mirror of
https://github.com/Ed94/Odin.git
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228 lines
6.9 KiB
Odin
228 lines
6.9 KiB
Odin
package test
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import "core:fmt"
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import refl "core:reflect"
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main :: proc() {
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// This test recreates how I discovered the bug
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// I've copy-pasted some code from a project I'm working on
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// This will evaluate to false
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should_be_true := refl.enum_value_has_name(Scancode.NUM_LOCK)
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fmt.printfln("Should be true. Got %v.", should_be_true)
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}
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/*
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Scancodes for Win32 keyboard input:
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https://learn.microsoft.com/en-us/windows/win32/inputdev/about-keyboard-input#scan-codes
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Win32 scancodes are derived from PS/2 Set 1 scancodes.
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Win32 scancodes are 2 bytes, but PS/2 Set 1 contains scancodes longer than 2 bytes.
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Win32 invents its own 2 byte scancodes to replace these long scancodes.
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(E.g. Print Screen is 0xE02AE037 in PS/2 Set 1, but is 0xE037 in Win32.)
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Table of Win32 scancodes: https://learn.microsoft.com/en-us/windows/win32/inputdev/about-keyboard-input#scan-codes
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⚠️ WARNING: Some keys sort of share the same scancode due to new and legacy scancode definitions.
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For some reason, Microsoft uses different scancodes in the context of keyboard messages (WM_KEYDOWN, and everything else in this
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list: https://learn.microsoft.com/en-us/windows/win32/inputdev/keyboard-input-notifications). I call these "legacy scancodes."
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E.g. Num Lock's scancode is 0xE045 in the context of WM_KEYDOWN, but MapVirtualKeyW(VK_NUMLOCK) returns 0x45.
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This causes multiple physical keys to share the same scancode.
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E.g. Num Lock's new scancode is 0x45, but Pause's legacy scancode is also 0x45.
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But so long as you strictly use new scancodes are strictly use legacy scancodes, no physical keys will share a scancode.
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Thanks Microsoft... >:^(
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⚠️ WARNING: There are still other edge cases: some physical keys have multiple scancodes, some scancodes are over 2 bytes, etc.
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All such edge cases are commented next to the relevant enum value definitions.
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Again, thanks Microsoft... >:^(
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*/
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Scancode :: enum u16 {
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POWER_DOWN = 0xE05E,
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SLEEP = 0xE05F,
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WAKE_UP = 0xE063,
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ERROR_ROLL_OVER = 0xFF,
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A = 0x1E,
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B = 0x30,
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C = 0x2E,
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D = 0x20,
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E = 0x12,
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F = 0x21,
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G = 0x22,
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H = 0x23,
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I = 0x17,
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J = 0x24,
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K = 0x25,
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L = 0x26,
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M = 0x32,
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N = 0x31,
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O = 0x18,
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P = 0x19,
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Q = 0x10,
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R = 0x13,
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S = 0x1F,
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T = 0x14,
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U = 0x16,
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V = 0x2F,
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W = 0x11,
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X = 0x2D,
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Y = 0x15,
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Z = 0x2C,
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_1 = 0x02,
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_2 = 0x03,
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_3 = 0x04,
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_4 = 0x05,
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_5 = 0x06,
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_6 = 0x07,
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_7 = 0x08,
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_8 = 0x09,
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_9 = 0x0A,
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_0 = 0x0B,
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ENTER = 0x1C,
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ESCAPE = 0x01,
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DELETE = 0x0E,
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TAB = 0x0F,
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SPACEBAR = 0x39,
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MINUS = 0x0C,
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EQUALS = 0x0D,
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L_BRACE = 0x1A,
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R_BRACE = 0x1B,
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BACKSLASH = 0x2B,
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NON_US_HASH = 0x2B,
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SEMICOLON = 0x27,
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APOSTROPHE = 0x28,
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GRAVE_ACCENT = 0x29,
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COMMA = 0x33,
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PERIOD = 0x34,
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FORWARD_SLASH = 0x35,
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CAPS_LOCK = 0x3A,
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F1 = 0x3B,
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F2 = 0x3C,
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F3 = 0x3D,
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F4 = 0x3E,
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F5 = 0x3F,
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F6 = 0x40,
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F7 = 0x41,
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F8 = 0x42,
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F9 = 0x43,
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F10 = 0x44,
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F11 = 0x57,
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F12 = 0x58,
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// These are all the same physical key
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// Windows maps Print Screen and Sys Rq to system-level shortcuts, so by default, WM_KEYDOWN does not report Print Screen or Sys Rq
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PRINT_SCREEN = 0xE037,
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PRINT_SCREEN_SYS_RQ = 0x54, // Alt + PrintScreen
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SCROLL_LOCK = 0x46,
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// These are all the same physical key
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PAUSE = 0xE11D, // NOT used by legacy keyboard messages
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// Win32 scancodes are 2 bytes, the documentation says Pause's scancode is 0xE11D45, which is 3 bytes???
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// MapVirtualKeyW(VK_PAUSE) returns 0xE11D, so we're just gonna use that
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PAUSE_BREAK = 0xE046, // Ctrl + Pause
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PAUSE_LEGACY = 0x45, // ONLY used by legacy keyboard messages
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INSERT = 0xE052,
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HOME = 0xE047,
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PAGE_UP = 0xE049,
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DELETE_FORWARD = 0xE053,
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END = 0xE04F,
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PAGE_DOWN = 0xE051,
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RIGHT_ARROW = 0xE04D,
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LEFT_ARROW = 0xE04B,
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DOWN_ARROW = 0xE050,
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UP_ARROW = 0xE048,
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// These are all the same physical key
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NUM_LOCK = 0x45, // NOT used by legacy keyboard messages
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NUM_LOCK_LEGACY = 0xE045, // ONLY used by legacy keyboard messages
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KEYPAD_FORWARD_SLASH = 0xE035,
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KEYPAD_STAR = 0x37,
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KEYPAD_DASH = 0x4A,
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KEYPAD_PLUS = 0x4E,
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KEYPAD_ENTER = 0xE01C,
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KEYPAD_1 = 0x4F,
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KEYPAD_2 = 0x50,
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KEYPAD_3 = 0x51,
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KEYPAD_4 = 0x4B,
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KEYPAD_5 = 0x4C,
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KEYPAD_6 = 0x4D,
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KEYPAD_7 = 0x47,
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KEYPAD_8 = 0x48,
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KEYPAD_9 = 0x49,
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KEYPAD_0 = 0x52,
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KEYPAD_PERIOD = 0x53,
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NON_US_BACKSLASH = 0x56,
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APPLICATION = 0xE05D,
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POWER = 0xE05E,
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KEYPAD_EQUALS = 0x59,
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F13 = 0x64,
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F14 = 0x65,
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F15 = 0x66,
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F16 = 0x67,
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F17 = 0x68,
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F18 = 0x69,
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F19 = 0x6A,
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F20 = 0x6B,
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F21 = 0x6C,
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F22 = 0x6D,
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F23 = 0x6E,
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F24 = 0x76,
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KEYPAD_COMMA = 0x7E, // on Brazilian keyboards
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INTERNATIONAL_1 = 0x73, // on Brazilian and Japanese keyboards
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INTERNATIONAL_2 = 0x70, // on Japanese keyboards
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INTERNATIONAL_3 = 0x7D, // on Japanese keyboards
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INTERNATIONAL_4 = 0x79, // on Japanese keyboards
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INTERNATIONAL_5 = 0x7B, // on Japanese keyboards
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INTERNATIONAL_6 = 0x5C,
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// These are all the same physical key
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LANG_1 = 0x72, // key release event only, NOT used by legacy keyboard messages
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LANG_1_LEGACY = 0xF2, // key release event only, ONLY used by legacy keyboard messages
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// These are all the same physical key
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LANG_2 = 0x71, // key release event only, NOT used by legacy keyboard messages
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LANG_2_LEGACY = 0xF1, // key release event only, ONLY used by legacy keyboard messages
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LANG3 = 0x78,
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LANG4 = 0x77,
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LANG5 = 0x76,
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L_CONTROL = 0x1D,
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L_SHIFT = 0x2A,
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L_ALT = 0x38,
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L_GUI = 0xE05B,
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R_CONTROL = 0xE01D,
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R_SHIFT = 0x36,
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R_ALT = 0xE038,
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R_GUI = 0xE05C,
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NEXT_TRACK = 0xE019,
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PREVIOUS_TRACK = 0xE010,
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STOP = 0xE024,
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PLAY_PAUSE = 0xE022,
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MUTE = 0xE020,
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VOLUME_INCREMENT = 0xE030,
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VOLUME_DECREMENT = 0xE02E,
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// AL stands for "application launch"
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AL_CONSUMER_CONTROL_CONFIGURATION = 0xE06D,
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AL_EMAIL_READER = 0xE06C,
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AL_CALCULATOR = 0xE021,
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AL_LOCAL_MACHINE_BROWSER = 0xE06B,
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// AC stands for "application control"
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AC_SEARCH = 0xE065,
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AC_HOME = 0xE032,
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AC_BACK = 0xE06A,
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AC_FORWARD = 0xE069,
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AC_STOP = 0xE068,
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AC_REFRESH = 0xE067,
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AC_BOOKMARKS = 0xE066,
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}
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