ratio.y = 1.0
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ui_vbox_end(container)//, & size.y)
}
ui_resizable_handles( & container, & pos, & size )
}