#foreign_system_library "user32" #foreign_system_library "gdi32" HANDLE :: type rawptr HWND :: type HANDLE HDC :: type HANDLE HINSTANCE :: type HANDLE HICON :: type HANDLE HCURSOR :: type HANDLE HMENU :: type HANDLE HBRUSH :: type HANDLE HGDIOBJ :: type HANDLE WPARAM :: type uint LPARAM :: type int LRESULT :: type int ATOM :: type i16 BOOL :: type i32 WNDPROC :: type proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT INVALID_HANDLE_VALUE :: (-1 as int) as HANDLE CS_VREDRAW :: 0x0001 CS_HREDRAW :: 0x0002 CS_OWNDC :: 0x0020 CW_USEDEFAULT :: 0x80000000 WS_OVERLAPPED :: 0 WS_MAXIMIZEBOX :: 0x00010000 WS_MINIMIZEBOX :: 0x00020000 WS_THICKFRAME :: 0x00040000 WS_SYSMENU :: 0x00080000 WS_CAPTION :: 0x00C00000 WS_VISIBLE :: 0x10000000 WS_OVERLAPPEDWINDOW :: WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_THICKFRAME|WS_MINIMIZEBOX|WS_MAXIMIZEBOX WM_DESTROY :: 0x0002 WM_CLOSE :: 0x0010 WM_QUIT :: 0x0012 WM_KEYDOWN :: 0x0100 WM_KEYUP :: 0x0101 PM_REMOVE :: 1 COLOR_BACKGROUND :: 1 as HBRUSH BLACK_BRUSH :: 4 SM_CXSCREEN :: 0 SM_CYSCREEN :: 1 SW_SHOW :: 5 POINT :: struct #ordered { x, y: i32 } WNDCLASSEXA :: struct #ordered { size, style: u32 wnd_proc: WNDPROC cls_extra, wnd_extra: i32 instance: HINSTANCE icon: HICON cursor: HCURSOR background: HBRUSH menu_name, class_name: ^u8 sm: HICON } MSG :: struct #ordered { hwnd: HWND message: u32 wparam: WPARAM lparam: LPARAM time: u32 pt: POINT } RECT :: struct #ordered { left: i32 top: i32 right: i32 bottom: i32 } GetLastError :: proc() -> i32 #foreign #dll_import ExitProcess :: proc(exit_code: u32) #foreign #dll_import GetDesktopWindow :: proc() -> HWND #foreign #dll_import GetCursorPos :: proc(p: ^POINT) -> i32 #foreign #dll_import ScreenToClient :: proc(h: HWND, p: ^POINT) -> i32 #foreign #dll_import GetModuleHandleA :: proc(module_name: ^u8) -> HINSTANCE #foreign #dll_import GetStockObject :: proc(fn_object: i32) -> HGDIOBJ #foreign #dll_import PostQuitMessage :: proc(exit_code: i32) #foreign #dll_import QueryPerformanceFrequency :: proc(result: ^i64) -> i32 #foreign #dll_import QueryPerformanceCounter :: proc(result: ^i64) -> i32 #foreign #dll_import Sleep :: proc(ms: i32) -> i32 #foreign OutputDebugStringA :: proc(c_str: ^u8) #foreign #dll_import RegisterClassExA :: proc(wc: ^WNDCLASSEXA) -> ATOM #foreign #dll_import CreateWindowExA :: proc(ex_style: u32, class_name, title: ^u8, style: u32, x, y, w, h: i32, parent: HWND, menu: HMENU, instance: HINSTANCE, param: rawptr) -> HWND #foreign #dll_import ShowWindow :: proc(hwnd: HWND, cmd_show: i32) -> BOOL #foreign #dll_import TranslateMessage :: proc(msg: ^MSG) -> BOOL #foreign #dll_import DispatchMessageA :: proc(msg: ^MSG) -> LRESULT #foreign #dll_import UpdateWindow :: proc(hwnd: HWND) -> BOOL #foreign #dll_import PeekMessageA :: proc(msg: ^MSG, hwnd: HWND, msg_filter_min, msg_filter_max, remove_msg: u32) -> BOOL #foreign #dll_import DefWindowProcA :: proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT #foreign #dll_import AdjustWindowRect :: proc(rect: ^RECT, style: u32, menu: BOOL) -> BOOL #foreign #dll_import GetQueryPerformanceFrequency :: proc() -> i64 { r: i64 _ = QueryPerformanceFrequency(^r) return r } GetCommandLineA :: proc() -> ^u8 #foreign #dll_import GetSystemMetrics :: proc(index: i32) -> i32 #foreign #dll_import GetCurrentThreadId :: proc() -> u32 #foreign #dll_import // File Stuff CloseHandle :: proc(h: HANDLE) -> i32 #foreign #dll_import GetStdHandle :: proc(h: i32) -> HANDLE #foreign #dll_import CreateFileA :: proc(filename: ^u8, desired_access, share_mode: u32, security: rawptr, creation, flags_and_attribs: u32, template_file: HANDLE) -> HANDLE #foreign #dll_import ReadFile :: proc(h: HANDLE, buf: rawptr, to_read: u32, bytes_read: ^i32, overlapped: rawptr) -> BOOL #foreign #dll_import WriteFile :: proc(h: HANDLE, buf: rawptr, len: i32, written_result: ^i32, overlapped: rawptr) -> i32 #foreign #dll_import GetFileSizeEx :: proc(file_handle: HANDLE, file_size: ^i64) -> BOOL #foreign #dll_import FILE_SHARE_READ :: 0x00000001 FILE_SHARE_WRITE :: 0x00000002 FILE_SHARE_DELETE :: 0x00000004 FILE_GENERIC_ALL :: 0x10000000 FILE_GENERIC_EXECUTE :: 0x20000000 FILE_GENERIC_WRITE :: 0x40000000 FILE_GENERIC_READ :: 0x80000000 STD_INPUT_HANDLE :: -10 STD_OUTPUT_HANDLE :: -11 STD_ERROR_HANDLE :: -12 CREATE_NEW :: 1 CREATE_ALWAYS :: 2 OPEN_EXISTING :: 3 OPEN_ALWAYS :: 4 TRUNCATE_EXISTING :: 5 HeapAlloc :: proc(h: HANDLE, flags: u32, bytes: int) -> rawptr #foreign #dll_import HeapFree :: proc(h: HANDLE, flags: u32, memory: rawptr) -> BOOL #foreign #dll_import GetProcessHeap :: proc() -> HANDLE #foreign #dll_import HEAP_ZERO_MEMORY :: 0x00000008 // GDI BITMAPINFO :: struct #ordered { HEADER :: struct #ordered { size: u32 width, height: i32 planes, bit_count: i16 compression: u32 size_image: u32 x_pels_per_meter: i32 y_pels_per_meter: i32 clr_used: u32 clr_important: u32 } using header: HEADER colors: [1]RGBQUAD } RGBQUAD :: struct #ordered { blue, green, red, reserved: byte } BI_RGB :: 0 DIB_RGB_COLORS :: 0x00 SRCCOPY : u32 : 0x00cc0020 StretchDIBits :: proc(hdc: HDC, x_dst, y_dst, width_dst, height_dst: i32, x_src, y_src, width_src, header_src: i32, bits: rawptr, bits_info: ^BITMAPINFO, usage: u32, rop: u32) -> i32 #foreign #dll_import // Windows OpenGL PFD_TYPE_RGBA :: 0 PFD_TYPE_COLORINDEX :: 1 PFD_MAIN_PLANE :: 0 PFD_OVERLAY_PLANE :: 1 PFD_UNDERLAY_PLANE :: -1 PFD_DOUBLEBUFFER :: 1 PFD_STEREO :: 2 PFD_DRAW_TO_WINDOW :: 4 PFD_DRAW_TO_BITMAP :: 8 PFD_SUPPORT_GDI :: 16 PFD_SUPPORT_OPENGL :: 32 PFD_GENERIC_FORMAT :: 64 PFD_NEED_PALETTE :: 128 PFD_NEED_SYSTEM_PALETTE :: 0x00000100 PFD_SWAP_EXCHANGE :: 0x00000200 PFD_SWAP_COPY :: 0x00000400 PFD_SWAP_LAYER_BUFFERS :: 0x00000800 PFD_GENERIC_ACCELERATED :: 0x00001000 PFD_DEPTH_DONTCARE :: 0x20000000 PFD_DOUBLEBUFFER_DONTCARE :: 0x40000000 PFD_STEREO_DONTCARE :: 0x80000000 HGLRC :: type HANDLE PROC :: type proc() wglCreateContextAttribsARBType :: type proc(hdc: HDC, hshareContext: rawptr, attribList: ^i32) -> HGLRC PIXELFORMATDESCRIPTOR :: struct #ordered { size, version, flags: u32 pixel_type, color_bits, red_bits, red_shift, green_bits, green_shift, blue_bits, blue_shift, alpha_bits, alpha_shift, accum_bits, accum_red_bits, accum_green_bits, accum_blue_bits, accum_alpha_bits, depth_bits, stencil_bits, aux_buffers, layer_type, reserved: byte layer_mask, visible_mask, damage_mask: u32 } GetDC :: proc(h: HANDLE) -> HDC #foreign SetPixelFormat :: proc(hdc: HDC, pixel_format: i32, pfd: ^PIXELFORMATDESCRIPTOR ) -> BOOL #foreign #dll_import ChoosePixelFormat :: proc(hdc: HDC, pfd: ^PIXELFORMATDESCRIPTOR) -> i32 #foreign #dll_import SwapBuffers :: proc(hdc: HDC) -> BOOL #foreign #dll_import ReleaseDC :: proc(wnd: HWND, hdc: HDC) -> i32 #foreign #dll_import WGL_CONTEXT_MAJOR_VERSION_ARB :: 0x2091 WGL_CONTEXT_MINOR_VERSION_ARB :: 0x2092 WGL_CONTEXT_PROFILE_MASK_ARB :: 0x9126 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB :: 0x0002 wglCreateContext :: proc(hdc: HDC) -> HGLRC #foreign #dll_import wglMakeCurrent :: proc(hdc: HDC, hglrc: HGLRC) -> BOOL #foreign #dll_import wglGetProcAddress :: proc(c_str: ^u8) -> PROC #foreign #dll_import wglDeleteContext :: proc(hglrc: HGLRC) -> BOOL #foreign #dll_import GetAsyncKeyState :: proc(v_key: i32) -> i16 #foreign #dll_import is_key_down :: proc(key: Key_Code) -> bool { return GetAsyncKeyState(key as i32) < 0 } Key_Code :: enum i32 { LBUTTON = 0x01, RBUTTON = 0x02, CANCEL = 0x03, MBUTTON = 0x04, BACK = 0x08, TAB = 0x09, CLEAR = 0x0C, RETURN = 0x0D, SHIFT = 0x10, CONTROL = 0x11, MENU = 0x12, PAUSE = 0x13, CAPITAL = 0x14, KANA = 0x15, HANGEUL = 0x15, HANGUL = 0x15, JUNJA = 0x17, FINAL = 0x18, HANJA = 0x19, KANJI = 0x19, ESCAPE = 0x1B, CONVERT = 0x1C, NONCONVERT = 0x1D, ACCEPT = 0x1E, MODECHANGE = 0x1F, SPACE = 0x20, PRIOR = 0x21, NEXT = 0x22, END = 0x23, HOME = 0x24, LEFT = 0x25, UP = 0x26, RIGHT = 0x27, DOWN = 0x28, SELECT = 0x29, PRINT = 0x2A, EXECUTE = 0x2B, SNAPSHOT = 0x2C, INSERT = 0x2D, DELETE = 0x2E, HELP = 0x2F, NUM0 = #rune "0", NUM1 = #rune "1", NUM2 = #rune "2", NUM3 = #rune "3", NUM4 = #rune "4", NUM5 = #rune "5", NUM6 = #rune "6", NUM7 = #rune "7", NUM8 = #rune "8", NUM9 = #rune "9", A = #rune "A", B = #rune "B", C = #rune "C", D = #rune "D", E = #rune "E", F = #rune "F", G = #rune "G", H = #rune "H", I = #rune "I", J = #rune "J", K = #rune "K", L = #rune "L", M = #rune "M", N = #rune "N", O = #rune "O", P = #rune "P", Q = #rune "Q", R = #rune "R", S = #rune "S", T = #rune "T", U = #rune "U", V = #rune "V", W = #rune "W", X = #rune "X", Y = #rune "Y", Z = #rune "Z", LWIN = 0x5B, RWIN = 0x5C, APPS = 0x5D, NUMPAD0 = 0x60, NUMPAD1 = 0x61, NUMPAD2 = 0x62, NUMPAD3 = 0x63, NUMPAD4 = 0x64, NUMPAD5 = 0x65, NUMPAD6 = 0x66, NUMPAD7 = 0x67, NUMPAD8 = 0x68, NUMPAD9 = 0x69, MULTIPLY = 0x6A, ADD = 0x6B, SEPARATOR = 0x6C, SUBTRACT = 0x6D, DECIMAL = 0x6E, DIVIDE = 0x6F, F1 = 0x70, F2 = 0x71, F3 = 0x72, F4 = 0x73, F5 = 0x74, F6 = 0x75, F7 = 0x76, F8 = 0x77, F9 = 0x78, F10 = 0x79, F11 = 0x7A, F12 = 0x7B, F13 = 0x7C, F14 = 0x7D, F15 = 0x7E, F16 = 0x7F, F17 = 0x80, F18 = 0x81, F19 = 0x82, F20 = 0x83, F21 = 0x84, F22 = 0x85, F23 = 0x86, F24 = 0x87, NUMLOCK = 0x90, SCROLL = 0x91, LSHIFT = 0xA0, RSHIFT = 0xA1, LCONTROL = 0xA2, RCONTROL = 0xA3, LMENU = 0xA4, RMENU = 0xA5, PROCESSKEY = 0xE5, ATTN = 0xF6, CRSEL = 0xF7, EXSEL = 0xF8, EREOF = 0xF9, PLAY = 0xFA, ZOOM = 0xFB, NONAME = 0xFC, PA1 = 0xFD, OEM_CLEAR = 0xFE, }