Files
Odin/vendor/wgpu/sdl3glue/glue_windows.odin
T
2025-02-12 15:06:22 -08:00

30 lines
727 B
Odin

package wgpu_sdl3_glue
import win "core:sys/windows"
import "vendor:sdl3"
import "vendor:wgpu"
GetSurface :: proc(instance: wgpu.Instance, window: ^sdl3.Window) -> wgpu.Surface {
hwnd := sdl3.GetPointerProperty(
sdl3.GetWindowProperties(window),
sdl3.PROP_WINDOW_WIN32_HWND_POINTER,
nil,
)
hinstance := sdl3.GetPointerProperty(
sdl3.GetWindowProperties(window),
sdl3.PROP_WINDOW_WIN32_INSTANCE_POINTER,
nil,
)
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor {
nextInChain = &wgpu.SurfaceDescriptorFromWindowsHWND {
chain = wgpu.ChainedStruct{sType = .SurfaceDescriptorFromWindowsHWND},
hinstance = hinstance,
hwnd = hwnd,
},
},
)
}