Files
Odin/vendor/egl/egl.odin
T

81 lines
2.8 KiB
Odin

#+build linux
package egl
NativeDisplayType :: distinct rawptr
NativeWindowType :: distinct rawptr
Display :: distinct rawptr
Surface :: distinct rawptr
Config :: distinct rawptr
Context :: distinct rawptr
Boolean :: b32
FALSE :: false
TRUE :: true
NO_DISPLAY :: Display(uintptr(0))
NO_CONTEXT :: Context(uintptr(0))
NO_SURFACE :: Surface(uintptr(0))
DEFAULT_DISPLAY :: NativeDisplayType(uintptr(0))
CONTEXT_OPENGL_CORE_PROFILE_BIT :: 0x00000001
WINDOW_BIT :: 0x0004
OPENGL_BIT :: 0x0008
OPENGL_ES2_BIT :: 0x0004
OPENGL_ES3_BIT :: 0x00000040
ALPHA_SIZE :: 0x3021
BLUE_SIZE :: 0x3022
GREEN_SIZE :: 0x3023
RED_SIZE :: 0x3024
DEPTH_SIZE :: 0x3025
STENCIL_SIZE :: 0x3026
NATIVE_VISUAL_ID :: 0x302E
SURFACE_TYPE :: 0x3033
NONE :: 0x3038
COLOR_BUFFER_TYPE :: 0x303F
RENDERABLE_TYPE :: 0x3040
CONFORMANT :: 0x3042
HEIGHT :: 0x3056
WIDTH :: 0x3057
BACK_BUFFER :: 0x3084
RENDER_BUFFER :: 0x3086
GL_COLORSPACE_SRGB :: 0x3089
GL_COLORSPACE_LINEAR :: 0x308A
RGB_BUFFER :: 0x308E
GL_COLORSPACE :: 0x309D
CONTEXT_CLIENT_VERSION :: 0x3098
CONTEXT_MAJOR_VERSION :: 0x3098
CONTEXT_MINOR_VERSION :: 0x30FB
CONTEXT_OPENGL_PROFILE_MASK :: 0x30FD
OPENGL_API :: 0x30A2
foreign import egl "system:EGL"
@(default_calling_convention="c", link_prefix="egl")
foreign egl {
GetDisplay :: proc(display: NativeDisplayType) -> Display ---
Initialize :: proc(display: Display, major: ^i32, minor: ^i32) -> Boolean ---
BindAPI :: proc(api: u32) -> Boolean ---
ChooseConfig :: proc(display: Display, attrib_list: ^i32, configs: ^Config, config_size: i32, num_config: ^i32) -> Boolean ---
CreateWindowSurface :: proc(display: Display, config: Config, native_window: NativeWindowType, attrib_list: ^i32) -> Surface ---
CreateContext :: proc(display: Display, config: Config, share_context: Context, attrib_list: ^i32) -> Context ---
MakeCurrent :: proc(display: Display, draw: Surface, read: Surface, ctx: Context) -> Boolean ---
QuerySurface :: proc(display: Display, surface: Surface, attribute: i32, value: ^i32) -> Boolean ---
SwapInterval :: proc(display: Display, interval: i32) -> Boolean ---
SwapBuffers :: proc(display: Display, surface: Surface) -> Boolean ---
GetProcAddress :: proc(name: cstring) -> rawptr ---
GetConfigAttrib :: proc(display: Display, config: Config, attribute: i32, value: ^i32) -> Boolean ---
DestroyContext :: proc(display: Display, ctx: Context) -> Boolean ---
DestroySurface :: proc(display: Display, surface: Surface) -> Boolean ---
Terminate :: proc(display: Display) -> Boolean ---
}
gl_set_proc_address :: proc(p: rawptr, name: cstring) {
(^rawptr)(p)^ = GetProcAddress(name)
}