const ( RUNE_ERROR = '\ufffd'; RUNE_SELF = 0x80; RUNE_BOM = 0xfeff; RUNE_EOF = ~(0 as rune); MAX_RUNE = '\U0010ffff'; UTF_MAX = 4; SURROGATE_MIN = 0xd800; SURROGATE_MAX = 0xdfff; ); type Accept_Range struct { lo, hi u8; }; var accept_ranges = [5]Accept_Range{ {0x80, 0xbf}, {0xa0, 0xbf}, {0x80, 0x9f}, {0x90, 0xbf}, {0x80, 0x8f}, }; var accept_sizes = [256]byte{ 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x00-0x0f 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x10-0x1f 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x20-0x2f 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x30-0x3f 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x40-0x4f 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x50-0x5f 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x60-0x6f 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x70-0x7f 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0x80-0x8f 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0x90-0x9f 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xa0-0xaf 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xb0-0xbf 0xf1, 0xf1, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, // 0xc0-0xcf 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, // 0xd0-0xdf 0x13, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x23, 0x03, 0x03, // 0xe0-0xef 0x34, 0x04, 0x04, 0x04, 0x44, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xf0-0xff }; proc encode_rune(r rune) -> ([4]byte, int) { var buf [4]byte; var i = r as u32; const mask = 0x3f as byte; if i <= 1<<7-1 { buf[0] = r as byte; return buf, 1; } if i <= 1<<11-1 { buf[0] = 0xc0 | (r>>6) as byte; buf[1] = 0x80 | (r) as byte & mask; return buf, 2; } // Invalid or Surrogate range if i > 0x0010ffff || (0xd800 <= i && i <= 0xdfff) { r = 0xfffd; } if i <= 1<<16-1 { buf[0] = 0xe0 | (r>>12) as byte; buf[1] = 0x80 | (r>>6) as byte & mask; buf[2] = 0x80 | (r) as byte & mask; return buf, 3; } buf[0] = 0xf0 | (r>>18) as byte; buf[1] = 0x80 | (r>>12) as byte & mask; buf[2] = 0x80 | (r>>6) as byte & mask; buf[3] = 0x80 | (r) as byte & mask; return buf, 4; } proc decode_rune(s string) -> (rune, int) { var n = s.count; if n < 1 { return RUNE_ERROR, 0; } var b0 = s[0]; var x = accept_sizes[b0]; if x >= 0xf0 { var mask = (x as rune << 31) >> 31; // all zeros or all ones return (b0 as rune) &~ mask | RUNE_ERROR&mask, 1; } var size = x & 7; var ar = accept_ranges[x>>4]; if n < size as int { return RUNE_ERROR, 1; } var b1 = s[1]; if b1 < ar.lo || ar.hi < b1 { return RUNE_ERROR, 1; } const MASK_X = 0b00111111; const MASK_2 = 0b00011111; const MASK_3 = 0b00001111; const MASK_4 = 0b00000111; if size == 2 { return (b0&MASK_2) as rune <<6 | (b1&MASK_X) as rune, 2; } var b2 = s[2]; if b2 < 0x80 || 0xbf < b2 { return RUNE_ERROR, 1; } if size == 3 { return (b0&MASK_3) as rune <<12 | (b1&MASK_X) as rune <<6 | (b2&MASK_X) as rune, 3; } var b3 = s[3]; if b3 < 0x80 || 0xbf < b3 { return RUNE_ERROR, 1; } return (b0&MASK_4) as rune <<18 | (b1&MASK_X) as rune <<12 | (b3&MASK_X) as rune <<6 | (b3&MASK_X) as rune, 4; } proc valid_rune(r rune) -> bool { if r < 0 { return false; } else if SURROGATE_MIN <= r && r <= SURROGATE_MAX { return false; } else if r > MAX_RUNE { return false; } return true; } proc valid_string(s string) -> bool { var n = s.count; for var i = 0; i < n; { var si = s[i]; if si < RUNE_SELF { // ascii i++; continue; } var x = accept_sizes[si]; if x == 0xf1 { return false; } var size = (x & 7) as int; if i+size > n { return false; } var ar = accept_ranges[x>>4]; if var b = s[i+1]; b < ar.lo || ar.hi < b { return false; } else if size == 2 { // Okay } else if var b = s[i+2]; b < 0x80 || 0xbf < b { return false; } else if size == 3 { // Okay } else if var b = s[i+3]; b < 0x80 || 0xbf < b { return false; } i += size; } return true; } proc rune_count(s string) -> int { var count = 0; var n = s.count; for var i = 0; i < n; count++ { var si = s[i]; if si < RUNE_SELF { // ascii i++; continue; } var x = accept_sizes[si]; if x == 0xf1 { i++; continue; } var size = (x & 7) as int; if i+size > n { i++; continue; } var ar = accept_ranges[x>>4]; if var b = s[i+1]; b < ar.lo || ar.hi < b { size = 1; } else if size == 2 { // Okay } else if var b = s[i+2]; b < 0x80 || 0xbf < b { size = 1; } else if size == 3 { // Okay } else if var b = s[i+3]; b < 0x80 || 0xbf < b { size = 1; } i += size; } return count; } proc rune_size(r rune) -> int { match { case r < 0: return -1; case r <= 1<<7 - 1: return 1; case r <= 1<<11 - 1: return 2; case SURROGATE_MIN <= r && r <= SURROGATE_MAX: return -1; case r <= 1<<16 - 1: return 3; case r <= MAX_RUNE: return 4; } return -1; }