Files
Odin/vendor/stb/image/stb_image_resize.odin
T
2025-01-10 10:18:30 +00:00

205 lines
9.0 KiB
Odin

package stb_image
import "core:c"
@(private)
RESIZE_LIB :: (
"../lib/stb_image_resize.lib" when ODIN_OS == .Windows
else "../lib/stb_image_resize.a" when ODIN_OS == .Linux
else "../lib/darwin/stb_image_resize.a" when ODIN_OS == .Darwin
else "../lib/stb_image_resize_wasm.o" when ODIN_ARCH == .wasm32 || ODIN_ARCH == .wasm64p32
else ""
)
when RESIZE_LIB != "" {
when !#exists(RESIZE_LIB) {
// The STB libraries are shipped with the compiler on Windows so a Windows specific message should not be needed.
#panic("Could not find the compiled STB libraries, they can be compiled by running `make -C \"" + ODIN_ROOT + "vendor/stb/src\"`")
}
}
foreign import lib {
RESIZE_LIB when RESIZE_LIB != "" else "system:stb_image_resize",
}
//////////////////////////////////////////////////////////////////////////////
//
// Easy-to-use API:
//
// * "input pixels" points to an array of image data with 'num_channels' channels (e.g. RGB=3, RGBA=4)
// * input_w is input image width (x-axis), input_h is input image height (y-axis)
// * stride is the offset between successive rows of image data in memory, in bytes. you can
// specify 0 to mean packed continuously in memory
// * alpha channel is treated identically to other channels.
// * colorspace is linear or sRGB as specified by function name
// * returned result is 1 for success or 0 in case of an error.
// * Memory required grows approximately linearly with input and output size, but with
// discontinuities at input_w == output_w and input_h == output_h.
// * These functions use a "default" resampling filter defined at compile time. To change the filter,
// you can change the compile-time defaults by #defining STBIR_DEFAULT_FILTER_UPSAMPLE
// and STBIR_DEFAULT_FILTER_DOWNSAMPLE, or you can use the medium-complexity API.
@(default_calling_convention="c", link_prefix="stbir_")
foreign lib {
resize_uint8 :: proc(input_pixels: [^]u8, input_w, input_h, input_stride_in_bytes: c.int,
output_pixels: [^]u8, output_w, output_h, output_stride_in_bytes: c.int,
num_channels: c.int) -> c.int ---
resize_float :: proc(input_pixels: [^]f32, input_w, input_h, input_stride_in_bytes: c.int,
output_pixels: [^]f32, output_w, output_h, output_stride_in_bytes: c.int,
num_channels: c.int) -> c.int ---
}
// The following functions interpret image data as gamma-corrected sRGB.
// Specify ALPHA_CHANNEL_NONE if you have no alpha channel,
// or otherwise provide the index of the alpha channel. Flags value
// of 0 will probably do the right thing if you're not sure what
// the flags mean.
ALPHA_CHANNEL_NONE :: -1
// Set this flag if your texture has premultiplied alpha. Otherwise, stbir will
// use alpha-weighted resampling (effectively premultiplying, resampling,
// then unpremultiplying).
FLAG_ALPHA_PREMULTIPLIED :: (1 << 0)
// The specified alpha channel should be handled as gamma-corrected value even
// when doing sRGB operations.
FLAG_ALPHA_USES_COLORSPACE :: (1 << 1)
edge :: enum c.int {
CLAMP = 1,
REFLECT = 2,
WRAP = 3,
ZERO = 4,
}
@(default_calling_convention="c", link_prefix="stbir_")
foreign lib {
resize_uint8_srgb :: proc(input_pixels: [^]u8, input_w, input_h, input_stride_in_bytes: c.int,
output_pixels: [^]u8, output_w, output_h, output_stride_in_bytes: c.int,
num_channels: c.int, alpha_channel: b32, flags: c.int) -> c.int ---
// This function adds the ability to specify how requests to sample off the edge of the image are handled.
resize_uint8_srgb_edgemode :: proc(input_pixels: [^]u8, input_w, input_h, input_stride_in_bytes: c.int,
output_pixels: [^]u8, output_w, output_h, output_stride_in_bytes: c.int,
num_channels: c.int, alpha_channel: b32, flags: c.int,
edge_wrap_mode: edge) -> c.int ---
}
//////////////////////////////////////////////////////////////////////////////
//
// Medium-complexity API
//
// This extends the easy-to-use API as follows:
//
// * Alpha-channel can be processed separately
// * If alpha_channel is not STBIR_ALPHA_CHANNEL_NONE
// * Alpha channel will not be gamma corrected (unless flags&STBIR_FLAG_GAMMA_CORRECT)
// * Filters will be weighted by alpha channel (unless flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)
// * Filter can be selected explicitly
// * uint16 image type
// * sRGB colorspace available for all types
// * context parameter for passing to STBIR_MALLOC
filter :: enum c.int {
DEFAULT = 0, // use same filter type that easy-to-use API chooses
BOX = 1, // A trapezoid w/1-pixel wide ramps, same result as box for integer scale ratios
TRIANGLE = 2, // On upsampling, produces same results as bilinear texture filtering
CUBICBSPLINE = 3, // The cubic b-spline (aka Mitchell-Netrevalli with B=1,C=0), gaussian-esque
CATMULLROM = 4, // An interpolating cubic spline
MITCHELL = 5, // Mitchell-Netrevalli filter with B=1/3, C=1/3
}
colorspace :: enum c.int {
LINEAR,
SRGB,
MAX_COLORSPACES,
}
@(default_calling_convention="c", link_prefix="stbir_")
foreign lib {
// The following functions are all identical except for the type of the image data
resize_uint8_generic :: proc(input_pixels: [^]u8, input_w, input_h, input_stride_in_bytes: c.int,
output_pixels: [^]u8, output_w, output_h, output_stride_in_bytes: c.int,
num_channels: c.int, alpha_channel: b32, flags: c.int,
edge_wrap_mode: edge, filter: filter, space: colorspace,
alloc_context: rawptr) -> c.int ---
resize_uint16_generic :: proc(input_pixels: [^]u16, input_w, input_h, input_stride_in_bytes: c.int,
output_pixels: [^]u16, output_w, output_h, output_stride_in_bytes: c.int,
num_channels: c.int, alpha_channel: b32, flags: c.int,
edge_wrap_mode: edge, filter: filter, space: colorspace,
alloc_context: rawptr) -> c.int ---
resize_float_generic :: proc(input_pixels: [^]f32, input_w, input_h, input_stride_in_bytes: c.int,
output_pixels: [^]f32, output_w, output_h, output_stride_in_bytes: c.int,
num_channels: c.int, alpha_channel: b32, flags: c.int,
edge_wrap_mode: edge, filter: filter, space: colorspace,
alloc_context: rawptr) -> c.int ---
}
//////////////////////////////////////////////////////////////////////////////
//
// Full-complexity API
//
// This extends the medium API as follows:
//
// * uint32 image type
// * not typesafe
// * separate filter types for each axis
// * separate edge modes for each axis
// * can specify scale explicitly for subpixel correctness
// * can specify image source tile using texture coordinates
datatype :: enum c.int {
UINT8,
UINT16,
UINT32,
FLOAT,
MAX_TYPES,
}
@(default_calling_convention="c", link_prefix="stbir_")
foreign lib {
// (s0, t0) & (s1, t1) are the top-left and bottom right corner (uv addressing style: [0, 1]x[0, 1]) of a region of the input image to use.
resize :: proc(input_pixels: rawptr, input_w, input_h, input_stride_in_bytes: c.int,
output_pixels: rawptr, output_w, output_h, output_stride_in_bytes: c.int,
datatype: datatype,
num_channels: c.int, alpha_channel: b32, flags: c.int,
edge_mode_horizontal, edge_mode_vertical: edge,
filter_horizontal, filter_vertical: filter,
space: colorspace, alloc_context: rawptr) -> c.int ---
resize_subpixel :: proc(input_pixels: rawptr, input_w, input_h, input_stride_in_bytes: c.int,
output_pixels: rawptr, output_w, output_h, output_stride_in_bytes: c.int,
datatype: datatype,
num_channels: c.int, alpha_channel: b32, flags: c.int,
edge_mode_horizontal, edge_mode_vertical: edge,
filter_horizontal, filter_vertical: filter,
space: colorspace, alloc_context: rawptr,
x_scale, y_scale: f32,
x_offset, y_offset: f32) -> c.int ---
resize_region :: proc(input_pixels: rawptr, input_w, input_h, input_stride_in_bytes: c.int,
output_pixels: rawptr, output_w, output_h, output_stride_in_bytes: c.int,
datatype: datatype,
num_channels: c.int, alpha_channel: b32, flags: c.int,
edge_mode_horizontal, edge_mode_vertical: edge,
filter_horizontal, filter_vertical: filter,
space: colorspace, alloc_context: rawptr,
s0, t0, s1, t1: f32) -> c.int ---
}