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https://github.com/Ed94/Odin.git
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205 lines
9.0 KiB
Odin
205 lines
9.0 KiB
Odin
package stb_image
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import "core:c"
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@(private)
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RESIZE_LIB :: (
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"../lib/stb_image_resize.lib" when ODIN_OS == .Windows
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else "../lib/stb_image_resize.a" when ODIN_OS == .Linux
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else "../lib/darwin/stb_image_resize.a" when ODIN_OS == .Darwin
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else "../lib/stb_image_resize_wasm.o" when ODIN_ARCH == .wasm32 || ODIN_ARCH == .wasm64p32
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else ""
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)
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when RESIZE_LIB != "" {
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when !#exists(RESIZE_LIB) {
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// The STB libraries are shipped with the compiler on Windows so a Windows specific message should not be needed.
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#panic("Could not find the compiled STB libraries, they can be compiled by running `make -C \"" + ODIN_ROOT + "vendor/stb/src\"`")
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}
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}
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foreign import lib {
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RESIZE_LIB when RESIZE_LIB != "" else "system:stb_image_resize",
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}
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//////////////////////////////////////////////////////////////////////////////
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//
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// Easy-to-use API:
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//
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// * "input pixels" points to an array of image data with 'num_channels' channels (e.g. RGB=3, RGBA=4)
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// * input_w is input image width (x-axis), input_h is input image height (y-axis)
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// * stride is the offset between successive rows of image data in memory, in bytes. you can
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// specify 0 to mean packed continuously in memory
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// * alpha channel is treated identically to other channels.
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// * colorspace is linear or sRGB as specified by function name
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// * returned result is 1 for success or 0 in case of an error.
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// * Memory required grows approximately linearly with input and output size, but with
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// discontinuities at input_w == output_w and input_h == output_h.
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// * These functions use a "default" resampling filter defined at compile time. To change the filter,
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// you can change the compile-time defaults by #defining STBIR_DEFAULT_FILTER_UPSAMPLE
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// and STBIR_DEFAULT_FILTER_DOWNSAMPLE, or you can use the medium-complexity API.
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@(default_calling_convention="c", link_prefix="stbir_")
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foreign lib {
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resize_uint8 :: proc(input_pixels: [^]u8, input_w, input_h, input_stride_in_bytes: c.int,
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output_pixels: [^]u8, output_w, output_h, output_stride_in_bytes: c.int,
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num_channels: c.int) -> c.int ---
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resize_float :: proc(input_pixels: [^]f32, input_w, input_h, input_stride_in_bytes: c.int,
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output_pixels: [^]f32, output_w, output_h, output_stride_in_bytes: c.int,
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num_channels: c.int) -> c.int ---
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}
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// The following functions interpret image data as gamma-corrected sRGB.
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// Specify ALPHA_CHANNEL_NONE if you have no alpha channel,
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// or otherwise provide the index of the alpha channel. Flags value
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// of 0 will probably do the right thing if you're not sure what
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// the flags mean.
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ALPHA_CHANNEL_NONE :: -1
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// Set this flag if your texture has premultiplied alpha. Otherwise, stbir will
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// use alpha-weighted resampling (effectively premultiplying, resampling,
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// then unpremultiplying).
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FLAG_ALPHA_PREMULTIPLIED :: (1 << 0)
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// The specified alpha channel should be handled as gamma-corrected value even
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// when doing sRGB operations.
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FLAG_ALPHA_USES_COLORSPACE :: (1 << 1)
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edge :: enum c.int {
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CLAMP = 1,
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REFLECT = 2,
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WRAP = 3,
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ZERO = 4,
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}
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@(default_calling_convention="c", link_prefix="stbir_")
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foreign lib {
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resize_uint8_srgb :: proc(input_pixels: [^]u8, input_w, input_h, input_stride_in_bytes: c.int,
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output_pixels: [^]u8, output_w, output_h, output_stride_in_bytes: c.int,
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num_channels: c.int, alpha_channel: b32, flags: c.int) -> c.int ---
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// This function adds the ability to specify how requests to sample off the edge of the image are handled.
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resize_uint8_srgb_edgemode :: proc(input_pixels: [^]u8, input_w, input_h, input_stride_in_bytes: c.int,
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output_pixels: [^]u8, output_w, output_h, output_stride_in_bytes: c.int,
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num_channels: c.int, alpha_channel: b32, flags: c.int,
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edge_wrap_mode: edge) -> c.int ---
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}
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//////////////////////////////////////////////////////////////////////////////
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//
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// Medium-complexity API
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//
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// This extends the easy-to-use API as follows:
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//
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// * Alpha-channel can be processed separately
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// * If alpha_channel is not STBIR_ALPHA_CHANNEL_NONE
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// * Alpha channel will not be gamma corrected (unless flags&STBIR_FLAG_GAMMA_CORRECT)
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// * Filters will be weighted by alpha channel (unless flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)
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// * Filter can be selected explicitly
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// * uint16 image type
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// * sRGB colorspace available for all types
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// * context parameter for passing to STBIR_MALLOC
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filter :: enum c.int {
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DEFAULT = 0, // use same filter type that easy-to-use API chooses
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BOX = 1, // A trapezoid w/1-pixel wide ramps, same result as box for integer scale ratios
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TRIANGLE = 2, // On upsampling, produces same results as bilinear texture filtering
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CUBICBSPLINE = 3, // The cubic b-spline (aka Mitchell-Netrevalli with B=1,C=0), gaussian-esque
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CATMULLROM = 4, // An interpolating cubic spline
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MITCHELL = 5, // Mitchell-Netrevalli filter with B=1/3, C=1/3
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}
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colorspace :: enum c.int {
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LINEAR,
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SRGB,
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MAX_COLORSPACES,
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}
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@(default_calling_convention="c", link_prefix="stbir_")
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foreign lib {
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// The following functions are all identical except for the type of the image data
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resize_uint8_generic :: proc(input_pixels: [^]u8, input_w, input_h, input_stride_in_bytes: c.int,
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output_pixels: [^]u8, output_w, output_h, output_stride_in_bytes: c.int,
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num_channels: c.int, alpha_channel: b32, flags: c.int,
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edge_wrap_mode: edge, filter: filter, space: colorspace,
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alloc_context: rawptr) -> c.int ---
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resize_uint16_generic :: proc(input_pixels: [^]u16, input_w, input_h, input_stride_in_bytes: c.int,
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output_pixels: [^]u16, output_w, output_h, output_stride_in_bytes: c.int,
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num_channels: c.int, alpha_channel: b32, flags: c.int,
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edge_wrap_mode: edge, filter: filter, space: colorspace,
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alloc_context: rawptr) -> c.int ---
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resize_float_generic :: proc(input_pixels: [^]f32, input_w, input_h, input_stride_in_bytes: c.int,
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output_pixels: [^]f32, output_w, output_h, output_stride_in_bytes: c.int,
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num_channels: c.int, alpha_channel: b32, flags: c.int,
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edge_wrap_mode: edge, filter: filter, space: colorspace,
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alloc_context: rawptr) -> c.int ---
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}
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//////////////////////////////////////////////////////////////////////////////
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//
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// Full-complexity API
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//
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// This extends the medium API as follows:
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//
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// * uint32 image type
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// * not typesafe
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// * separate filter types for each axis
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// * separate edge modes for each axis
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// * can specify scale explicitly for subpixel correctness
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// * can specify image source tile using texture coordinates
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datatype :: enum c.int {
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UINT8,
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UINT16,
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UINT32,
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FLOAT,
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MAX_TYPES,
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}
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@(default_calling_convention="c", link_prefix="stbir_")
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foreign lib {
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// (s0, t0) & (s1, t1) are the top-left and bottom right corner (uv addressing style: [0, 1]x[0, 1]) of a region of the input image to use.
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resize :: proc(input_pixels: rawptr, input_w, input_h, input_stride_in_bytes: c.int,
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output_pixels: rawptr, output_w, output_h, output_stride_in_bytes: c.int,
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datatype: datatype,
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num_channels: c.int, alpha_channel: b32, flags: c.int,
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edge_mode_horizontal, edge_mode_vertical: edge,
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filter_horizontal, filter_vertical: filter,
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space: colorspace, alloc_context: rawptr) -> c.int ---
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resize_subpixel :: proc(input_pixels: rawptr, input_w, input_h, input_stride_in_bytes: c.int,
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output_pixels: rawptr, output_w, output_h, output_stride_in_bytes: c.int,
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datatype: datatype,
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num_channels: c.int, alpha_channel: b32, flags: c.int,
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edge_mode_horizontal, edge_mode_vertical: edge,
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filter_horizontal, filter_vertical: filter,
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space: colorspace, alloc_context: rawptr,
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x_scale, y_scale: f32,
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x_offset, y_offset: f32) -> c.int ---
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resize_region :: proc(input_pixels: rawptr, input_w, input_h, input_stride_in_bytes: c.int,
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output_pixels: rawptr, output_w, output_h, output_stride_in_bytes: c.int,
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datatype: datatype,
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num_channels: c.int, alpha_channel: b32, flags: c.int,
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edge_mode_horizontal, edge_mode_vertical: edge,
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filter_horizontal, filter_vertical: filter,
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space: colorspace, alloc_context: rawptr,
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s0, t0, s1, t1: f32) -> c.int ---
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}
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