package stb_rect_pack import c "core:c/libc" #assert(size_of(b32) == size_of(c.int)) when ODIN_OS == .Windows { foreign import lib "../lib/stb_rect_pack.lib" } when ODIN_OS == .Linux { foreign import lib "../lib/stb_rect_pack.a" } when ODIN_OS == .Darwin { foreign import lib "../lib/darwin/stb_rect_pack.a" } Coord :: distinct c.int _MAXVAL :: max(Coord) Rect :: struct { // reserved for your use: id: c.int, // input: w, h: Coord, // output: x, y: Coord, was_packed: b32, // non-zero if valid packing } Heuristic :: enum c.int { Skyline_default = 0, Skyline_BL_sortHeight = Skyline_default, Skyline_BF_sortHeight, } ////////////////////////////////////////////////////////////////////////////// // // the details of the following structures don't matter to you, but they must // be visible so you can handle the memory allocations for them Node :: struct { x, y: Coord, next: ^Node, } Context :: struct { width: c.int, height: c.int, align: c.int, init_mode: c.int, heuristic: Heuristic, num_nodes: c.int, active_head: ^Node, free_head: ^Node, extra: [2]Node, // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' } @(default_calling_convention="c", link_prefix="stbrp_") foreign lib { // Assign packed locations to rectangles. The rectangles are of type // 'Rect' defined below, stored in the array 'rects', and there // are 'num_rects' many of them. // // Rectangles which are successfully packed have the 'was_packed' flag // set to a non-zero value and 'x' and 'y' store the minimum location // on each axis (i.e. bottom-left in cartesian coordinates, top-left // if you imagine y increasing downwards). Rectangles which do not fit // have the 'was_packed' flag set to 0. // // You should not try to access the 'rects' array from another thread // while this function is running, as the function temporarily reorders // the array while it executes. // // To pack into another rectangle, you need to call init_target // again. To continue packing into the same rectangle, you can call // this function again. Calling this multiple times with multiple rect // arrays will probably produce worse packing results than calling it // a single time with the full rectangle array, but the option is // available. // // The function returns 1 if all of the rectangles were successfully // packed and 0 otherwise. pack_rects :: proc(ctx: ^Context, rects: [^]Rect, num_rects: c.int) -> c.int --- // Initialize a rectangle packer to: // pack a rectangle that is 'width' by 'height' in dimensions // using temporary storage provided by the array 'nodes', which is 'num_nodes' long // // You must call this function every time you start packing into a new target. // // There is no "shutdown" function. The 'nodes' memory must stay valid for // the following pack_rects() call (or calls), but can be freed after // the call (or calls) finish. // // Note: to guarantee best results, either: // 1. make sure 'num_nodes' >= 'width' // or 2. call setup_allow_out_of_mem() defined below with 'allow_out_of_mem = 1' // // If you don't do either of the above things, widths will be quantized to multiples // of small integers to guarantee the algorithm doesn't run out of temporary storage. // // If you do #2, then the non-quantized algorithm will be used, but the algorithm // may run out of temporary storage and be unable to pack some rectangles. init_target :: proc(ctx: ^Context, width, height: c.int, nodes: [^]Node, num_nodes: c.int) --- // Optionally call this function after init but before doing any packing to // change the handling of the out-of-temp-memory scenario, described above. // If you call init again, this will be reset to the default (false). setup_allow_out_of_mem :: proc(ctx: ^Context, allow_out_of_mem: b32) --- // Optionally select which packing heuristic the library should use. Different // heuristics will produce better/worse results for different data sets. // If you call init again, this will be reset to the default. setup_heuristic :: proc(ctx: ^Context, heuristic: Heuristic) --- }