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200 lines
6.1 KiB
Odin
200 lines
6.1 KiB
Odin
package uuid
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import "core:math/rand"
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import "core:mem"
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import "core:time"
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/*
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Generate a version 1 UUID.
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Inputs:
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- clock_seq: The clock sequence, a number which must be initialized to a random number once in the lifetime of a system.
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- node: An optional 48-bit spatially unique identifier, specified to be the IEEE 802 address of the system.
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If one is not provided or available, 48 bits of random state will take its place.
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Returns:
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- result: The generated UUID.
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*/
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generate_v1 :: proc(clock_seq: u16, node: Maybe([6]u8) = nil) -> (result: Identifier) {
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assert(clock_seq <= 0x3FFF, "The clock sequence can only hold 14 bits of data; no number greater than 16,383.")
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unix_time_in_hns_intervals := time.to_unix_nanoseconds(time.now()) / 100
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timestamp := cast(u64le)(HNS_INTERVALS_BETWEEN_GREG_AND_UNIX + unix_time_in_hns_intervals)
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timestamp_octets := transmute([8]u8)timestamp
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result[0] = timestamp_octets[0]
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result[1] = timestamp_octets[1]
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result[2] = timestamp_octets[2]
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result[3] = timestamp_octets[3]
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result[4] = timestamp_octets[4]
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result[5] = timestamp_octets[5]
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result[6] = timestamp_octets[6] >> 4
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result[7] = timestamp_octets[6] << 4 | timestamp_octets[7]
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if realized_node, ok := node.?; ok {
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mutable_node := realized_node
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mem.copy_non_overlapping(&result[10], &mutable_node[0], 6)
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} else {
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bytes_generated := rand.read(result[10:])
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assert(bytes_generated == 6, "RNG failed to generate 6 bytes for UUID v1.")
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}
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result[VERSION_BYTE_INDEX] |= 0x10
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result[VARIANT_BYTE_INDEX] |= 0x80
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result[8] |= cast(u8)(clock_seq & 0x3F00 >> 8)
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result[9] = cast(u8)clock_seq
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return
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}
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/*
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Generate a version 4 UUID.
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This UUID will be pseudorandom, save for 6 pre-determined version and variant bits.
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Returns:
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- result: The generated UUID.
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*/
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generate_v4 :: proc() -> (result: Identifier) {
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bytes_generated := rand.read(result[:])
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assert(bytes_generated == 16, "RNG failed to generate 16 bytes for UUID v4.")
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result[VERSION_BYTE_INDEX] &= 0x0F
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result[VERSION_BYTE_INDEX] |= 0x40
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result[VARIANT_BYTE_INDEX] &= 0x3F
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result[VARIANT_BYTE_INDEX] |= 0x80
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return
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}
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/*
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Generate a version 6 UUID.
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Inputs:
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- clock_seq: The clock sequence from version 1, now made optional.
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If unspecified, it will be replaced with random bits.
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- node: An optional 48-bit spatially unique identifier, specified to be the IEEE 802 address of the system.
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If one is not provided or available, 48 bits of random state will take its place.
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Returns:
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- result: The generated UUID.
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*/
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generate_v6 :: proc(clock_seq: Maybe(u16) = nil, node: Maybe([6]u8) = nil) -> (result: Identifier) {
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unix_time_in_hns_intervals := time.to_unix_nanoseconds(time.now()) / 100
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timestamp := cast(u128be)(HNS_INTERVALS_BETWEEN_GREG_AND_UNIX + unix_time_in_hns_intervals)
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result |= transmute(Identifier)(timestamp & 0x0FFFFFFF_FFFFF000 << 68)
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result |= transmute(Identifier)(timestamp & 0x00000000_00000FFF << 64)
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if realized_clock_seq, ok := clock_seq.?; ok {
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assert(realized_clock_seq <= 0x3FFF, "The clock sequence can only hold 14 bits of data, therefore no number greater than 16,383.")
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result[8] |= cast(u8)(realized_clock_seq & 0x3F00 >> 8)
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result[9] = cast(u8)realized_clock_seq
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} else {
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temporary: [2]u8
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bytes_generated := rand.read(temporary[:])
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assert(bytes_generated == 2, "RNG failed to generate 2 bytes for UUID v1.")
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result[8] |= cast(u8)temporary[0] & 0x3F
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result[9] = cast(u8)temporary[1]
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}
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if realized_node, ok := node.?; ok {
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mutable_node := realized_node
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mem.copy_non_overlapping(&result[10], &mutable_node[0], 6)
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} else {
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bytes_generated := rand.read(result[10:])
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assert(bytes_generated == 6, "RNG failed to generate 6 bytes for UUID v1.")
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}
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result[VERSION_BYTE_INDEX] |= 0x60
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result[VARIANT_BYTE_INDEX] |= 0x80
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return
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}
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/*
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Generate a version 7 UUID.
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This UUID will be pseudorandom, save for 6 pre-determined version and variant
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bits and a 48 bit timestamp.
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It is designed with time-based sorting in mind, such as for database usage, as
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the highest bits are allocated from the timestamp of when it is created.
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Returns:
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- result: The generated UUID.
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*/
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generate_v7 :: proc() -> (result: Identifier) {
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unix_time_in_milliseconds := time.to_unix_nanoseconds(time.now()) / 1e6
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temporary := cast(u128be)unix_time_in_milliseconds << VERSION_7_TIME_SHIFT
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bytes_generated := rand.read(result[6:])
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assert(bytes_generated == 10, "RNG failed to generate 10 bytes for UUID v7.")
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result |= transmute(Identifier)temporary
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result[VERSION_BYTE_INDEX] &= 0x0F
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result[VERSION_BYTE_INDEX] |= 0x70
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result[VARIANT_BYTE_INDEX] &= 0x3F
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result[VARIANT_BYTE_INDEX] |= 0x80
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return
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}
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/*
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Generate a version 7 UUID with an incremented counter.
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This UUID will be pseudorandom, save for 6 pre-determined version and variant
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bits, a 48 bit timestamp, and 12 bits of counter state.
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It is designed with time-based sorting in mind, such as for database usage, as
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the highest bits are allocated from the timestamp of when it is created.
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This procedure is preferable if you are generating hundreds or thousands of
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UUIDs as a batch within the span of a millisecond. Do note that the counter
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only has 12 bits of state, thus `counter` cannot exceed the number 4,095.
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Example:
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import "core:uuid"
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// Create a batch of UUIDs all at once.
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batch: [dynamic]uuid.Identifier
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for i: u16 = 0; i < 1000; i += 1 {
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my_uuid := uuid.generate_v7_counter(i)
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append(&batch, my_uuid)
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}
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Inputs:
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- counter: A 12-bit value, incremented each time a UUID is generated in a batch.
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Returns:
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- result: The generated UUID.
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*/
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generate_v7_counter :: proc(counter: u16) -> (result: Identifier) {
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assert(counter <= 0x0fff, "This implementation of the version 7 UUID does not support counters in excess of 12 bits (4,095).")
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unix_time_in_milliseconds := time.to_unix_nanoseconds(time.now()) / 1e6
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temporary := cast(u128be)unix_time_in_milliseconds << VERSION_7_TIME_SHIFT
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temporary |= cast(u128be)counter << VERSION_7_COUNTER_SHIFT
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bytes_generated := rand.read(result[8:])
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assert(bytes_generated == 8, "RNG failed to generate 8 bytes for UUID v7.")
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result |= transmute(Identifier)temporary
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result[VERSION_BYTE_INDEX] &= 0x0F
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result[VERSION_BYTE_INDEX] |= 0x70
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result[VARIANT_BYTE_INDEX] &= 0x3F
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result[VARIANT_BYTE_INDEX] |= 0x80
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return
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}
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