Files
Odin/core/container/bit_array/bit_array.odin
T
Feoramund c3bd94a27e Change Bit_Array.max_index to length
This will allow correct iteration of empty `bit_array`s.
2024-09-03 16:56:02 -04:00

375 lines
9.8 KiB
Odin

package container_dynamic_bit_array
import "base:builtin"
import "base:intrinsics"
import "core:mem"
/*
Note that these constants are dependent on the backing being a u64.
*/
@(private="file")
INDEX_SHIFT :: 6
@(private="file")
INDEX_MASK :: 63
@(private="file")
NUM_BITS :: 64
Bit_Array :: struct {
bits: [dynamic]u64,
bias: int,
length: int,
free_pointer: bool,
}
Bit_Array_Iterator :: struct {
array: ^Bit_Array,
word_idx: int,
bit_idx: uint,
}
/*
Wraps a `Bit_Array` into an Iterator
Inputs:
- ba: Pointer to the Bit_Array
Returns:
- it: Iterator struct
*/
make_iterator :: proc (ba: ^Bit_Array) -> (it: Bit_Array_Iterator) {
return Bit_Array_Iterator { array = ba }
}
/*
Returns the next bit, including its set-state. ok=false once exhausted
Inputs:
- it: The iterator that holds the state.
Returns:
- set: `true` if the bit at `index` is set.
- index: The next bit of the Bit_Array referenced by `it`.
- ok: `true` if the iterator can continue, `false` if the iterator is done
*/
iterate_by_all :: proc (it: ^Bit_Array_Iterator) -> (set: bool, index: int, ok: bool) {
index = it.word_idx * NUM_BITS + int(it.bit_idx) + it.array.bias
if index >= it.array.length + it.array.bias { return false, 0, false }
word := it.array.bits[it.word_idx] if builtin.len(it.array.bits) > it.word_idx else 0
set = (word >> it.bit_idx & 1) == 1
it.bit_idx += 1
if it.bit_idx >= NUM_BITS {
it.bit_idx = 0
it.word_idx += 1
}
return set, index, true
}
/*
Returns the next Set Bit, for example if `0b1010`, then the iterator will return index={1, 3} over two calls.
Inputs:
- it: The iterator that holds the state.
Returns:
- index: The next *set* bit of the Bit_Array referenced by `it`.
- ok: `true` if the iterator can continue, `false` if the iterator is done
*/
iterate_by_set :: proc (it: ^Bit_Array_Iterator) -> (index: int, ok: bool) {
return iterate_internal_(it, true)
}
/*
Returns the next Unset Bit, for example if `0b1010`, then the iterator will return index={0, 2} over two calls.
Inputs:
- it: The iterator that holds the state.
Returns:
- index: The next *unset* bit of the Bit_Array referenced by `it`.
- ok: `true` if the iterator can continue, `false` if the iterator is done
*/
iterate_by_unset:: proc (it: ^Bit_Array_Iterator) -> (index: int, ok: bool) {
return iterate_internal_(it, false)
}
/*
Iterates through set/unset bits
*Private*
Inputs:
- it: The iterator that holds the state.
- ITERATE_SET_BITS: `true` for returning only set bits, false for returning only unset bits
Returns:
- index: The next *unset* bit of the Bit_Array referenced by `it`.
- ok: `true` if the iterator can continue, `false` if the iterator is done
*/
@(private="file")
iterate_internal_ :: proc (it: ^Bit_Array_Iterator, $ITERATE_SET_BITS: bool) -> (index: int, ok: bool) {
word := it.array.bits[it.word_idx] if builtin.len(it.array.bits) > it.word_idx else 0
when ! ITERATE_SET_BITS { word = ~word }
// If the word is empty or we have already gone over all the bits in it,
// b.bit_idx is greater than the index of any set bit in the word,
// meaning that word >> b.bit_idx == 0.
for it.word_idx < builtin.len(it.array.bits) && word >> it.bit_idx == 0 {
it.word_idx += 1
it.bit_idx = 0
word = it.array.bits[it.word_idx] if builtin.len(it.array.bits) > it.word_idx else 0
when ! ITERATE_SET_BITS { word = ~word }
}
// If we are iterating the set bits, reaching the end of the array means we have no more bits to check
when ITERATE_SET_BITS {
if it.word_idx >= builtin.len(it.array.bits) {
return 0, false
}
}
// Reaching here means that the word has some set bits
it.bit_idx += uint(intrinsics.count_trailing_zeros(word >> it.bit_idx))
index = it.word_idx * NUM_BITS + int(it.bit_idx) + it.array.bias
it.bit_idx += 1
if it.bit_idx >= NUM_BITS {
it.bit_idx = 0
it.word_idx += 1
}
return index, index < it.array.length + it.array.bias
}
/*
Gets the state of a bit in the bit-array
Inputs:
- ba: Pointer to the Bit_Array
- index: Which bit in the array
Returns:
- res: `true` if the bit at `index` is set.
- ok: Whether the index was valid. Returns `false` if the index is smaller than the bias.
*/
get :: proc(ba: ^Bit_Array, #any_int index: uint) -> (res: bool, ok: bool) #optional_ok {
idx := int(index) - ba.bias
if ba == nil || int(index) < ba.bias { return false, false }
leg_index := idx >> INDEX_SHIFT
bit_index := idx & INDEX_MASK
/*
If we `get` a bit that doesn't fit in the Bit Array, it's naturally `false`.
This early-out prevents unnecessary resizing.
*/
if leg_index + 1 > builtin.len(ba.bits) { return false, true }
val := u64(1 << uint(bit_index))
res = ba.bits[leg_index] & val == val
return res, true
}
/*
Gets the state of a bit in the bit-array
*Bypasses all Checks*
Inputs:
- ba: Pointer to the Bit_Array
- index: Which bit in the array
Returns:
- `true` if bit is set
*/
unsafe_get :: #force_inline proc(ba: ^Bit_Array, #any_int index: uint) -> bool #no_bounds_check {
return bool((ba.bits[index >> INDEX_SHIFT] >> uint(index & INDEX_MASK)) & 1)
}
/*
Sets the state of a bit in the bit-array
*Conditionally Allocates (Resizes backing data when `index > len(ba.bits)`)*
Inputs:
- ba: Pointer to the Bit_Array
- index: Which bit in the array
- set_to: `true` sets the bit on, `false` to turn it off
- allocator: (default is context.allocator)
Returns:
- ok: Whether the set was successful, `false` on allocation failure or bad index
*/
set :: proc(ba: ^Bit_Array, #any_int index: uint, set_to: bool = true, allocator := context.allocator) -> (ok: bool) {
idx := int(index) - ba.bias
if ba == nil || int(index) < ba.bias { return false }
context.allocator = allocator
leg_index := idx >> INDEX_SHIFT
bit_index := idx & INDEX_MASK
resize_if_needed(ba, leg_index) or_return
ba.length = max(1 + idx, ba.length)
if set_to {
ba.bits[leg_index] |= 1 << uint(bit_index)
} else {
ba.bits[leg_index] &~= 1 << uint(bit_index)
}
return true
}
/*
Sets the state of a bit in the bit-array
*Bypasses all checks*
Inputs:
- ba: Pointer to the Bit_Array
- index: Which bit in the array
*/
unsafe_set :: proc(ba: ^Bit_Array, bit: int) #no_bounds_check {
ba.bits[bit >> INDEX_SHIFT] |= 1 << uint(bit & INDEX_MASK)
}
/*
Unsets the state of a bit in the bit-array. (Convienence wrapper for `set`)
*Conditionally Allocates (Resizes backing data when `index > len(ba.bits)`)*
Inputs:
- ba: Pointer to the Bit_Array
- index: Which bit in the array
- allocator: (default is context.allocator)
Returns:
- ok: Whether the unset was successful, `false` on allocation failure or bad index
*/
unset :: #force_inline proc(ba: ^Bit_Array, #any_int index: uint, allocator := context.allocator) -> (ok: bool) {
return set(ba, index, false, allocator)
}
/*
Unsets the state of a bit in the bit-array
*Bypasses all Checks*
Inputs:
- ba: Pointer to the Bit_Array
- index: Which bit in the array
*/
unsafe_unset :: proc(b: ^Bit_Array, bit: int) #no_bounds_check {
b.bits[bit >> INDEX_SHIFT] &~= 1 << uint(bit & INDEX_MASK)
}
/*
A helper function to create a Bit Array with optional bias, in case your smallest index is non-zero (including negative).
The range of bits created by this procedure is `min_index..<max_index`, and the
array will be able to expand beyond `max_index` if needed.
*Allocates (`new(Bit_Array) & make(ba.bits)`)*
Inputs:
- max_index: maximum starting index
- min_index: minimum starting index (used as a bias)
- allocator: (default is context.allocator)
Returns:
- ba: Allocates a bit_Array, backing data is set to `max-min / 64` indices, rounded up (eg 65 - 0 allocates for [2]u64).
*/
create :: proc(max_index: int, min_index: int = 0, allocator := context.allocator) -> (res: ^Bit_Array, ok: bool) #optional_ok {
context.allocator = allocator
size_in_bits := max_index - min_index
if size_in_bits < 0 { return {}, false }
legs := size_in_bits >> INDEX_SHIFT
if size_in_bits & INDEX_MASK > 0 {legs+=1}
bits, err := make([dynamic]u64, legs)
ok = err == mem.Allocator_Error.None
res = new(Bit_Array)
res.bits = bits
res.bias = min_index
res.length = max_index - min_index
res.free_pointer = true
return
}
/*
Sets all values in the Bit_Array to zero.
Inputs:
- ba: The target Bit_Array
*/
clear :: proc(ba: ^Bit_Array) {
if ba == nil { return }
mem.zero_slice(ba.bits[:])
}
/*
Gets the length of set and unset valid bits in the Bit_Array.
Inputs:
- ba: The target Bit_Array
Returns:
- length: The length of valid bits.
*/
len :: proc(ba: ^Bit_Array) -> (length: int) {
if ba == nil { return }
return ba.length
}
/*
Shrinks the Bit_Array's backing storage to the smallest possible size.
Inputs:
- ba: The target Bit_Array
*/
shrink :: proc(ba: ^Bit_Array) #no_bounds_check {
if ba == nil { return }
legs_needed := builtin.len(ba.bits)
for i := legs_needed - 1; i >= 0; i -= 1 {
if ba.bits[i] == 0 {
legs_needed -= 1
} else {
break
}
}
if legs_needed == builtin.len(ba.bits) {
return
}
ba.length = 0
if legs_needed > 0 {
if legs_needed > 1 {
ba.length = (legs_needed - 1) * NUM_BITS
}
ba.length += NUM_BITS - int(intrinsics.count_leading_zeros(ba.bits[legs_needed - 1]))
}
resize(&ba.bits, legs_needed)
builtin.shrink(&ba.bits)
}
/*
Deallocates the Bit_Array and its backing storage
Inputs:
- ba: The target Bit_Array
*/
destroy :: proc(ba: ^Bit_Array) {
if ba == nil { return }
delete(ba.bits)
if ba.free_pointer { // Only free if this Bit_Array was created using `create`, not when on the stack.
free(ba)
}
}
/*
Resizes the Bit Array. For internal use. Provisions needed capacity+1
If you want to reserve the memory for a given-sized Bit Array up front, you can use `create`.
*/
@(private="file")
resize_if_needed :: proc(ba: ^Bit_Array, legs: int, allocator := context.allocator) -> (ok: bool) {
if ba == nil { return false }
context.allocator = allocator
if legs + 1 > builtin.len(ba.bits) {
resize(&ba.bits, legs + 1)
}
return builtin.len(ba.bits) > legs
}