Files
Odin/code/old_demos/demo001.odin
T
2017-04-02 22:03:52 +01:00

338 lines
5.3 KiB
Odin

#import "fmt.odin";
#import "os.odin";
#import "mem.odin";
// #import "http_test.odin" as ht;
// #import "game.odin" as game;
// #import "punity.odin" as pn;
main :: proc() {
struct_padding();
bounds_checking();
type_introspection();
any_type();
crazy_introspection();
namespaces_and_files();
miscellany();
/*
ht.run();
game.run();
{
init :: proc(c: ^pn.Core) {}
step :: proc(c: ^pn.Core) {}
pn.run(init, step);
}
*/
}
struct_padding :: proc() {
{
A :: struct {
a: u8,
b: u32,
c: u16,
}
B :: struct {
a: [7]u8,
b: [3]u16,
c: u8,
d: u16,
}
fmt.println("size_of(A):", size_of(A));
fmt.println("size_of(B):", size_of(B));
// n.b. http://cbloomrants.blogspot.co.uk/2012/07/07-23-12-structs-are-not-what-you-want.html
}
{
A :: struct #ordered {
a: u8,
b: u32,
c: u16,
}
B :: struct #ordered {
a: [7]u8,
b: [3]u16,
c: u8,
d: u16,
}
fmt.println("size_of(A):", size_of(A));
fmt.println("size_of(B):", size_of(B));
// C-style structure layout
}
{
A :: struct #packed {
a: u8,
b: u32,
c: u16,
}
B :: struct #packed {
a: [7]u8,
b: [3]u16,
c: u8,
d: u16,
}
fmt.println("size_of(A):", size_of(A));
fmt.println("size_of(B):", size_of(B));
// Useful for explicit layout
}
// Member sorting by priority
// Alignment desc.
// Size desc.
// source order asc.
/*
A :: struct {
a: u8
b: u32
c: u16
}
B :: struct {
a: [7]u8
b: [3]u16
c: u8
d: u16
}
Equivalent too
A :: struct #ordered {
b: u32
c: u16
a: u8
}
B :: struct #ordered {
b: [3]u16
d: u16
a: [7]u8
c: u8
}
*/
}
bounds_checking :: proc() {
x: [4]int;
// x[-1] = 0; // Compile Time
// x[4] = 0; // Compile Time
{
a, b := -1, 4;
// x[a] = 0; // Runtime Time
// x[b] = 0; // Runtime Time
}
// Works for arrays, strings, slices, and related procedures & operations
{
base: [10]int;
s := base[2..6];
a, b := -1, 6;
#no_bounds_check {
s[a] = 0;
// #bounds_check s[b] = 0;
}
#no_bounds_check
if s[a] == 0 {
// Do whatever
}
// Bounds checking can be toggled explicit
// on a per statement basis.
// _any statement_
}
}
type_introspection :: proc() {
{
info: ^Type_Info;
x: int;
info = type_info(int); // by type
info = type_info_of_val(x); // by value
// See: runtime.odin
match i in info {
case Type_Info.Integer:
fmt.println("integer!");
case Type_Info.Float:
fmt.println("float!");
default:
fmt.println("potato!");
}
// Unsafe cast
integer_info := cast(^Type_Info.Integer)cast(rawptr)info;
}
{
Vector2 :: struct { x, y: f32 }
Vector3 :: struct { x, y, z: f32 }
v1: Vector2;
v2: Vector3;
v3: Vector3;
t1 := type_info_of_val(v1);
t2 := type_info_of_val(v2);
t3 := type_info_of_val(v3);
fmt.println();
fmt.print("Type of v1 is:\n\t", t1);
fmt.println();
fmt.print("Type of v2 is:\n\t", t2);
fmt.println("\n");
fmt.println("t1 == t2:", t1 == t2);
fmt.println("t2 == t3:", t2 == t3);
}
}
any_type :: proc() {
a: any;
x: int = 123;
y: f64 = 6.28;
z: string = "Yo-Yo Ma";
// All types can be implicit cast to `any`
a = x;
a = y;
a = z;
a = a; // This the "identity" type, it doesn't get converted
a = 123; // Literals are copied onto the stack first
// any has two members
// data - rawptr to the data
// type_info - pointer to the type info
fmt.println(x, y, z);
// See: fmt.odin
// For variadic any procedures in action
}
crazy_introspection :: proc() {
{
Fruit :: enum {
APPLE,
BANANA,
GRAPE,
MELON,
PEACH,
TOMATO,
}
s: string;
// s = enum_to_string(Fruit.PEACH);
fmt.println(s);
f := Fruit.GRAPE;
// s = enum_to_string(f);
fmt.println(s);
fmt.println(f);
// See: runtime.odin
}
{
// NOTE(bill): This is not safe code and I would not recommend this at all
// I'd recommend you use `match type` to get the subtype rather than
// casting pointers
Fruit :: enum {
APPLE,
BANANA,
GRAPE,
MELON,
PEACH,
TOMATO,
}
fruit_ti := type_info(Fruit);
name := (union_cast(^Type_Info.Named)fruit_ti).name; // Unsafe casts
info, _ := union_cast(^Type_Info.Enum)type_info_base(fruit_ti); // Unsafe casts
fmt.printf("%s :: enum %T {\n", name, info.base);
for i := 0; i < len(info.values); i++ {
fmt.printf("\t%s\t= %v,\n", info.names[i], info.values[i]);
}
fmt.printf("}\n");
// NOTE(bill): look at that type-safe printf!
}
{
Vector3 :: struct {x, y, z: f32}
a := Vector3{x = 1, y = 4, z = 9};
fmt.println(a);
b := Vector3{x = 9, y = 3, z = 1};
fmt.println(b);
// NOTE(bill): See fmt.odin
}
// n.b. This pretty much "solves" serialization (to strings)
}
// #import "test.odin"
namespaces_and_files :: proc() {
// test.thing()
// test.format.println()
// test.println()
/*
// Non-exporting import
#import "file.odin"
#import "file.odin" as file
#import "file.odin" as .
#import "file.odin" as _
// Exporting import
#include "file.odin"
*/
// Talk about scope rules and diagram
}
miscellany :: proc() {
/*
win32 `__imp__` prefix
#dll_import
#dll_export
Change exported name/symbol for linking
#link_name
Custom calling conventions
#stdcall
#fastcall
Runtime stuff
#shared_global_scope
*/
// assert(false)
// compile_assert(false)
// panic("Panic message goes here")
}