mirror of
https://github.com/Ed94/Odin.git
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326 lines
8.7 KiB
Odin
326 lines
8.7 KiB
Odin
package container_dynamic_bit_array
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import "base:intrinsics"
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import "core:mem"
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/*
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Note that these constants are dependent on the backing being a u64.
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*/
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@(private="file")
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INDEX_SHIFT :: 6
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@(private="file")
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INDEX_MASK :: 63
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@(private="file")
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NUM_BITS :: 64
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Bit_Array :: struct {
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bits: [dynamic]u64,
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bias: int,
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max_index: int,
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free_pointer: bool,
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}
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Bit_Array_Iterator :: struct {
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array: ^Bit_Array,
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word_idx: int,
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bit_idx: uint,
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}
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/*
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Wraps a `Bit_Array` into an Iterator
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Inputs:
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- ba: Pointer to the Bit_Array
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Returns:
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- it: Iterator struct
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*/
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make_iterator :: proc (ba: ^Bit_Array) -> (it: Bit_Array_Iterator) {
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return Bit_Array_Iterator { array = ba }
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}
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/*
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Returns the next bit, including its set-state. ok=false once exhausted
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Inputs:
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- it: The iterator that holds the state.
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Returns:
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- set: `true` if the bit at `index` is set.
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- index: The next bit of the Bit_Array referenced by `it`.
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- ok: `true` if the iterator can continue, `false` if the iterator is done
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*/
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iterate_by_all :: proc (it: ^Bit_Array_Iterator) -> (set: bool, index: int, ok: bool) {
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index = it.word_idx * NUM_BITS + int(it.bit_idx) + it.array.bias
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if index > it.array.max_index { return false, 0, false }
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word := it.array.bits[it.word_idx] if len(it.array.bits) > it.word_idx else 0
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set = (word >> it.bit_idx & 1) == 1
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it.bit_idx += 1
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if it.bit_idx >= NUM_BITS {
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it.bit_idx = 0
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it.word_idx += 1
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}
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return set, index, true
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}
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/*
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Returns the next Set Bit, for example if `0b1010`, then the iterator will return index={1, 3} over two calls.
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Inputs:
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- it: The iterator that holds the state.
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Returns:
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- index: The next *set* bit of the Bit_Array referenced by `it`.
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- ok: `true` if the iterator can continue, `false` if the iterator is done
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*/
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iterate_by_set :: proc (it: ^Bit_Array_Iterator) -> (index: int, ok: bool) {
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return iterate_internal_(it, true)
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}
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/*
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Returns the next Unset Bit, for example if `0b1010`, then the iterator will return index={0, 2} over two calls.
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Inputs:
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- it: The iterator that holds the state.
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Returns:
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- index: The next *unset* bit of the Bit_Array referenced by `it`.
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- ok: `true` if the iterator can continue, `false` if the iterator is done
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*/
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iterate_by_unset:: proc (it: ^Bit_Array_Iterator) -> (index: int, ok: bool) {
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return iterate_internal_(it, false)
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}
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/*
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Iterates through set/unset bits
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*Private*
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Inputs:
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- it: The iterator that holds the state.
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- ITERATE_SET_BITS: `true` for returning only set bits, false for returning only unset bits
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Returns:
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- index: The next *unset* bit of the Bit_Array referenced by `it`.
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- ok: `true` if the iterator can continue, `false` if the iterator is done
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*/
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@(private="file")
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iterate_internal_ :: proc (it: ^Bit_Array_Iterator, $ITERATE_SET_BITS: bool) -> (index: int, ok: bool) {
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word := it.array.bits[it.word_idx] if len(it.array.bits) > it.word_idx else 0
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when ! ITERATE_SET_BITS { word = ~word }
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// If the word is empty or we have already gone over all the bits in it,
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// b.bit_idx is greater than the index of any set bit in the word,
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// meaning that word >> b.bit_idx == 0.
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for it.word_idx < len(it.array.bits) && word >> it.bit_idx == 0 {
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it.word_idx += 1
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it.bit_idx = 0
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word = it.array.bits[it.word_idx] if len(it.array.bits) > it.word_idx else 0
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when ! ITERATE_SET_BITS { word = ~word }
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}
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// If we are iterating the set bits, reaching the end of the array means we have no more bits to check
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when ITERATE_SET_BITS {
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if it.word_idx >= len(it.array.bits) {
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return 0, false
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}
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}
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// Reaching here means that the word has some set bits
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it.bit_idx += uint(intrinsics.count_trailing_zeros(word >> it.bit_idx))
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index = it.word_idx * NUM_BITS + int(it.bit_idx) + it.array.bias
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it.bit_idx += 1
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if it.bit_idx >= NUM_BITS {
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it.bit_idx = 0
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it.word_idx += 1
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}
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return index, index <= it.array.max_index
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}
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/*
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Gets the state of a bit in the bit-array
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Inputs:
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- ba: Pointer to the Bit_Array
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- index: Which bit in the array
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Returns:
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- res: `true` if the bit at `index` is set.
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- ok: Whether the index was valid. Returns `false` if the index is smaller than the bias.
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*/
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get :: proc(ba: ^Bit_Array, #any_int index: uint) -> (res: bool, ok: bool) #optional_ok {
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idx := int(index) - ba.bias
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if ba == nil || int(index) < ba.bias { return false, false }
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leg_index := idx >> INDEX_SHIFT
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bit_index := idx & INDEX_MASK
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/*
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If we `get` a bit that doesn't fit in the Bit Array, it's naturally `false`.
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This early-out prevents unnecessary resizing.
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*/
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if leg_index + 1 > len(ba.bits) { return false, true }
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val := u64(1 << uint(bit_index))
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res = ba.bits[leg_index] & val == val
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return res, true
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}
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/*
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Gets the state of a bit in the bit-array
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*Bypasses all Checks*
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Inputs:
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- ba: Pointer to the Bit_Array
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- index: Which bit in the array
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Returns:
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- `true` if bit is set
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*/
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unsafe_get :: #force_inline proc(ba: ^Bit_Array, #any_int index: uint) -> bool #no_bounds_check {
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return bool((ba.bits[index >> INDEX_SHIFT] >> uint(index & INDEX_MASK)) & 1)
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}
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/*
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Sets the state of a bit in the bit-array
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*Conditionally Allocates (Resizes backing data when `index > len(ba.bits)`)*
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Inputs:
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- ba: Pointer to the Bit_Array
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- index: Which bit in the array
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- set_to: `true` sets the bit on, `false` to turn it off
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- allocator: (default is context.allocator)
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Returns:
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- ok: Whether the set was successful, `false` on allocation failure or bad index
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*/
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set :: proc(ba: ^Bit_Array, #any_int index: uint, set_to: bool = true, allocator := context.allocator) -> (ok: bool) {
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idx := int(index) - ba.bias
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if ba == nil || int(index) < ba.bias { return false }
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context.allocator = allocator
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leg_index := idx >> INDEX_SHIFT
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bit_index := idx & INDEX_MASK
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resize_if_needed(ba, leg_index) or_return
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ba.max_index = max(idx, ba.max_index)
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if set_to{ ba.bits[leg_index] |= 1 << uint(bit_index) }
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else { ba.bits[leg_index] &= ~(1 << uint(bit_index)) }
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return true
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}
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/*
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Sets the state of a bit in the bit-array
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*Bypasses all checks*
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Inputs:
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- ba: Pointer to the Bit_Array
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- index: Which bit in the array
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*/
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unsafe_set :: proc(ba: ^Bit_Array, bit: int) #no_bounds_check {
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ba.bits[bit >> INDEX_SHIFT] |= 1 << uint(bit & INDEX_MASK)
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}
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/*
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Unsets the state of a bit in the bit-array. (Convienence wrapper for `set`)
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*Conditionally Allocates (Resizes backing data when `index > len(ba.bits)`)*
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Inputs:
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- ba: Pointer to the Bit_Array
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- index: Which bit in the array
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- allocator: (default is context.allocator)
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Returns:
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- ok: Whether the unset was successful, `false` on allocation failure or bad index
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*/
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unset :: #force_inline proc(ba: ^Bit_Array, #any_int index: uint, allocator := context.allocator) -> (ok: bool) {
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return set(ba, index, false, allocator)
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}
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/*
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Unsets the state of a bit in the bit-array
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*Bypasses all Checks*
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Inputs:
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- ba: Pointer to the Bit_Array
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- index: Which bit in the array
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*/
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unsafe_unset :: proc(b: ^Bit_Array, bit: int) #no_bounds_check {
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b.bits[bit >> INDEX_SHIFT] &= ~(1 << uint(bit & INDEX_MASK))
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}
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/*
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A helper function to create a Bit Array with optional bias, in case your smallest index is non-zero (including negative).
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*Allocates (`new(Bit_Array) & make(ba.bits)`)*
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Inputs:
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- max_index: maximum starting index
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- min_index: minimum starting index (used as a bias)
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- allocator: (default is context.allocator)
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Returns:
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- ba: Allocates a bit_Array, backing data is set to `max-min / 64` indices, rounded up (eg 65 - 0 allocates for [2]u64).
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*/
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create :: proc(max_index: int, min_index: int = 0, allocator := context.allocator) -> (res: ^Bit_Array, ok: bool) #optional_ok {
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context.allocator = allocator
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size_in_bits := max_index - min_index
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if size_in_bits < 1 { return {}, false }
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legs := size_in_bits >> INDEX_SHIFT
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if size_in_bits & INDEX_MASK > 0 {legs+=1}
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bits, err := make([dynamic]u64, legs)
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ok = err == mem.Allocator_Error.None
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res = new(Bit_Array)
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res.bits = bits
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res.bias = min_index
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res.max_index = max_index
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res.free_pointer = true
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return
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}
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/*
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Sets all values in the Bit_Array to zero.
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Inputs:
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- ba: The target Bit_Array
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*/
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clear :: proc(ba: ^Bit_Array) {
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if ba == nil { return }
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mem.zero_slice(ba.bits[:])
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}
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/*
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Deallocates the Bit_Array and its backing storage
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Inputs:
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- ba: The target Bit_Array
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*/
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destroy :: proc(ba: ^Bit_Array) {
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if ba == nil { return }
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delete(ba.bits)
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if ba.free_pointer { // Only free if this Bit_Array was created using `create`, not when on the stack.
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free(ba)
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}
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}
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/*
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Resizes the Bit Array. For internal use. Provisions needed capacity+1
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If you want to reserve the memory for a given-sized Bit Array up front, you can use `create`.
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*/
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@(private="file")
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resize_if_needed :: proc(ba: ^Bit_Array, legs: int, allocator := context.allocator) -> (ok: bool) {
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if ba == nil { return false }
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context.allocator = allocator
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if legs + 1 > len(ba.bits) {
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resize(&ba.bits, legs + 1)
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}
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return len(ba.bits) > legs
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}
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