SectrPrototype/code/grime_arena.odin

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/*
The default arena allocator Odin provides does fragmented resizes even for the last most allocated block getting resized.
This is an alternative to alleviates that.
*/
package sectr
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import "core:mem"
// Initialize a sub-section of our virtual memory as a sub-arena
sub_arena_init :: proc( address : ^byte, size : int ) -> ( ^ Arena) {
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Arena :: mem.Arena
arena_size :: size_of( Arena)
sub_arena := cast( ^ Arena ) address
mem_slice := slice_ptr( ptr_offset( address, arena_size), size )
arena_init( sub_arena, mem_slice )
return sub_arena
}
// TODO(Ed) : Once this is done (ArenaFixed), rename to just Arena as we're not going to use the core implementation
ArenaFixedHeader :: struct {
data : []byte,
offset : uint,
peak_used : uint,
}
ArenaFixed :: struct {
using header : ^ArenaFixedHeader,
}
arena_fixed_init :: proc( backing : []byte ) -> (arena : ArenaFixed) {
header_size := size_of(ArenaFixedHeader)
verify(len(backing) >= (header_size + Kilobyte), "Attempted to init an arena with less than kilobyte of memory...")
arena.header = cast(^ArenaFixedHeader) raw_data(backing)
using arena.header
data_ptr := cast([^]byte) (cast( [^]ArenaFixedHeader) arena.header)[ 1:]
data = slice_ptr( data_ptr, len(backing) - header_size )
offset = 0
peak_used = 0
return
}
arena_fixed_allocator_proc :: proc(
allocator_data : rawptr,
mode : AllocatorMode,
size : int,
alignment : int,
old_memory : rawptr,
old_size : int,
location := #caller_location
) -> ([]byte, AllocatorError)
{
return nil, .Out_Of_Memory
}