Files
Odin/core/container/bit_array/bit_array.odin
T
Andrea Piseri bff3426d25 Fix leak in core:container/bit_array
calling `clear` on a `bit_array` no longer leaks the previous
allocation, instead it sets all bits to `false` preserving the same
backing dynamic array.
2022-03-06 10:21:46 +01:00

236 lines
6.0 KiB
Odin

package dynamic_bit_array
import "core:intrinsics"
import "core:mem"
/*
Note that these constants are dependent on the backing being a u64.
*/
@(private="file")
INDEX_SHIFT :: 6
@(private="file")
INDEX_MASK :: 63
@(private="file")
NUM_BITS :: 64
Bit_Array :: struct {
bits: [dynamic]u64,
bias: int,
max_index: int,
}
Bit_Array_Iterator :: struct {
array: ^Bit_Array,
word_idx: int,
bit_idx: uint,
}
/*
In:
- ba: ^Bit_Array - the array to iterate over
Out:
- it: ^Bit_Array_Iterator - the iterator that holds iteration state
*/
make_iterator :: proc (ba: ^Bit_Array) -> (it: Bit_Array_Iterator) {
return Bit_Array_Iterator { array = ba }
}
/*
In:
- it: ^Bit_Array_Iterator - the iterator struct that holds the state.
Out:
- set: bool - the state of the bit at `index`
- index: int - the next bit of the Bit_Array referenced by `it`.
- ok: bool - `true` if the iterator returned a valid index,
`false` if there were no more bits
*/
iterate_by_all :: proc (it: ^Bit_Array_Iterator) -> (set: bool, index: int, ok: bool) {
index = it.word_idx * NUM_BITS + int(it.bit_idx) + it.array.bias
if index > it.array.max_index { return false, 0, false }
word := it.array.bits[it.word_idx] if len(it.array.bits) > it.word_idx else 0
set = (word >> it.bit_idx & 1) == 1
it.bit_idx += 1
if it.bit_idx >= NUM_BITS {
it.bit_idx = 0
it.word_idx += 1
}
return set, index, true
}
/*
In:
- it: ^Bit_Array_Iterator - the iterator struct that holds the state.
Out:
- index: int - the next set bit of the Bit_Array referenced by `it`.
- ok: bool - `true` if the iterator returned a valid index,
`false` if there were no more bits set
*/
iterate_by_set :: proc (it: ^Bit_Array_Iterator) -> (index: int, ok: bool) {
return iterate_internal_(it, true)
}
/*
In:
- it: ^Bit_Array_Iterator - the iterator struct that holds the state.
Out:
- index: int - the next unset bit of the Bit_Array referenced by `it`.
- ok: bool - `true` if the iterator returned a valid index,
`false` if there were no more unset bits
*/
iterate_by_unset:: proc (it: ^Bit_Array_Iterator) -> (index: int, ok: bool) {
return iterate_internal_(it, false)
}
@(private="file")
iterate_internal_ :: proc (it: ^Bit_Array_Iterator, $ITERATE_SET_BITS: bool) -> (index: int, ok: bool) {
word := it.array.bits[it.word_idx] if len(it.array.bits) > it.word_idx else 0
when ! ITERATE_SET_BITS { word = ~word }
// if the word is empty or we have already gone over all the bits in it,
// b.bit_idx is greater than the index of any set bit in the word,
// meaning that word >> b.bit_idx == 0.
for it.word_idx < len(it.array.bits) && word >> it.bit_idx == 0 {
it.word_idx += 1
it.bit_idx = 0
word = it.array.bits[it.word_idx] if len(it.array.bits) > it.word_idx else 0
when ! ITERATE_SET_BITS { word = ~word }
}
// if we are iterating the set bits, reaching the end of the array means we have no more bits to check
when ITERATE_SET_BITS {
if it.word_idx >= len(it.array.bits) {
return 0, false
}
}
// reaching here means that the word has some set bits
it.bit_idx += uint(intrinsics.count_trailing_zeros(word >> it.bit_idx))
index = it.word_idx * NUM_BITS + int(it.bit_idx) + it.array.bias
it.bit_idx += 1
if it.bit_idx >= NUM_BITS {
it.bit_idx = 0
it.word_idx += 1
}
return index, index <= it.array.max_index
}
/*
In:
- ba: ^Bit_Array - a pointer to the Bit Array
- index: The bit index. Can be an enum member.
Out:
- res: The bit you're interested in.
- ok: Whether the index was valid. Returns `false` if the index is smaller than the bias.
The `ok` return value may be ignored.
*/
get :: proc(ba: ^Bit_Array, #any_int index: uint, allocator := context.allocator) -> (res: bool, ok: bool) {
idx := int(index) - ba.bias
if ba == nil || int(index) < ba.bias { return false, false }
context.allocator = allocator
leg_index := idx >> INDEX_SHIFT
bit_index := idx & INDEX_MASK
/*
If we `get` a bit that doesn't fit in the Bit Array, it's naturally `false`.
This early-out prevents unnecessary resizing.
*/
if leg_index + 1 > len(ba.bits) { return false, true }
val := u64(1 << uint(bit_index))
res = ba.bits[leg_index] & val == val
return res, true
}
/*
In:
- ba: ^Bit_Array - a pointer to the Bit Array
- index: The bit index. Can be an enum member.
Out:
- ok: Whether or not we managed to set requested bit.
`set` automatically resizes the Bit Array to accommodate the requested index if needed.
*/
set :: proc(ba: ^Bit_Array, #any_int index: uint, allocator := context.allocator) -> (ok: bool) {
idx := int(index) - ba.bias
if ba == nil || int(index) < ba.bias { return false }
context.allocator = allocator
leg_index := idx >> INDEX_SHIFT
bit_index := idx & INDEX_MASK
resize_if_needed(ba, leg_index) or_return
ba.max_index = max(idx, ba.max_index)
ba.bits[leg_index] |= 1 << uint(bit_index)
return true
}
/*
A helper function to create a Bit Array with optional bias, in case your smallest index is non-zero (including negative).
*/
create :: proc(max_index: int, min_index := 0, allocator := context.allocator) -> (res: Bit_Array, ok: bool) #optional_ok {
context.allocator = allocator
size_in_bits := max_index - min_index
if size_in_bits < 1 { return {}, false }
legs := size_in_bits >> INDEX_SHIFT
res = Bit_Array{
bias = min_index,
max_index = max_index,
}
return res, resize_if_needed(&res, legs)
}
/*
Sets all bits to `false`.
*/
clear :: proc(ba: ^Bit_Array) {
if ba == nil { return }
mem.zero_slice(ba.bits[:])
}
/*
Releases the memory used by the Bit Array.
*/
destroy :: proc(ba: ^Bit_Array) {
if ba == nil { return }
delete(ba.bits)
}
/*
Resizes the Bit Array. For internal use.
If you want to reserve the memory for a given-sized Bit Array up front, you can use `create`.
*/
@(private="file")
resize_if_needed :: proc(ba: ^Bit_Array, legs: int, allocator := context.allocator) -> (ok: bool) {
if ba == nil { return false }
context.allocator = allocator
if legs + 1 > len(ba.bits) {
resize(&ba.bits, legs + 1)
}
return len(ba.bits) > legs
}