Files
Odin/examples/demo.odin
T
2016-09-03 18:18:45 +01:00

24 lines
314 B
Odin

// Demo 001
#load "basic.odin"
#load "game.odin"
main :: proc() {
Entity :: type union {
FROG: struct {
jump_height: f32
}
HELICOPTER: struct {
weight: f32
blade_code: int
}
}
e: Entity
f: Entity = Entity.FROG{1};
h: Entity = Entity.HELICOPTER{123, 4};
}
nl :: proc() { print_nl() }