Files
Odin/core/mem.odin
T
Ginger Bill 70f3361a34 Bug Fixes: some assertions; variable inits;
Remove some dead code
2016-09-24 22:55:17 +01:00

150 lines
3.2 KiB
Odin

#import "fmt.odin"
#import "os.odin"
kilobytes :: proc(x: int) -> int #inline { return (x) * 1024 }
megabytes :: proc(x: int) -> int #inline { return kilobytes(x) * 1024 }
gigabytes :: proc(x: int) -> int #inline { return gigabytes(x) * 1024 }
terabytes :: proc(x: int) -> int #inline { return terabytes(x) * 1024 }
is_power_of_two :: proc(x: int) -> bool {
if x <= 0 {
return false
}
return (x & (x-1)) == 0
}
align_forward :: proc(ptr: rawptr, align: int) -> rawptr {
assert(is_power_of_two(align))
a := align as uint
p := ptr as uint
modulo := p & (a-1)
if modulo != 0 {
p += a - modulo
}
return p as rawptr
}
AllocationHeader :: struct {
size: int
}
allocation_header_fill :: proc(header: ^AllocationHeader, data: rawptr, size: int) {
header.size = size
ptr := ptr_offset(header, 1) as ^int
for i := 0; ptr as rawptr < data; i++ {
ptr_offset(ptr, i)^ = -1
}
}
allocation_header :: proc(data: rawptr) -> ^AllocationHeader {
p := data as ^int
for ptr_offset(p, -1)^ == -1 {
p = ptr_offset(p, -1)
}
return ptr_offset(p as ^AllocationHeader, -1)
}
// Custom allocators
Arena :: struct {
backing: Allocator
memory: []u8
temp_count: int
}
Temp_Arena_Memory :: struct {
arena: ^Arena
original_count: int
}
init_arena_from_memory :: proc(using a: ^Arena, data: []byte) {
backing = Allocator{}
memory = data[:0]
temp_count = 0
}
init_arena_from_context :: proc(using a: ^Arena, size: int) {
backing = current_context().allocator
memory = new_slice(u8, 0, size)
temp_count = 0
}
init_sub_arena :: proc(sub, parent: ^Arena, size: int) {
push_allocator arena_allocator(parent) {
init_arena_from_context(sub, size)
}
}
free_arena :: proc(using a: ^Arena) {
if backing.procedure != null {
push_allocator backing {
free(memory.data)
memory = memory[0:0:0]
}
}
}
arena_allocator :: proc(arena: ^Arena) -> Allocator {
return Allocator{
procedure = arena_allocator_proc,
data = arena,
}
}
arena_allocator_proc :: proc(allocator_data: rawptr, mode: Allocator.Mode,
size, alignment: int,
old_memory: rawptr, old_size: int, flags: u64) -> rawptr {
arena := allocator_data as ^Arena
using Allocator.Mode
match mode {
case ALLOC:
total_size := size + alignment
if arena.memory.count + total_size > arena.memory.capacity {
fmt.fprintln(os.stderr, "Arena out of memory")
return null
}
#no_bounds_check end := ^arena.memory[arena.memory.count]
ptr := align_forward(end, alignment)
arena.memory.count += total_size
memory_zero(ptr, size)
return ptr
case FREE:
// NOTE(bill): Free all at once
// Use Temp_Arena_Memory if you want to free a block
case FREE_ALL:
arena.memory.count = 0
case RESIZE:
return default_resize_align(old_memory, old_size, size, alignment)
}
return null
}
begin_temp_arena_memory :: proc(a: ^Arena) -> Temp_Arena_Memory {
tmp: Temp_Arena_Memory
tmp.arena = a
tmp.original_count = a.memory.count
a.temp_count++
return tmp
}
end_temp_arena_memory :: proc(using tmp: Temp_Arena_Memory) {
assert(arena.memory.count >= original_count)
assert(arena.temp_count > 0)
arena.memory.count = original_count
arena.temp_count--
}