mirror of
https://github.com/Ed94/Odin.git
synced 2026-06-13 01:21:38 -07:00
126 lines
5.5 KiB
Odin
126 lines
5.5 KiB
Odin
package portmidi
|
|
|
|
/* util.odin -- some helpful utilities for building midi
|
|
applications that use PortMidi
|
|
*/
|
|
|
|
|
|
import "core:c"
|
|
|
|
when ODIN_OS == .Windows {
|
|
foreign import lib "portmidi_s.lib"
|
|
} else {
|
|
foreign import lib "system:portmidi"
|
|
}
|
|
|
|
|
|
Queue :: distinct rawptr
|
|
|
|
|
|
/*
|
|
A single-reader, single-writer queue is created by
|
|
QueueCreate(), which takes the number of messages and
|
|
the message size as parameters. The queue only accepts
|
|
fixed sized messages. Returns nil if memory cannot be allocated.
|
|
This queue implementation uses the "light pipe" algorithm which
|
|
operates correctly even with multi-processors and out-of-order
|
|
memory writes. (see Alexander Dokumentov, "Lock-free Interprocess
|
|
Communication," Dr. Dobbs Portal, http://www.ddj.com/,
|
|
articleID=189401457, June 15, 2006. This algorithm requires
|
|
that messages be translated to a form where no words contain
|
|
zeros. Each word becomes its own "data valid" tag. Because of
|
|
this translation, we cannot return a pointer to data still in
|
|
the queue when the "peek" method is called. Instead, a buffer
|
|
is preallocated so that data can be copied there. QueuePeek()
|
|
dequeues a message into this buffer and returns a pointer to
|
|
it. A subsequent Dequeue() will copy from this buffer.
|
|
This implementation does not try to keep reader/writer data in
|
|
separate cache lines or prevent thrashing on cache lines.
|
|
However, this algorithm differs by doing inserts/removals in
|
|
units of messages rather than units of machine words. Some
|
|
performance improvement might be obtained by not clearing data
|
|
immediately after a read, but instead by waiting for the end
|
|
of the cache line, especially if messages are smaller than
|
|
cache lines. See the Dokumentov article for explanation.
|
|
The algorithm is extended to handle "overflow" reporting. To report
|
|
an overflow, the sender writes the current tail position to a field.
|
|
The receiver must acknowlege receipt by zeroing the field. The sender
|
|
will not send more until the field is zeroed.
|
|
|
|
QueueDestroy() destroys the queue and frees its storage.
|
|
*/
|
|
|
|
@(default_calling_convention="c", link_prefix="Pm_")
|
|
foreign lib {
|
|
QueueCreate :: proc(num_msgs: c.long, bytes_per_msg: i32) -> Queue ---
|
|
QueueDestroy :: proc(queue: Queue) -> Error ---
|
|
|
|
/*
|
|
Dequeue() removes one item from the queue, copying it into msg.
|
|
Returns 1 if successful, and 0 if the queue is empty.
|
|
Returns .BufferOverflow if what would have been the next thing
|
|
in the queue was dropped due to overflow. (So when overflow occurs,
|
|
the receiver can receive a queue full of messages before getting the
|
|
overflow report. This protocol ensures that the reader will be
|
|
notified when data is lost due to overflow.
|
|
*/
|
|
Dequeue :: proc(queue: Queue, msg: rawptr) -> Error ---
|
|
|
|
/*
|
|
Enqueue() inserts one item into the queue, copying it from msg.
|
|
Returns .NoError if successful and .BufferOverflow if the queue was
|
|
already full. If .BufferOverflow is returned, the overflow flag is set.
|
|
*/
|
|
Enqueue :: proc(queue: Queue, msg: rawptr) -> Error ---
|
|
|
|
/*
|
|
QueueFull() returns non-zero if the queue is full
|
|
QueueEmpty() returns non-zero if the queue is empty
|
|
Either condition may change immediately because a parallel
|
|
enqueue or dequeue operation could be in progress. Furthermore,
|
|
QueueEmpty() is optimistic: it may say false, when due to
|
|
out-of-order writes, the full message has not arrived. Therefore,
|
|
Dequeue() could still return 0 after QueueEmpty() returns
|
|
false. On the other hand, QueueFull() is pessimistic: if it
|
|
returns false, then Enqueue() is guaranteed to succeed.
|
|
Error conditions: QueueFull() returns .BadPtr if queue is nil.
|
|
QueueEmpty() returns false if queue is nil.
|
|
*/
|
|
QueueFull :: proc(queue: Queue) -> b32 ---
|
|
QueueEmpty :: proc(queue: Queue) -> b32 ---
|
|
|
|
/*
|
|
QueuePeek() returns a pointer to the item at the head of the queue,
|
|
or NULL if the queue is empty. The item is not removed from the queue.
|
|
QueuePeek() will not indicate when an overflow occurs. If you want
|
|
to get and check .BufferOverflow messages, use the return value of
|
|
QueuePeek() *only* as an indication that you should call
|
|
Dequeue(). At the point where a direct call to Dequeue() would
|
|
return .BufferOverflow, QueuePeek() will return NULL but internally
|
|
clear the .BufferOverflow flag, enabling Enqueue() to resume
|
|
enqueuing messages. A subsequent call to QueuePeek()
|
|
will return a pointer to the first message *after* the overflow.
|
|
Using this as an indication to call Dequeue(), the first call
|
|
to Dequeue() will return .BufferOverflow. The second call will
|
|
return success, copying the same message pointed to by the previous
|
|
QueuePeek().
|
|
When to use QueuePeek(): (1) when you need to look at the message
|
|
data to decide who should be called to receive it. (2) when you need
|
|
to know a message is ready but cannot accept the message.
|
|
Note that QueuePeek() is not a fast check, so if possible, you
|
|
might as well just call Dequeue() and accept the data if it is there.
|
|
*/
|
|
QueuePeek :: proc(queue: Queue) -> rawptr ---
|
|
|
|
/*
|
|
SetOverflow() allows the writer (enqueuer) to signal an overflow
|
|
condition to the reader (dequeuer). E.g. when transfering data from
|
|
the OS to an application, if the OS indicates a buffer overrun,
|
|
SetOverflow() can be used to insure that the reader receives a
|
|
.BufferOverflow result from Dequeue(). Returns .BadPtr if queue
|
|
is NULL, returns .BufferOverflow if buffer is already in an overflow
|
|
state, returns .NoError if successfully set overflow state.
|
|
*/
|
|
SetOverflow :: proc(queue: Queue) -> Error ---
|
|
}
|