Files
Odin/core/os_windows.odin
T
2016-12-30 15:45:10 +00:00

282 lines
6.5 KiB
Odin

import {
win32 "sys/windows.odin";
"fmt.odin";
}
type {
Handle uint;
File_Time u64;
Error int;
}
const INVALID_HANDLE Handle = ~(0 as Handle);
const {
O_RDONLY = 0x00000;
O_WRONLY = 0x00001;
O_RDWR = 0x00002;
O_CREAT = 0x00040;
O_EXCL = 0x00080;
O_NOCTTY = 0x00100;
O_TRUNC = 0x00200;
O_NONBLOCK = 0x00800;
O_APPEND = 0x00400;
O_SYNC = 0x01000;
O_ASYNC = 0x02000;
O_CLOEXEC = 0x80000;
}
const {
ERROR_NONE Error = 0;
ERROR_FILE_NOT_FOUND Error = 2;
ERROR_PATH_NOT_FOUND Error = 3;
ERROR_ACCESS_DENIED Error = 5;
ERROR_NO_MORE_FILES Error = 18;
ERROR_HANDLE_EOF Error = 38;
ERROR_NETNAME_DELETED Error = 64;
ERROR_FILE_EXISTS Error = 80;
ERROR_BROKEN_PIPE Error = 109;
ERROR_BUFFER_OVERFLOW Error = 111;
ERROR_INSUFFICIENT_BUFFER Error = 122;
ERROR_MOD_NOT_FOUND Error = 126;
ERROR_PROC_NOT_FOUND Error = 127;
ERROR_DIR_NOT_EMPTY Error = 145;
ERROR_ALREADY_EXISTS Error = 183;
ERROR_ENVVAR_NOT_FOUND Error = 203;
ERROR_MORE_DATA Error = 234;
ERROR_OPERATION_ABORTED Error = 995;
ERROR_IO_PENDING Error = 997;
ERROR_NOT_FOUND Error = 1168;
ERROR_PRIVILEGE_NOT_HELD Error = 1314;
WSAEACCES Error = 10013;
WSAECONNRESET Error = 10054;
}
const { // Windows reserves errors >= 1<<29 for application use
ERROR_FILE_IS_PIPE Error = 1<<29 + iota;
}
proc open(path string, mode int, perm u32) -> (Handle, Error) {
using win32;
if path.count == 0 {
return INVALID_HANDLE, ERROR_FILE_NOT_FOUND;
}
var access u32;
match mode & (O_RDONLY|O_WRONLY|O_RDWR) {
case O_RDONLY: access = FILE_GENERIC_READ;
case O_WRONLY: access = FILE_GENERIC_WRITE;
case O_RDWR: access = FILE_GENERIC_READ | FILE_GENERIC_WRITE;
}
if mode&O_CREAT != 0 {
access |= FILE_GENERIC_WRITE;
}
if mode&O_APPEND != 0 {
access &~= FILE_GENERIC_WRITE;
access |= FILE_APPEND_DATA;
}
var share_mode = (FILE_SHARE_READ|FILE_SHARE_WRITE) as u32;
var sa ^SECURITY_ATTRIBUTES = nil;
var sa_inherit = SECURITY_ATTRIBUTES{length = size_of(SECURITY_ATTRIBUTES), inherit_handle = 1};
if mode&O_CLOEXEC == 0 {
sa = ^sa_inherit;
}
var create_mode u32;
match {
case mode&(O_CREAT|O_EXCL) == (O_CREAT | O_EXCL):
create_mode = CREATE_NEW;
case mode&(O_CREAT|O_TRUNC) == (O_CREAT | O_TRUNC):
create_mode = CREATE_ALWAYS;
case mode&O_CREAT == O_CREAT:
create_mode = OPEN_ALWAYS;
case mode&O_TRUNC == O_TRUNC:
create_mode = TRUNCATE_EXISTING;
default:
create_mode = OPEN_EXISTING;
}
var buf [300]byte;
copy(buf[:], path as []byte);
var handle = CreateFileA(^buf[0], access, share_mode, sa, create_mode, FILE_ATTRIBUTE_NORMAL, nil) as Handle;
if handle == INVALID_HANDLE {
return handle, ERROR_NONE;
}
var err = GetLastError();
return INVALID_HANDLE, err as Error;
}
proc close(fd Handle) {
win32.CloseHandle(fd as win32.HANDLE);
}
proc write(fd Handle, data []byte) -> (int, Error) {
var bytes_written i32;
var e = win32.WriteFile(fd as win32.HANDLE, data.data, data.count as i32, ^bytes_written, nil);
if e != 0 {
return 0, e as Error;
}
return bytes_written as int, ERROR_NONE;
}
proc read(fd Handle, data []byte) -> (int, Error) {
var bytes_read i32;
var e = win32.ReadFile(fd as win32.HANDLE, data.data, data.count as u32, ^bytes_read, nil);
if e != win32.FALSE {
var err = win32.GetLastError();
return 0, err as Error;
}
return bytes_read as int, ERROR_NONE;
}
proc seek(fd Handle, offset i64, whence int) -> (i64, Error) {
using win32;
var w u32;
match whence {
case 0: w = FILE_BEGIN;
case 1: w = FILE_CURRENT;
case 2: w = FILE_END;
}
var hi = (offset>>32) as i32;
var lo = offset as i32;
var ft = GetFileType(fd as HANDLE);
if ft == FILE_TYPE_PIPE {
return 0, ERROR_FILE_IS_PIPE;
}
var dw_ptr = SetFilePointer(fd as HANDLE, lo, ^hi, w);
if dw_ptr == INVALID_SET_FILE_POINTER {
var err = GetLastError();
return 0, err as Error;
}
return (hi as i64)<<32 + (dw_ptr as i64), ERROR_NONE;
}
// NOTE(bill): Uses startup to initialize it
var {
stdin = get_std_handle(win32.STD_INPUT_HANDLE);
stdout = get_std_handle(win32.STD_OUTPUT_HANDLE);
stderr = get_std_handle(win32.STD_ERROR_HANDLE);
}
proc get_std_handle(h int) -> Handle {
var fd = win32.GetStdHandle(h as i32);
win32.SetHandleInformation(fd, win32.HANDLE_FLAG_INHERIT, 0);
return fd as Handle;
}
proc last_write_time(fd Handle) -> File_Time {
var file_info win32.BY_HANDLE_FILE_INFORMATION;
win32.GetFileInformationByHandle(fd as win32.HANDLE, ^file_info);
var lo = file_info.last_write_time.lo as File_Time;
var hi = file_info.last_write_time.hi as File_Time;
return lo | hi << 32;
}
proc last_write_time_by_name(name string) -> File_Time {
var last_write_time win32.FILETIME;
var data win32.FILE_ATTRIBUTE_DATA;
var buf [1024]byte;
assert(buf.count > name.count);
copy(buf[:], name as []byte);
if win32.GetFileAttributesExA(^buf[0], win32.GetFileExInfoStandard, ^data) != 0 {
last_write_time = data.last_write_time;
}
var l = last_write_time.lo as File_Time;
var h = last_write_time.hi as File_Time;
return l | h << 32;
}
proc read_entire_file(name string) -> ([]byte, bool) {
var buf [300]byte;
copy(buf[:], name as []byte);
var fd, err = open(name, O_RDONLY, 0);
if err != ERROR_NONE {
return nil, false;
}
defer close(fd);
var length i64;
var file_size_ok = win32.GetFileSizeEx(fd as win32.HANDLE, ^length) != 0;
if !file_size_ok {
return nil, false;
}
var data = new_slice(u8, length);
if data.data == nil {
return nil, false;
}
var single_read_length i32;
var total_read i64;
for total_read < length {
var remaining = length - total_read;
var to_read u32;
const MAX = 1<<32-1;
if remaining <= MAX {
to_read = remaining as u32;
} else {
to_read = MAX;
}
win32.ReadFile(fd as win32.HANDLE, ^data[total_read], to_read, ^single_read_length, nil);
if single_read_length <= 0 {
free(data.data);
return nil, false;
}
total_read += single_read_length as i64;
}
return data, true;
}
proc heap_alloc(size int) -> rawptr {
return win32.HeapAlloc(win32.GetProcessHeap(), win32.HEAP_ZERO_MEMORY, size);
}
proc heap_resize(ptr rawptr, new_size int) -> rawptr {
return win32.HeapReAlloc(win32.GetProcessHeap(), win32.HEAP_ZERO_MEMORY, ptr, new_size);
}
proc heap_free(ptr rawptr) {
win32.HeapFree(win32.GetProcessHeap(), 0, ptr);
}
proc exit(code int) {
win32.ExitProcess(code as u32);
}
proc current_thread_id() -> int {
proc GetCurrentThreadId() -> u32 #foreign #dll_import
return GetCurrentThreadId() as int;
}