SectrPrototype/code/engine_replay.odin

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package sectr
import "core:os"
ReplayMode :: enum {
Off,
Record,
Playback,
}
ReplayState :: struct {
loop_active : b32,
mode : ReplayMode,
active_file : os.Handle
}
replay_recording_begin :: proc( path : string )
{
if file_exists( path ) {
result := file_remove( path )
verify( result != os.ERROR_NONE, "Failed to delete replay file before beginning a new one" )
}
replay_file, open_error := file_open( path, FileFlag_ReadWrite | FileFlag_Create )
verify( open_error != os.ERROR_NONE, "Failed to create or open the replay file" )
file_seek( replay_file, 0, 0 )
replay := & Memory_App.replay
replay.active_file = replay_file
replay.mode = ReplayMode.Record
}
replay_recording_end :: proc() {
replay := & Memory_App.replay
replay.mode = ReplayMode.Off
file_seek( replay.active_file, 0, 0 )
file_close( replay.active_file )
}
replay_playback_begin :: proc( path : string )
{
verify( ! file_exists( path ), "Failed to find replay file" )
replay_file, open_error := file_open( path, FileFlag_ReadWrite | FileFlag_Create )
verify( open_error != os.ERROR_NONE, "Failed to create or open the replay file" )
file_seek( replay_file, 0, 0 )
replay := & Memory_App.replay
replay.active_file = replay_file
replay.mode = ReplayMode.Playback
}
replay_playback_end :: proc() {
input := get_state().input
replay := & Memory_App.replay
replay.mode = ReplayMode.Off
file_seek( replay.active_file, 0, 0 )
file_close( replay.active_file )
}